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Another Bridge Question

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kothmann:
I was surprised to learn from the answer to @PapaGeek's recent question about Bridges that we have not been following the official rules: we allow multiple bridges to be placed on a single turn!

It made me wonder another thing we allow is also illegal.  We allow a player to place a bridge when there is no adjacent tile connecting to either end of the bridge.  For example, after placing the monastery as shown below, may Yellow place the bridge?


We don't restrict a player's ability to make a placement like this, although in this case the play is tactically justified.  (Yellow is worried that Red or Black would place a field edge to create a CRFF hole that would make the Cathedral City permanently incomplete.  With the bridge Yellow just needs to draw one of several remaining CRFR tiles to complete the Cathedral city and connect to the Inn road segment.)  Our usual ethic is to do this to prevent a permanent hole, but our rules don't stop you from doing it to create such a hole.

So, the question is: may a bridge only be placed when necessary to ensure compatibility with a previously placed adjacent tile?



Linkback: https://www.carcassonnecentral.com/community/index.php?topic=5633.0

Willem:
So in short; yes, yellow can place that bridge in that example.
It can be placed not connecting to any other roads, but will need to be treated as a road in subsequent turns.

It can be a great way to try and block people, but equally they might be able to use a bridge to fill a gap

DrMeeple:
Which is the doubt? I don’t understand…


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DrMeeple:

--- Quote from: kothmann on December 26, 2021, 06:02:02 AM ---I was surprised to learn from the answer to @Papageek's recent question about Bridges that we have not been following the official rules: we allow multiple bridges to be placed on a single turn!

It made me wonder another thing we allow is also illegal.  We allow a player to place a bridge when there is no adjacent tile connecting to either end of the bridge.  For example, after placing the monastery as shown below, may Yellow place the bridge?



We don't restrict a player's ability to make a placement like this, although in this case the play is tactically justified.  (Yellow is worried that Red or Black would place a field edge to create a CRFF hole that would make the Cathedral City permanently incomplete.  With the bridge Yellow just needs to draw one of several remaining CRFR tiles to complete the Cathedral city and connect to the Inn road segment.)  Our usual ethic is to do this to prevent a permanent hole, but our rules don't stop you from doing it to create such a hole.

So, the question is: may a bridge only be placed when necessary to ensure compatibility with a previously placed adjacent tile?

--- End quote ---
Why do you arrive to this conclusion? emoji code3166]


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DrMeeple:

--- Quote from: Willem on December 26, 2021, 06:40:11 AM ---So in short; yes, yellow can place that bridge in that example.
It can be placed not connecting to any other roads, but will need to be treated as a road in subsequent turns.

It can be a great way to try and block people, but equally they might be able to use a bridge to fill a gap

--- End quote ---
Of course! I don’t know why the doubt…


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