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Topics - Bumsakalaka

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1
Official Rules / Can you get Message when you get negative points?
« on: August 04, 2022, 09:48:37 AM »
I know that there was discussion in past about new HiG clarification about messages, that you can by C2 rules get only one message by miniexpansion Mini 2 Messages.


And there was also, that you can't get message, when your meeple or messenger on scoring board moved to dark area (points 0,5,10,...45) for example by payment of ramsom when exchange meeple trapped by Tower.


So in Slovak Mindok Bix Box 2021 is rules somethinkg like this: Active player, and only active player, will get exactly 1 message, in the moment, when after adding points one of active player figures (meaning on scoring board as meeple and messenger) ended on dark field (5,10...)


So just paying some points for ramsom (Tower, Barber-Surgeons, Vodyanoy) is not adding points.
But when you combine some payment and some earning you can get message, but only in situation, that meeple or messenger will be moved forward to higher score when ending on dark field.


Example 1 - To get message:
Meeple on 24, Messenger 43
1. Payment 3 points for Ramdom by Tower - Meeple moved to 21
2. Finish 2 points for road - Messenger moved from 43 to 45
Even that final score if this turn is -1 point, messenger was moved forward by scoring of feature - you will get message


Example 2 - To not get message:
Meeple on 23, Messenger 42

1. Payment 3 points for Ramdom by Tower - Meeple moved to 20
2. Finish 2 points for road - Messenger moved from 42 to 44
Player will not get message, even that meeple is placed on dark field - 20, because he was moved backward and only addition of points was done by messenger.


Why in example 2 player will not get message?
Because rules said. In the moment when after adding one of the figure ended on dark field.
So in our example meeple is already placed at 20, so it is not ending on 20 again.
If we will consider to accept this. You will be able to get every turn points when you eart at leas 1 point, moved with messenger and meeple kept on 0 dark field for whole game.

2
Hi, I want to create topic with known bugs on BGA in Carcassonne game.
Maybe (with some luck) that very old bugs will be solved.


Bugs:
1. River large U turn - it is permited to create any U turn based river, even when between two turns are straigth river, like in rules example by HiG
2. Magic portal can be used also for place Pig and Builder - which is not allowed, because only meeple can be placed by magic portal
3. Builder stacked in city when only one meeple removed by Princess - when no meeple in city / field - all supporting figures are returning to a player's supply


Missings related to C1/C2 differences:
4. RRRF tile with inn not working by C2 rules - this is bug/no bug - when playing Carcassonne with C2 tiles, you are accepting that this tile have inn on both roads, but rules are set by C1 (even that there are 8 years C2)
5. No Abbot

3
News and Events / New Ukrainian publisher and HiG support for Ukraine
« on: June 24, 2022, 04:12:53 AM »
This month start was announced new publisher for Ukraine which will be publisher Feelindigo.


Good news is, that they will use standard "C" on back sides of landtiles, so their version will be compatible with worldwide expansions and mini expansions.


By question placed on HiG Discord about possible support to Ukraine like The School supports Ghana, they answered:


Quote
URL: https://discord.com/channels/732545299351994379/768754348917391371/989844785508532305
Fredy
We have Plans to support Ukraine people as well as have some specials for our new publisher Feelindigo. We will let you know, when the time is ready. At the moment we work on different options.


Announcement by Feelindigo was made on Facebook (URL: https://www.facebook.com/feelindigo.publisher/posts/pfbid035JwzDgyE1dSyAs3WUMXMW5wCtFU8Nwz5uMfdAx2ff7h2FwVy7EKiYTGAfkuuvwTql)


Good luck and we are waiting to support UA at least this way.

4
Official Rules / La Porxada: Swap Follower
« on: May 31, 2022, 11:36:51 PM »
I know, this expansion is "wanted to be official to allows to sell copies on ebay" so I place my question here.


Rules copied from WiCa


Quote
If the player chose to swap followers after placing this tile, the player may exchange one of his own followers with a follower of another player. Both followers must be currently in play.
and later in foot notes
Quote

The rules do not specify any restriction for the chosen follower, so you may choose one of your followers already placed on a tile or in your supply.


Does it mean: When want to swap followers I (as red) can swap meeple with other player (blue) when:

A. When at least 1 red meeple and 1 blue meeple is placed on board

And when want to swap I can choose
B. Any of my red meeples on board and/or on supply
C. Any of other player meeples (blue) only on board?


This has no sense why this can not be applied also for other player (blue), right?
If rules not specify how to choose my (red) meeple, how they restrict other player (blue) meeple to choose?


cheers :D

5
General / Does somebody still think that this game have simple setup?
« on: April 18, 2022, 04:38:59 AM »
We are going to play Carcassonne due to Easter bank holiday.
I was promoting this game everywhere for its simple setup.
Today I'm not so sure :)

Odoslané z SM-A202F pomocou Tapatalku


6
There is Bards of Carcassonne fan expansions which can add Note token to City/Road/Field and this every note token on feature gives to Owner of feature +1 per each tile (city/road) or +1 per each city (field).

Expansion with rules and tiles can be found in download section:
https://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=193

What is not covered in rules when Small City with Note is converted to Castle.
There can be multiple options what can be done, we can find good way and then we can ask Trebuchet (author of this Fan expansion) what community think.

