Author Topic: Carcassonne Central: Advent Quiz MMXXI  (Read 37839 times)

Offline NGC 54

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #165 on: December 30, 2021, 04:29:50 AM »
Me too, I ignored the hill and land surveyors, then I corrected my answer to include the hill but still forgot the land surveyors  :yellow-meeple:

Without Land Surveyors:

1. Road

1. 1. Prolog

1. 1. 1. Watchtower

Red receives 4 points.

1. 2. Feature itself

1. 2. 1. Road

Yellow receives 27 points (11+2x5+2x3).
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Offline NGC 54

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #166 on: December 30, 2021, 04:31:41 AM »
For me, The Land Surveyors cannot be a part of a true official game (as it is a PnP). When I see it, I have to remind to take it into consideration.

Offline DrMeeple

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #167 on: December 30, 2021, 06:46:11 AM »
I failed the quiz with the shepherd and the hill… the silly one… that happens by not revisiting the answers… seeing a special figure but in my mind thinking like a normal meeple… hahahaha


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Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #168 on: December 30, 2021, 12:41:56 PM »
Question #13: Santa Claus places this tile on Blue's behalf, who immediately places the black tunnel token close to the tile just placed. This means the road is completed when the second tunnel token is placed. How many points does each player score?

Notes:
* The fairy is assigned to the Blue Meeple.





Answer #13: Since it is Blue Meeple's turn, the player will score the fairy 1-point bonus at the beginning of their turn.

The placement of the tunnel token completes the road by adding a road segment occupied by the Blue to the road going through the Solovei Razboynik tile. This action triggers the capture of the closest meeple to the tree:
- The Blue Meeple is 3 tiles away from the tree.
- The Red Meeple is 4 tiles away from the tree.
So, Solovei Razboynik will capture the The Blue Meeple, which will move to the tree tile along with the Yellow Meeple. The fairy will stay where it is, undisturbed.

Red will then score 9 points for the completed road (9 tiles x 1 point/tile), and Blue and Yellow will score no points for the road.

Note:
- Trapped meeples do not participate in the road scoring.

Bottomline:
- Blue will score 1 point for the fairy.
- Red will score 9 points.
- Yellow will score no points.
« Last Edit: December 31, 2021, 12:56:44 AM by Meepledrone »
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Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #169 on: December 30, 2021, 12:45:31 PM »
Question #14: Danisthirty would like you to score this scenario once the game has ended. How many points does each player receive? Please indicate if you are using C1 rules of C2 rules for this scoring.





Answer #14: Both meeples are placed on a Japanese building:
- The Blue Abbot placed as a monk will score it as regular uncompleted monastery at the end of the game.
- The Yellow Meeple placed as an abbot will score it as a special monastery.

This scenario has two different outcomes depending on the rules applied:

>> C1 rules

Blue will score 8 points for the Japanese building (8 tiles x 1 point), since it is worth one point for the Japanese building tile and one point per adjacent tile:
- 4 square tiles, including the one with the Japanese building
- 4 Halfling tiles (two of them sharing the same space)

Yellow will score 10 points for the Japanese building (1 + 0 + 5 + 2 + 2 points):
- 1 point for the Japanese building tile
- 0 points for no tiles in the column above
- 5 points for the 5 tiles in the row to the left (4 Halfling tiles sharing two spaces each and 1 German castle tile.
- 2 points for the 2 tiles in the row to the right (1 Halfling tile and 1 German castle tile)
- 2 points for the 2 tiles in the column below (1 Halfling tile and 1 German castle tile)

Note:
- The vineyard adjacent to the Japanese building does not have any effect on monastic buildings scored after the game, so neither player will receive points for it.

Bottomline:
- Blue will score 8 points.
- Yellow will score 10 points.

>> C2 rules

Blue will score 7 points for the Japanese building (7 occupied spaces x 1 point), since it is worth one point per space occupied by the Japanese building and any adjacent tiles:
- 4 spaces occupied by square tiles, including the one with the Japanese building
- 2 spaces occupied by 1 Halfling tile
- 1 space occupied by 2 Hafling tiles

Yellow will score 9 points for the Japanese building (1 + 0 + 3 + 3 + 2 points):
- 1 point for space occupied by Japanese building tile
- 0 points for no spaces occupied by tiles in the column above
- 3 points for the 3 occupied spaces in the row to the left (2 spaces occupied by 2 Halflings each and 1 space occupied by 1 half of a German castle tile.
- 3 points for the 3 occupied spaces in the row to the right (1 space occupied by 1 Halfling and 2 spaces occupied by a German castle tile)
- 2 points for the 2 occupied spaces in the column below (1 space occupied by a Halfling tile and 1 space occupied by 1 half of a German castle tile)

Note:
- The vineyard adjacent to the Japanese building does not have any effect on monastic buildings scored after the game, so neither player will receive points for it.

