Question #5: The Grinch places this Halfling tile. How many points can
Red score for the city? Please indicate if you apply C1 or C2 rules.
EDIT:
The Grinch was here.
Answer #5: Since no additional information was provided in the question, 3 possible scenarios may happen regarding the fairy:
A) It is
Red's turn and the fairy does not move, the one assumed by default for this question
B) It is
Red's turn and the fairy is assigned to the castle lord
C) It is
Yellow's turn, so the fairy does not move.
Depending on the scenario, the outcome may differ.
Additionally, this question would have two potentially different answers depending on the edition used, but the outcome happens to be the same in this case.
>> C1 rulesRed will score points for the completed city overlapping the castle fief. The German castle occupies two of the spaces in the vicinity of the castle, so the city segment on it will trigger the scoring of the castle. The Bad Neighborhood scoring tile will affect the tile count of the city (its semicircular segments) but it will not affect any figures, bonuses or other mechanics involved in the scoring.
The city just completed has Halfling and double-sized tiles. It has 8 tiles, where:
- The two triangular tiles are counted individually
- The triangular tile closing the city is counted as 1 tile
- The double-sized tile is counted as 1 tile
Additionally, the Bad Neighborhood scoring tile will alter the tile count to consider when scoring the city. In this case, we will have to discard all those tiles only contributing with semicircular city segments only (those valid to build a castle). This means we will subtract 4 tiles from the tile count:
- The CRRR tile on top only contributing its semicircular city segment
- The German castle as it is only contributing its semicircular city segment
- The two Halfling tiles only contributing with a semicircular city segment
All in all, we will score the city as it had 4 tiles only, so it is worth 11 points (8 points for the city + 3 points for the German castle):
- 8 points for the city (4 tiles x 2 points/tile)
- 3 bonus points for the German castle contributing to the city
The
Red Castle Lord will score the same points the city is worth in this case, that is, 11 points.
Scenarios A) and C) do not affect the
Red's scoring, but scenario B) will grant
Red the 3-point fairy scoring bonus.
Bottomline:- Scenario A:
Red will score 11 points for the castle
- Scenario B:
Red might score 14 points (11 points for the castle + 3 bonus points for the fairy, if assigned to the castle lord)
- Scenario C:
Red will score 11 points for the castle
>> C2 rulesRed will score points for the completed city overlapping the castle fief. The German castle occupies two of the spaces in the vicinity of the castle, so the city segment on it will trigger the scoring of the castle. The Bad Neighborhood scoring tile will affect the tile count of the city (its semicircular segments) but it will not affect any figures, bonuses or other mechanics involved in the scoring.
The city just completed has Halfling and double-sized tiles. It occupies 7 square spaces: - The two triangular tiles in the same space are considered like 1 tile
- The triangular tile closing the city is also considered as occupied by 1 tile
- The double-sized tile only contributes to the city with one half, so it is counted as one occupied space (one square tile).
Additionally, the Bad Neighborhood scoring tile will alter the tile count to consider when scoring the city. In this case, we will have to discard all those tiles only contributing with semicircular city segments (those valid to build a castle). This means we will subtract 3 tiles from the tile count:
- The CRRR tile on top only contributing its semicircular city segment
- The German castle half only contributing its semicircular city segment
- The Halfling tile bottom right only contributing its semicircular city segment.
However, we will still consider the space with the two triangular tiles, since they are considered as one tile and one of the halves contributes with a non-semicircular segment to the city.
All in all, we will score the city as it had 4 tiles only, so it is worth 11 points (8 points for the city + 3 points for the German castle):
- 8 points for the city (4 tiles x 2 points/tile)
- 3 bonus points for the German castle contributing to the city
The
Red Castle Lord will score the same points the city is worth in this case, that is, 11 points.
Scenarios A) and C) do not affect the
Red's scoring, but scenario B) will grant
Red the 3-point fairy scoring bonus.
Bottomline:- Scenario A:
Red will score 11 points for the castle
- Scenario B:
Red might score 14 points (11 points for the castle + 3 bonus points for the fairy, if assigned to the castle lord)
- Scenario C:
Red will score 11 points for the castle
Notes:* The tile placement also completes an unoccupied road, so
Red Castle Lord could have chosen to score this road instead.
* A castle scores the points a completed neighboring feature is worth no matter it is occupied or not, no matter if the meeples occupying it can score points for the city or not. Even if
Yellow receives points for the fairy, this will not affect
Red's scoring for the castle.