So here is options when convert Small City to Castle
1. Nothing - note will be kept on city without any scoring effect into future
2. Note become be placed on Castle


When Note is placed in Castle there are several options to do when scoring vicinity feature:
1. Score +2 to Castle Owner due to original Feature was Small City and it will get 2 * +1 point to Owner of small city (now owner of Castle)
2. When Castle scores it will earn +1 point per tile for completed feature which fire Castle score like this Feature has that Note token - this can be intention to convert small city with note to Castle to get more bonuses
- example in vicinity of Castle is completed 4 tiles road with Inn. By default Castle scores 8 points for this road. But when Note is on Castle it gets 12 points, like in that road is placed Note.


Another question is Castle with Note at end of game, does it affect scoring of Field?
1. No
2. Add +1 for specific Castle with Note token. This means (City with Note gives not +4 but +5 resp. not +5 but +6 when pig)
3. Add +1 for each object affect scoring the Field. This means when on field are 10 objects and score of them is 30 then player scores 40 points as +1 per each object on Field.

Yes this can happen when Small City is created and none feature in vicinity of Castle is completed.


What do you think?
This expansions is in production as Addon into JCZ

7
Official Rules / Only Wagon scored with Barger-Surgeon what happens?
« on: January 17, 2022, 01:45:17 AM »
What happens where play Barber-Surgeon and Wagon and only wagon scores.


By me, Trap is stronger than wagon move phase, so Wagon is trapped in empty Bathhouse.


But who knows? Is there any meeple trapped when scored? I suppose just Solovei Razboynik situations described on last clarification.

Thanks. You will not regret :D

8
JCloisterZone FAQ, Suggestions & Bug Reports / Big Top in JCZ
« on: October 18, 2021, 12:31:42 AM »
Currently started implementation of Circus into JCZ 5.8.x as Add-on with C1 tiles versions.
Here is one sneak-peak
There is also an issue with HiG clarification about Ringmaster bonus. They said, that Ringmaster can get his bonus only on features of basic game (Road/City/Monastery-Basic Game/Field). On all other features it is normal meeple and he don't get bonus when finished feature.
So I think, it will be good to have option for variant on which features will get Ringmaster bonuses. On Basic Game or on All features (including fan expansion features).
What do you think?

9
News and Events / Championship in Carcassonne - Slovakia 2.10.2021
« on: September 23, 2021, 08:52:48 AM »
Next saturday 2.10.2021 will be slovak Championship of Carcassonne.

Who is interested, he need to create email registration. There will be playing system everybody agains everybody in groups depends of count of players. Best players will play semifinals and then will be two matches for winner and 3rd position.

All information can be found here:
https://www.ihrysko.sk/majstrovstva-slovenska-v-hre-carcassonne-a100099

10

This is a challenge about perfect game of 6 players which plays cooperative game in best order of tiles as possible plays Carcassonne basic game new design (possible 20th anniversary edition), all official large expansions, mini expansion, promos always in newest design if possible (Catapult, Plague, Tunnels are only in old design).
Try to create sequence of tiles and placing meeples and use game mechanics and rules. (Imagine, that you get required tile from Stack and also when some "random" issue like to roll dice, you will get required result).


What is your highest number of meeples on one tile at moment of finish of player turn?


(Placement from City of Carcassonne is not counted because at the end of turn those meeples are returned to players' supply).


Counted are all meeples from expansions (19 per player), Fairy, Mag, Witch, Dragon, Count, Big Top).


(This challenge I "borrow" from czech forum and author is LunarHexagon)

11
General / How many tiles can be on one tile in a game.
« on: September 18, 2021, 04:04:21 AM »
This is a quizz about perfect game of 6 players which plays cooperative game in best order of tiles as possible plays Carcassonne basic game new design (possible 20th anniversary edition), all official large expansions, mini expansion, promos always in newest design if possible (Catapult, Plague, Tunnels are only in old design).
Try to create sequence of tiles and placing meeples and use game mechanics offeaturrs and expansions.

What is your final number of meeples in one tile at moment of finish of player turn?

(Placement from City of Carcassonne is not counted because at the end of turn those meeples are returned to players' supply).

Counted are all meeples from expansions (19 per player), Fairy, Mag, Witch, Dragon, Count, Big Top).

In my sequence current count is 90 :)

Odoslané z SM-A202F pomocou Tapatalku


12
Online Games and Competitions / Slovak Champhionship 2021
« on: August 26, 2021, 08:07:37 AM »
Does anybody know, when or if it will be Slovak Championship in Carcassonne this year?

13
We all know official Fan expansion Labyrinth published in Spiel doch! magasine in two designs one for original design (C1) and one for new design (C2).
This expansion was idea for new 3 Labyrinth tiles made by stalcupojoy with very nice designs.
This fan expansion is now available also as Add-on (download section) for new JCloisterZone 5.7.4 which allow to set increase or decrease count of standard meeples and also increase numbers of special meeples, like 2 Phantoms, 3 Builders, etc.

14
Dutch Monasteries was available in previous 4.x version of JCloisterZone only as replacement of German Monasteries. So you were able to play just one of those expansions German Monasteries and Dutch Monasteries. Not both.

New Add-on system in JCloisterZone introduced in 5.7.x inversion allows to play play both expansions in one game. Only requirement is to intall this new addon based on original plugin from older version of JCZ.

Addon is available in download sesion here

15
Farmers Heaven as Add-on for JCloisterZone can be downloaded here


Required version of JCZ is 5.7.3 for this Add-on.


This expansion has no additional rules. Just helps to join fields into one big area :D

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