Most of the scripts I have is merely for the random aspects.
Anything else is by manual labour, which is partially the reason I started this. The games will have a chance of human error, though it's nothing that can't be fixed later.
By not showing the options you have for example all the places you can place your tile, it will be like a real game, you can misplace a tile that could've score you a lot more elsewhere.
Now, I do have some ideas how to solve the follower placement but all of them seems too complicated. Even when encoding in javascript I stumbled across this as each tile is different.
The rrrr tile mentioned could be like "farm NW" "road S" etc when a player wants to place a follower.