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General / Spiel Doch 2016 Article
« on: April 19, 2022, 02:44:49 AM »
Hello All
First, apologies for my long absence but quite a bit has been going on for me, including a house move and multiple large MA deadlines so sadly playing Carcassonne and being pro-active on here have unfortunatly taken a backseat (Though I have treated myself to Zamek which I'll open once I've handed in these essays!).
It is actually because of one of my essay's I'm making this post. In short I'm discussing how we can study how modern board games are used and apply those principles onto how people used the gaming boards we have found from pre-history, and I'm using Carcassonne as an example. Primarly how Carcassonne is used extensively to teach maths and geography today, and so perhaps board games in the past where likewised used as teaching tools.
Whilst I have a good number of sources already, I own the 2016 edition of Spiel Doch that discusses Carcassonne, but I can't read German! I'm assuming there is some good things in there I may be able to use in my essay either as direct points about Carcassonne being used to teach concepts, or just as a general information about the game I can put in it's intro section of my essay. As such I'm wondering if anyone has gone to the trouble of translating this article already and would perhaps be happy to share this with me? Long shot but I thought I'd ask here. Equally if you have anything about Carcassonne you think I should mention, drop something here!
Thanks in advance
First, apologies for my long absence but quite a bit has been going on for me, including a house move and multiple large MA deadlines so sadly playing Carcassonne and being pro-active on here have unfortunatly taken a backseat (Though I have treated myself to Zamek which I'll open once I've handed in these essays!).
It is actually because of one of my essay's I'm making this post. In short I'm discussing how we can study how modern board games are used and apply those principles onto how people used the gaming boards we have found from pre-history, and I'm using Carcassonne as an example. Primarly how Carcassonne is used extensively to teach maths and geography today, and so perhaps board games in the past where likewised used as teaching tools.
Whilst I have a good number of sources already, I own the 2016 edition of Spiel Doch that discusses Carcassonne, but I can't read German! I'm assuming there is some good things in there I may be able to use in my essay either as direct points about Carcassonne being used to teach concepts, or just as a general information about the game I can put in it's intro section of my essay. As such I'm wondering if anyone has gone to the trouble of translating this article already and would perhaps be happy to share this with me? Long shot but I thought I'd ask here. Equally if you have anything about Carcassonne you think I should mention, drop something here!
Thanks in advance