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Messages - corinthiens13
1
« on: May 02, 2022, 09:35:50 AM »
Nice game  The biggest I've played was recently with 612 tiles, with my wife. The game included every official major, mini and promo C2 tiles (510 tiles), plus every C1 that doesn't exist in C2 (102 tiles), no fan expansions (but only one monasteries expansion). They're listed in the screenshot below
2
« on: April 30, 2022, 10:15:47 AM »
By the way, depending on the print run, the field may be bigger for this same tile. Yours seems to be tilted a bit on the left while printing (or while cutting), making the left field smaller, the city's point a little chopped, and the road not centered...
3
« on: April 30, 2022, 10:12:57 AM »
There is no "enough or not enough" condition in the rules. The border of the tile is made of field, so a bridge may be placed over it
4
« on: April 27, 2022, 10:22:08 PM »
Does it mean that everyone has different prices for the same mini extensions because you are from a different country with different VAT rates. I had noticed before of the different prices. But now I was curious why there was a different price.
That's it. And this happens with every seller, not only with Cundco
5
« on: April 26, 2022, 04:12:23 AM »
And of course... google.com
7
« on: April 23, 2022, 12:01:38 AM »
You may score the road even if you have no meeples on it, but you won't get any points, only the player(s) with majority will score points. This may be a good move to steal the road, if you place your tile on that specific road, you can then place a meeple on it and become its new owner
8
« on: April 22, 2022, 05:52:22 AM »
There is one on geekmarket, but the price is... Well... Unreasonable but not much more than what I paid to get mine
9
« on: April 17, 2022, 11:50:38 AM »
I agree with OneEyedOwl, taking his edit into account
10
« on: April 13, 2022, 04:39:01 AM »
for each missing landscape tile Exactly, and around an island, there's no missing tile, since there's no possible tile placement.  I agree with Bumsakalaka's two options. If this means I do not understand the almighty knowledge of "the precise mechanics of what is (and isn't) going on", I can deal with that and keep my " flawed understanding".
11
« on: April 12, 2022, 10:30:25 PM »
I also understand the border of map as "out of the game" unconsidered area, not as empty space. Baba Yaga on island = 1 point. Baba Yaga's rules of course couldn't be consistent with that, since before the maps, there was no way to have a space that couldn't be occupied by a tile  Edit: Square spaces on maps are squares printed on the map (unlike regular games, in which the whole playing field is composed of fictive square spaces). Border of map is not composed of square spaces, since they aren't printed, so there's no empty spaces around the islands.
12
« on: April 12, 2022, 05:25:59 AM »
Got two sets of nature meeple flags from cundco's easter sale  I noticed they changed the type of wood. Advent sale sets were made of plywood (bottom ones in the picture), and current ones are made of MDF wood (upper ones in the picture), probably to make them less easily breakable. They're indeed stronger and I'm less afraid of breaking them when attaching them to a meeple. Also they now come unpunched in a wooden plate, and with a protective foil on both side. @Willem, I think you have to make sure you have complete sets of both Advent AND easter sales
13
« on: April 04, 2022, 01:28:14 PM »
Ooh, I didn't believe in any of last year's April fools, but this year I did... Anyway, I still believe this would be a good idea
14
« on: April 02, 2022, 04:36:12 AM »
There's no restrict about mixing C1 and C2/3 expansions (except those using farmhouses and/or sheds, since those are not present on C1 tiles). WICA refers to visual incompatibility here
15
« on: April 01, 2022, 01:05:16 PM »
I thought, that it's some of new variants. And it can be. In scoring phase, current player will earn all points of finished features. Strategy can be absolutely different and no stealing of features!
Merit for this idea! If you try it, please share a feedback
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