Bottomline:
- Blue will score 7 points.
- Yellow will score 9 points.

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #170 on: December 30, 2021, 12:47:13 PM »
Question #15: The Grinch demands that you score this scenario for him. The game has already finished, so this is a scoring after the game. How many points does each player score?





Answer #15: This scenario requires to score one incomplete road and two uncompleted German cathedrals. Only one half of the German castle is connected to the road with the roundabout, so the outcome will be the same when applying C1 or C2 rules in this case. 

When scoring German cathedrals, both during the game and after the game, archbishops only care for tiles and inns on them. No other bonuses that would apply to a normal road, would affect the value of a road for them (neither the bathhouse nor the German castle in this case).

Blue will score 0 points for the incomplete road due to the inn (3 tiles x 0 points/tile for the inn).

The Yellow Archbishop will score 13 points for the roads connected to its German cathedral (1 + 0 + 12 points):
- 1 point for the incomplete road to the left of the German cathedral (1 tile x 1 point/tile). This road segment on the German cathedral tile is counted as a separate road.
- 0 points for the road occupied by Blue ( 3 tiles x 0 points/tile for the inn)
- 12 point for the completed road to the right of the German cathedral (6 tiles x 2 point/tile for the inn).

The Red Archbishop will score 16 points for the roads connected to its German cathedral (2 + 1 + 1 + 12 points): 
- 2 points for the completed road to the top of the German cathedral (2 tiles x 1 point/tile).
- 1 point for the incomplete road to the right of the German cathedral (1 tile x 1 point/tile). This road segment on the German cathedral tile is counted as a separate road.
- 1 point for the incomplete road to the bottom of the German cathedral (1 tile x 1 point/tile). This road segment on the German cathedral tile is counted as a separate road.
- 12 point for the completed road to the left of the German cathedral (6 tiles x 2 point/tile for the inn).

Bottomline:
- Blue will score 0 points.
- Red will score 16 points.
- Yellow will score 13 points.

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #171 on: December 30, 2021, 12:49:34 PM »
Question #16: The Gingerbread Man places this tile and has two questions for you:
1) How many points does each player score? (0-5 points)
2) Where does the Gingerbread Man neutral figure on the tile goes to after the scoring? (0-1 points)
    a) It stays where it is.
    b) It moves to the city segment on the tile just placed because it is a gingerbread man tile.
    c) It moves to the city segment on the tile just placed because it is an uncompleted city.
    d) It is removed from the board until the next gingerbread man tile is placed.




Answer #16: Let's answer both questions:

1) The tile just placed completes a city with the Gingerbread Man neutral figure, so the players occupying the city receive the Gingerbread Man bonus before the city is scored. The bonus is based in the number of tiles and meeples in the city (knights):
- Red will receive 6 points (6 tiles x 1 point/knight)
- Yellow will receive 12 points (6 tiles x 2 point/knight)

The city is worth 16 points ( (6 tiles + 2 coats of arms) x 2 points = 8 x 2 points). Yellow has the majority, so he or she is the only player scoring 16 points for the city.

Bottomline:
- Red scores 6 points for the Gingerbread Man.
- Yellow scores 28 points (12 points for the Gingerbread Man + 16 points for the city)

 2) The Gingerbread Man neutral figure will have to go to an uncompleted city. The only one available is the city segment on the Gingerbread Man tile just placed, so the answer is option c).

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #172 on: December 30, 2021, 12:52:11 PM »
Question #17: The Snowman places this tile on Yellow's behalf. Yellow completed the acrobat pyramid in a previous turn and the player wants to score it now. The big top has to be scored before moving to the tile just placed too. How many points does each player score?

Notes:
- This is a scoring during the game and the game goes on. There is no after-the-game scoring involved.





Answer #17: In this scenario we have the following sequence of events:
1) The acrobat pyramid is scored and its meeples are removed. This scoring does not trigger the scoring of the adjacent castle occupied by Blue.
2) The completed features are scored and the meeples on them removed:
   - The road occupied by Red
   - The city occupied by Yellow
   - The castle occupied by Black, triggered by the completion of the adjacent city occupied by Yellow.
3) The big top is scored before moving. It will only take into consideration the Black Farmer and Blue Castle Lord. Their owners will receive 3 points per meeple as indicated on the token under the big top. All the other meeples have been removed before this scoring takes place, so they are not considered.

