Author Topic: A Welcome Tournament for New Members  (Read 95219 times)

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #165 on: August 07, 2015, 10:22:42 AM »
Well done everyone!

These were some very late games; it means a lot knowing you stayed up late to make time for each other:



Only 2 games remain in Group1:
LOMDR & Halfling
franks & Curt

Koremu - I've not heard anything back from you yet!

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #166 on: August 07, 2015, 11:45:04 AM »
So with 7 games left to play, I wanted everyone to consider Round 2.

I have originally intended, 4 games with 3 players each.  With a mix of players from both groups.  I wanted to include the RiverII expansion.  River 2 is generally better than River 1 because it can produce more farms.  There's an article somewhere that shows this.  I'll dig it out if you're interested.

Given the difficulties people have had scheduling their games, and that some of our players are much younger than others now; so games would have to be earlier in the day.  I see one of a few things happening:

1) We finish it now, rank both groups and have a 2-player play off.
   (I'm not a fan of this because it gives less chance for weaker or unlucky players to excel).

2) I will request a suitable time to play from each of you and accommodate you as best I can, into 3 player games.

3) We rank the groups, split them in two and regroup into GroupA, GroupB by having top and bottoms play each other: in a monster 2,3 or,6 player game.  (Again organizing a time to play...)

4) We could try and organize 3, 4-player games.

At Carcassonne Central we rarely do 3-4player games in a tournament, but it's a nice way of supporting more tiles in JCZ.

What do you guys think?  I'm open to suggestions.  I'm not worried about timing as long as everyone can communicate.

Offline Rich_The_Fish

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Re: A Welcome Tournament for New Members
« Reply #167 on: August 09, 2015, 05:44:48 AM »
Hi Decar, thanks for the suggestions on what happens next.

Personally, I think that it would be good if we could play a few 3-player games against different opponents from our respective groups using some additional tiles (whether that be River or even I&C). Perhaps we could then finish the tournament with two final games featuring the top 6 and bottom 6 from across both groups to determine a final ranking (or if this is going to be a nightmare to schedule then maybe 3 4-player games instead).

I guess that the next sequence of games may depend on Koremu though, as Group 2 only has 5 active participants at the moment. Hopefully he'll make an appearance soon!

Just to let you all know, apart from Koremu's 5 outstanding games, Lukey-Dukey and Ailurus have arranged to play the only other remaining game tonight at 6pm - have a great game guys.

Offline Ailurus

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Re: A Welcome Tournament for New Members
« Reply #168 on: August 09, 2015, 11:03:35 AM »
Nice game with Lukey-Dukey just now ^-^.

Lukey-Dukey :blue-meeple: 74
Ailurus :red-meeple: 83

Offline Ailurus

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Re: A Welcome Tournament for New Members
« Reply #169 on: August 09, 2015, 11:12:16 AM »
As for the next round, I do like multi-player matches with a bit more tiles (e.g. add Traders & Builders) but I'm not sure whether that would be practical to organise? I'm also fine with 2-player matches based on the ranking.

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #170 on: August 10, 2015, 12:24:16 AM »
Looks like a close battle. That trap in the middle looks crazy. 2&3 meeple lost. I'm guessing that made all the difference later on in the game!

I'll get the xscore updated tonight. Well done arranging your game so promptly. You're both exemplary participants  :)

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #171 on: August 10, 2015, 08:58:45 AM »
Here's a suggestion for the 2nd Round:
  • River 2 - 12 tiles
  • GQ11 - 11 tiles
  • Cult - 6 tiles
  • Siege - 6 tiles

There are some simple alterations to the base game; which introduce some interesting tiles.

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #172 on: August 11, 2015, 04:47:27 AM »
It's been a little over a week since we last PM'd Koremu.  He's not logged onto CarcC since the 28th (2 weeks).

I hope Koremu is ok; but I think if we have not heard from him by Friday, we will have to replace him.

Is anyone interested?

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #173 on: August 14, 2015, 08:07:43 AM »
I've received no feedback from Koremu, in order to progress he has been removed.

An additional space is now available in the Welcome Tournament, please let us know if you wish to take part.

Offline Joansinmiedo

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Re: A Welcome Tournament for New Members
« Reply #174 on: August 14, 2015, 08:49:49 AM »
I WANT!!! :D

Offline Decar

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Re: A Welcome Tournament for New Members
« Reply #175 on: August 14, 2015, 08:54:00 AM »
Well that didn't take long!

Most of the games we play with JCZ - are you familiar?

If not, I'm sure we can get you up and running in the chatroom tonight;

I will send an email to you and the group - so you can organize your games!

Thanks a lot (+1 to you)!

Offline T-101

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Re: A Welcome Tournament for New Members
« Reply #176 on: August 16, 2015, 02:15:22 PM »
I'm a new member, please put me on the waiting list. Cheers!

Offline kettlefish

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Re: A Welcome Tournament for New Members
« Reply #177 on: August 17, 2015, 09:29:11 AM »
Joansinmiedo is online in the chatroom.

Offline kettlefish

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Re: A Welcome Tournament for New Members
« Reply #178 on: August 17, 2015, 09:30:32 AM »
Rosco and the others who can speak Spanish, perhaps you can help us with Joansinmiedo.

Offline Joansinmiedo

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Re: A Welcome Tournament for New Members
« Reply #179 on: August 17, 2015, 01:32:21 PM »
The result of Joansinmiedo-Piklach game: 94-94


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