So I was wondering the other day: Would I play Death at Carcassonne?
Obviously I'm referring to the myth that you are able to challenge the personification of death (aka: the grim reaper) at a game in order to win your life.
Famously captured in the film "The Seventh Seal" where Death Plays Chess.
Given I don't know anyone who's come back from the dead and claimed to have found a game they won; I'm guessing Death's either a very good player or a subtle cheat.
Which leads me to my Subject - what would your Carcassonne Nightmare entail?
I'll start the ball rolling with some simple suggestions, but the more ironic the better
:
* That feeling you get when you realize your meeple is trapped for the duration of the game..but you're only 10 tiles into the game...then you realize your monk is trapped too.
* Your Carcassonne Collection has been eaten by termites.
* Discovering your complete Carcassonne collection is in fact missing an obscure long out of print, mini-expansion that was only given to people with the same name as you; that attended a Bakery in Essen at 8am; 2 years before you were born.
* Drawing all the RFRF tiles sequentially;
* Realizing although there's a thousand places to put the fffc tile at the end of the game, none of the are going to let you win
* Still having 6 meeple in your hand when you place your last tile
* You opponent's ability to draw precisely the tile they need immediately after you required them to need it.
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