Let's proceed...

1) Scoring the acrobat pyramid:

Red scores 5 points (1 acrobat x 5 points/acrobat).
Yellow scores 10 points (2 acrobat x 5 points/acrobat).

2) Scoring the features:

The Red Ringmaster receives 14 points (4 points for the road + 10 points for the ringmaster bonus):
- 4 points for the road (4 tiles x 1 point/tile)
- 10 points for the ringmaster bonus ( (1 adjacent acrobat pace + 4 neighboring circus spaces) x 2 points = 5 x 2 points)

The Yellow Ringmaster scores 16 points (6 points for the city + 10 points for the ringmaster bonus):
- 6 points for the city (3 tiles x 2 points/tile)
- 10 points for the ringmaster bonus ( (1 adjacent acrobat space + 4 neighboring circus spaces) x 2 points = 5 x 2 points)

The Black Ringmaster scores the same points as the city occupied by the Yellow Ringmaster is worth. The ringmaster bonus is not part of the city scoring and it is not considered. Therefore:
The Black Ringmaster scores 6 points for the city.
Note that Black does not receive any bonus for the Black Ringmaster, since it is placed in a castle. The rules indicate that the ringmaster bonus can only be received if the ringmaster is on a basic feature: road, city, monastery or field.

3) Scoring the big top:

After removing all the meeples in the completed features, the only players receiving points for the big top are the following:
- Black scores 3 points (1 meeple x 3 points/meeple) for the Black Farmer
- Blue scores 3 points (1 meeple x 3 points/meeple) for the Blue Castle Lord.

Bottomline:
- Black scores 9 points (6 points for the castle + 3 points for the big top).
- Blue scores 3 points for the big top points.
- Red will score 19 points (5 points for the acrobat pyramid + 4 points for the road + 10 points for the ringmaster bonus).
- Yellow will score 26 points (10 points for the acrobat pyramid + 6 points for the city + 10 points for the ringmaster bonus).

Offline corinthiens13

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #173 on: December 30, 2021, 12:52:38 PM »
Wow, the competition is harder than last year, I might not renew my achievement :yellow-meeple:

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #174 on: December 30, 2021, 12:57:01 PM »
Question #18: Santa Claus wants you to relax today, so he placed this tile completing a city. He has several questions for you:
1) How many points does Red score? (0-5 points)
2) Where does the Red Meeple go after scoring? (0-1 points)
   a) Red removes the meeple as usual, since the scoring involves two figures.
   b) The Red Meeple goes to the bathhouse, since the Witch is not taken into consideration.
3) Where does the Witch go after scoring? (0-1 points)
   a) The Witch is removed from the board and put aside until the next tile with a magic symbol is placed.
   b) The Witch stays where it is until the next tile with a magic symbol is placed.
   




Answer #18: The tiles placed completes a city occupied by Red with the following elements:
- The Witch
- A German castle
- A bathhouse

Let's answer each question in turn...

1) Red will score 10 points for the city (3 for the city with the Witch + 3 for the German castle + 4 points for the bathhouse):
- 3 points for the city and the Witch ( (3 tiles x 2 points/tile) / 2 for the Witch = 6 / 2 points)
- 3 points for the German castle tile contributing to the city
- 4 points for the bathhouse with value 4 in the city.
Note the Witch is applied after the value of the city associated to its tiles (and coats of arms) is calculated, but before other feature-level bonuses are applied (i.e. the German castle and the bathhouse in this case).

2) The Red Meeple will go to the bathhouse, since this scoring only involved one meeple. The Witch is not considered for this decision. Therefore, the answer is b).

3) The Witch will be removed from the feature after the scoring and will be put aside until the next tile with a magic symbol is placed. So the answer is a).

Bottomline:
1) Red will score 10 points
2) Option b): the Red goes to the bathhouse
3) Option a): the Witch is removed

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #175 on: December 30, 2021, 01:10:16 PM »
Wow, the competition is harder than last year, I might not renew my achievement :yellow-meeple:

What will happen after this questioooooon?  >:D

Offline corinthiens13

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #176 on: December 30, 2021, 02:16:40 PM »
Many good competitors here  :yellow-meeple:

Too sad Vital Pluymers missed most questions, he'd have been another great contestant too  :o

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #177 on: December 30, 2021, 02:39:24 PM »
Question #19: The Grinch places this abbey tile on Blue's behalf. How many points does each player score in this case?





