Author Topic: (Not a) Bug report: placing River II tile  (Read 2340 times)

Offline mike_bike_kite

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(Not a) Bug report: placing River II tile
« on: May 19, 2015, 11:54:06 AM »
I think this is a bug but then I might just be having one of my senior moments  ::)

It's the start of the game and I appear to have 2 places I can place my tile but only one is highlighted. It might also be that I don't fully understand the placement rules. Anyway I've attached a picture of the position.

PS would it be worth having some textual way to show the current position and moves? a bit like either a FEN or a PGN in chess. This would allow you to test these "bugs" a little easier. Obviously we'd need some option to show this text at any point in the game.

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=1769.0
« Last Edit: May 19, 2015, 02:27:14 PM by mike_bike_kite »

Offline jungleboy

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Re: Bug report: placing River II tile
« Reply #1 on: May 19, 2015, 01:00:49 PM »
Hi Mike, you can't have parallel rivers, which is why you can't place your tile in the space above the red farmer. If your tile was a 'straight' river tile, then you could place it there.

Offline mike_bike_kite

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Re: Bug report: placing River II tile
« Reply #2 on: May 19, 2015, 01:52:50 PM »
Thanks for that. I must of missed that in the rules.
Can I ask why you can't have parallel rivers?
Is it because it would cut the board in half and dull the game?

Offline jungleboy

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Re: Bug report: placing River II tile
« Reply #3 on: May 19, 2015, 02:21:03 PM »
From the CAR:
Important: A U-turn with the river tiles is not possible. This means that a 180° turn is not allowed, as it may lead to difficulties in placing all the tiles.

Offline mike_bike_kite

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Re: (Not a) Bug report: placing River II tile
« Reply #4 on: May 19, 2015, 02:27:28 PM »
cheers


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