Alright! Here comes probably the final info until the event starts.
First off, there are still a lot that we haven't decided yet because we haven't had access to the room where we will be playing the game. All we know is, that it's a classroom roughly the size of 6 x 8 meters and that there will be tables available. Once we have access (during the pre-launch on Thursday) we will assess the situation on how to proceed with lodging, and refurnishing.
What we think so far is, that we will have tables set lying upright on the back end where we can get some rest (and sleep) so we don't have to leave the room, but instead just taking a few rest periods now and then to quickly start playing again.
Food will be provided by the convention for free which we will utilize but also have friends deliver meals for us during certain hours. We will be stocking up on water bottles and energy drinks (with moderate consumption).
Our friend and I participating will be there from Thursday all the way thru Sunday while my sister, the third participant will head home during the night shifts. I will then be taking over her part of the game.
As mentioned in earlier post, we will be playing friendly co-op which means there will be no trapping and we'll help each other out to fill in the games. As shown during the live game, the result is undisputable as I yet again have turned out to be the winner (99% sure, haven't counted the score yet, but I have almost twice as many finished score segments than the other two players), and this even when I helped them out finishing cities the size of 40 points and more without any scores to myself.
This is mostly to save time or else we'd be looking at a weeklong game. Also, we want to fill any holes that arise as we are bound to a limited space. Plus, it all looks so beautiful!
The starter setup was also changed this final round with 4 T-junctions from previous 2 (see image). The same rule stands, the river has to flow outwards and an additional rule is, there has to be at least 2 tile spaces between any two rivers. With common sense we'll be laying out the rivers so it won't clash with anything. Another advantage playing friendly co-op.
A total of 135 river tiles, including starter, ender, T-junction etc was used during the final run and will be used during the event itself. Laid out at first and then we proceed with the regular tiles.
There will be one stack of random river tiles we will be draw from and place it on any of the 8 river segments.
Each base game box contains 600 tiles. Once the board has grown so large that we each have our own side of the "world" we will be using a different method of taking turns, but nothing that will interfere with the core rules.
We will each have a box of 600 tiles (random content each) and use it to do our turn as fast as we can. He or she that finish first can then take a break or talk to people that stop by etc. Since we won't be interfering with where other players have placed their meeple, we feel this is a viable option and to avoid the confusion on who's turn it is. Those of you that watched the video probably understood some of the halts we made in the game as we were trying to figure out who's turn it was.
The schedule for game time will be, starting on Thursday, continuing through the night with a little break in the morning.
At 8:00 my sister will arrive and we will continue playing until we get hungry and then continue again and so forth. It will continue Friday night and we intend to finish the game on Saturday.
With the improved time we took each turn today (March 21, 2016), we are confident we'll finish in time.
On Sunday, we will be playing a standard game with the base game and some of the expansions, to show people how the game really is played. This or we use the Winter Edition for a standard game.
Depends how badly our brains have scrambled.
Due to time restraints, I used the CAR's first page and printed it out in A3 paper format, that we will hang next to the door. Although the image is poorly taken with my phone's camera, the A3 poster is beautiful!
Other things we plan on having is a setup of various boxes of Carcassonne and its spin-offs decorating the room.
And now for today's game result (without the final scoring, no way up to do that today
):
We played a total of 1335 tiles including all the river tiles.
The game took 3 hours and 5 minutes.
Each turn took roughly 8,315 seconds to complete. This means we could in theory finish the entire game of 10 000 tiles in about 23 hours. x_x
During the event I will be Yellow (no surprise there!) and Robert will be Blue. My sister will be using black. Each have 7 standard followers.
There are still some things I've left out, as I am unsure we'll be able to implement them. Guess we'll just have to see!
Thanks for reading!
Paul