Carc Central Community > Quizzes, Puzzles and Challenges
Scoring quiz with roads (summer tutti frutti)
Meepledrone:
Hi DaFees!
Thanks for participating. Was it too difficult?
+1 merit for being the first one to reply.
Regarding your notes:
--- Quote from: DaFees on August 25, 2019, 10:57:08 PM ---* Yellow would be entitled to an additional point if you were to use the house rule suggested in the WICA under the German Castles section of the Halflings entry ( http://wikicarpedia.com/index.php/Halflings_(1st_edition)#Other_expansions ). I don't think you are using any house rules though because if you were using the house rules then by those very house rules the German Castle with the Yellow meeple on it would've already been completed and scored. I also couldn't imagine a situation were you'd only follow one of the house rules and not both.
--- End quote ---
This is my bad. I wanted an uncompleted German Castle. I left an extra Halfling that shouldn't be there. I'll remove the Halfling on D1. If you want to review your scoring entry, please do so.
--- Quote from: DaFees on August 25, 2019, 10:57:08 PM ---** Red would be entitled to an additional point if you consider the little building on the halfling tile in the bottom right corner to be a part of the mega road that would get scored. As far as I can tell there is no official clarification on this particular interaction. The only thing we have to go on is that if a meeple is on a halfling tile and is connected to another halfling tile that would form a whole tile and that other halfling tile has a hill on it then that meeple gets the benefit of the hill.
--- End quote ---
This is precisely one of the discussions I wanted to trigger with this quiz. Hills affect the whole square space even if it comes from a Halfling. IMHO this is just to be consistent with the effect of the tile hidden underneath as it raises the whole square space.
On the other hand, after the latest clarifications from 10/2015, Halflings are considered tiles on their own right so my point here is whether the Little Building bonus is contained within a Halfling. (I'm assuming so, by the way, as I think it would be consistent with regular square tiles and double-sized tiles.)
Cheers!
DaFees:
Other than having to brush up on some of the rules interactions, this wasn't that difficult and I enjoyed working through it.
Windekind:
You extend the road by placing the German Cathedral. Then you CAN move the ferry. If this is moved, the solution for Q1 and Q2 will be different.
Meepledrone:
Hi Windekind,
That wasn't my original idea but, if you want to explore all the option, feel free. You may shorten the road network by one tile or leave it uncompleted.
Cheers!
Windekind:
When placing the German Cathedral tile, you have 3 options regarding the road - because you can move the ferry.
Question 1
Option 1 (E5 stays unchanged)
:yellow-meeple: C3: Road (C3-C4): 8 points
* 2 wegen = 4 points
* +1 point Little building
* +3 points bonus German castle
:yellow-meeple: C3: Big Road : 28 points
* 18 Road tiles + 3 Halflings + 4 road segments = 25 points (with Inn & witch it remains 25 points)
* +3 points little buildings.
* The yellow meeple goes to the bathhouse.
:yellow-meeple: on Big road: Big Road : 25 points
* No majority road: 0 points
* watchtower: +8 points
* Little Buildings: 3 points
* Labyrinth: 7 meeple: 14 points
:red-meeple: on Big road: Big Road : 78 points
* 18 Road tiles + 3 Halflings + 4 road segments = 25 points (with Inn & witch it remains 25 points)
* watchtower: +8 points
* Fairy: +3 points
* Market of Leipzig: 25 points
* Little Buildings: 3 points
* Labyrinth: 7 meeple: 14 points
:blue-meeple: on Big road: Big Road : 27 points
* No majority road: 0 points
* watchtower: +8 points
* Little Buildings: 3 points
* Labyrinth: 7 meeple: 14 points
* Ringmasters: +2 punten
Option 2 (E5 the ferry changed so there was no connection with the yellow meeple)
:yellow-meeple: C3: Road (C3-C4): 8 points
* 2 wegen = 4 points
* +1 point Little building
* +3 points bonus German castle
:yellow-meeple: C3: Big Road : 27 points
* 17 Road tiles + 3 Halflings + 4 road segments = 24 points (with Inn & witch it remains 24 points)
* +3 points little buildings.
* The yellow meeple goes to the bathhouse.
:yellow-meeple: on Big road: Big Road : 25 points
* No majority road: 0 points
* watchtower: +8 points
* Little Buildings: 3 points
* Labyrinth: 7 meeple: 14 points
:red-meeple: on Big road: Big Road : 76 points
* 17 Road tiles + 3 Halflings + 4 road segments = 24 points (with Inn & witch it remains 24 points)
* watchtower: +8 points
* Fairy: +3 points
* Market of Leipzig: 25 points
* Little Buildings: 3 points
* Labyrinth: 7 meeple: 14 points
:blue-meeple: on Big road: Big Road : 27 points
* No majority road: 0 points
* watchtower: +8 points
* Little Buildings: 3 points
* Labyrinth: 7 meeple: 14 points
* Ringmasters: +2 punten
Option 3 (E5 unfinished road)
* Because the road is not finished, no points are awarded to :yellow-meeple: :blue-meeple: :red-meeple:.
Question 2
Option 3 (Big unfinisched road)
* :blue-meeple: :red-meeple: :yellow-meeple:: Because the road has an inn, this road gets no points.
Road on A1
:red-meeple: 8 points * 3 roads + 1 roadsegment = 4 points
* +4 for mage
Road on G1
:yellow-meeple: 5 points: (5 tiles)
:red-meeple: 0 points
Germain Cathedral :blue-meeple: 34 or 23 points
* A1 road: 8 points: 3 roadtiles + 1 roadsegment = 4 points + mages
* Big road: *option 1: 25 points
* option 2: 24 points
* option 3: 24 points
* C1 tile: 1 roadsegment: 1 point
E2 castle
:yellow-meeple: 12 points (8 tiles + 1 double tile + 2 halflings)
Piramid
:red-meeple: 5 points
:blue-meeple: 5 points
TOTAL Q1:
Option 1 Option 2 Option 3
:red-meeple: 78p 76p -
:blue-meeple: 27p 27p -
:yellow-meeple: 61p 61p -
TOTAL Q2:
:red-meeple: 13p 13p 13p
:blue-meeple: 39p 38p 38p
:yellow-meeple: 17p 17p 17p
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