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General / Re: Why endless expansions? Playing the Original - An opinion
« on: January 03, 2021, 09:31:53 PM »
I like some expansions, but I do feel "meh" about some of them, specially combined. And I still have not play every major or minor one. Some really do not seem to fit togheter, IMO: towers and princess&dragon = meeple hell.
But some specific modules may be a good addition instead of the whole package. Like, just the tiles from any expansion, or magic portals tiles and not the rest of P&D. Towers with magic portals from P&D works better than without them. And myself is inclined to always have The builder.. And so goes on.
It really depends on group preference and some sort of trial and error. I know it can be frustrating having so many expansions, but at the end of the day, like the circus expansios, it feels seasonal and I don't think it's inherently a bad thing. What I do think it could be better is if we get another "significative"-feel like exp. Like the first two, or Hills and Sheep that I think it's very cool and provides a interesting twist on tile counting..
But again, trial and error. Also, a lot of gameplay videos to see if it is worth for your group to spend money on things like the infamous "catapult" one. Besides that, I do like the variety, albeit with mixed results.
The minis are a story for another day.
post scriptum. I play the original with new players, but even then, I add "the river I" mini expansion just to some visual flavour and since it doesn't add any drastic game changing rules.
But some specific modules may be a good addition instead of the whole package. Like, just the tiles from any expansion, or magic portals tiles and not the rest of P&D. Towers with magic portals from P&D works better than without them. And myself is inclined to always have The builder.. And so goes on.
It really depends on group preference and some sort of trial and error. I know it can be frustrating having so many expansions, but at the end of the day, like the circus expansios, it feels seasonal and I don't think it's inherently a bad thing. What I do think it could be better is if we get another "significative"-feel like exp. Like the first two, or Hills and Sheep that I think it's very cool and provides a interesting twist on tile counting..
But again, trial and error. Also, a lot of gameplay videos to see if it is worth for your group to spend money on things like the infamous "catapult" one. Besides that, I do like the variety, albeit with mixed results.
The minis are a story for another day.
post scriptum. I play the original with new players, but even then, I add "the river I" mini expansion just to some visual flavour and since it doesn't add any drastic game changing rules.