Answer #19: This abbey occupied by the Blue Abbot fills a gap completely surrounded by tiles (one of them with a little building). This completes the abbey right away and also completes 3 cities around it:
- The city with the cathedral and the 3 Spiel tiles occupied by Red and Yellow. Note that the bridge on the Spiel '19 tile connects both city segments. This city also benefits from 1 little building.
- The unoccupied 1-tile city with a little building above the abbey. This completed city triggers the scoring of the castle occupied by Red.
- The unoccupied 1-tile city to the right of the abbey. No players will score points for this city.

Notes:
- The abbey tile fills the CCCC gap but it is not part of the city, and it actually closes 3 different cities as explained above.
- The little buildings in this scenario are 1-point sheds, no matter the rules applied: basic rules or variant rules.
- Little buildings affect all the features on the tile, so the little building on the left affects the city, the road and both fields on the tile it is placed. In this case, we are scoring the city.
- The castle will not get extra points for the little building in its fief, since the castle is not on a particular tile that can be affected.

Let's score each occupied feature...

1) The abbey:

Blue Abbot will score 10 points for the abbey (9 points for the abbey + 1 point for the little building):
- 9 points for the abbey (9 tiles x 1 point/tile)
- 1 point for the little building on an adjacent tile (1 little building x 1 point)

2) The city with the cathedral:

Red and Yellow share the majority of this city, so both of them will score 28 points (27 points for the city + 1 point for the little building):
- 27 points for the city (9 tiles x (2 points/tile + 1 point for the cathedral) = 9 x 3 points)
- 1 point for the little building on the same tile (1 little building x 1 point)

3) The castle:

Red will score the same points the city is worth, that is, 3 points (2 points for the city + 1 point for the little building):
- 2 points for the city (1 tile x 2 points/tile)
- 1 point for the little building (1 little building x 1 point)

Bottomline:
- Blue scores 10 points for the abbey.
- Red scores 31 points (28 points for the city + 3 points for the castle).
- Yellow will score 28 points fo the city.

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #178 on: December 30, 2021, 02:45:47 PM »
Question #20: The Gingerbread Man places this tile. How many points does each player score?





Answer #20: The tile completes the city occupied by Yellow. This completed city will trigger the scoring of the castle occupied by Blue, since it overlaps its castle fief. In turn, this castle will trigger the scoring of the castle occupied by Red and this one will also trigger the scoring of the castle occupied by Yellow.

You may see the dependencies here. Pay special attention to the mutual dependencies between castles due to how two neighboring castles overlap each other's fief:
* Yellow City --> Blue Castle
* Blue Castle <--> Red Castle
* Red Castle <--> Yellow Castle
The three castles will score the same points the city is worth due to these dependencies.

Therefore, Yellow will score 10 points for the city ( (4 tiles + 1 coat of arms) x 2 points = 5 x 2 points)

As a result, Blue, Red and Yellow will also score 10 points for the city.

Bottomline:
- Blue scores 10 points for the castle.
- Red scores 10 points for the castle
- Yellow will score 20 points (10 points for the city + 10 points for the castle).

Offline Meepledrone

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Re: Carcassonne Central: Advent Quiz MMXXI
« Reply #179 on: December 30, 2021, 02:48:13 PM »
Question #21: The Snowman prepared this scenario for you. Red has the King tile and Blue has the Robber Baron tile. How many points does each player score after the game?





Answer #21: This scenario includes several features to be scored:
- An uncompleted road occupied by Blue
- A field occupied by Red
- An uncompleted castle occupied by Yellow

Blue will score 3 points for the road (3 tiles x 1 point/tile).

Red will score 6 points for the field (2 completed cities x 3 points/city). Note that the city of Carcassonne is considered as a completed city when scoring fields.

Yellow scores no points for the uncompleted castle.

Besides, we will score the King and Robber Baron tiles as follows:
- Blue will score 2 points for the Robber Baron tile (2 completed roads x 1 point/road).
- Red will score 2 points for the King tile (2 completed cities x 1 point/city). Note that the city of Carcassonne is considered as a completed city when scoring the King tile. Castles are not considered when scoring the King tile.

Bottomline:
- Blue scores 5 points (3 points for the road + 2 points for the Robber Baron tile).
- Red scores 8 points (6 points for the field + 2 points for the King tile).
- Yellow scores no points for the castle.


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