Author Topic: The Flying Machines  (Read 12446 times)

Offline petul

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The Flying Machines
« on: May 07, 2015, 10:47:09 PM »
Hello, I have a question about expansion Flying machines - which type of  meeples can be placed on these tiles? What do you think? Thank you very much for your replies and ideas!

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=1738.0

Offline MrNumbers

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Re: The Flying Machines
« Reply #1 on: May 07, 2015, 11:24:44 PM »
According to the rules:
Quote
the player may place a follower as a flier on a flying machine symbol to get the follower in the game.
(emphasis mine).

So, all legal followers can be fliers, including standard follower, big follower, mayor, wagon and phantom.
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Offline Hounk

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Re: The Flying Machines
« Reply #2 on: May 08, 2015, 01:02:02 AM »
But not pig, builder, and the like. Legal followers are only wood pieces, which make you score points individually on one of the main features, not bonus points depending on other figures. Also be aware, that restrictions are regarding the individual follower. So, if you place a mayor on a flying machine, he can obviously only claim a city, not a road or cloister. This can be of advantage, too, since you must claim a feature, if possible.

Offline Carcking

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Re: The Flying Machines
« Reply #3 on: May 08, 2015, 02:49:05 AM »
...Legal followers are only wood pieces...

Have to be careful because Phantoms are plastic, but are legal for the Flier.

To the OP; remember that not all Meeples are Followers. (thank you Z-Man Games for botching that up.)
I just drew the perfect tile for my MonKnighThieFarmer!

Offline kettlefish

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Re: The Flying Machines
« Reply #4 on: May 08, 2015, 02:51:54 AM »
In the new Carcassonne Edition 2.0 - the figure Abbot is also a follower.
When the figure Abbot use a Flying Machine - it can only land on a cloister.

Offline Paul

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Re: The Flying Machines
« Reply #5 on: May 08, 2015, 03:28:57 AM »
What if a dragon is in between the flier tile and destination tile?  ^-^
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Offline petul

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Re: The Flying Machines
« Reply #6 on: May 08, 2015, 11:09:41 PM »
Thank to all of you for your answers, another mystery is solved! I really appreciate your help, have a nice time! See ya  :)

Offline Fritz_Spinne

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Re: The Flying Machines
« Reply #7 on: May 09, 2015, 12:32:40 AM »
What if a dragon is in between the flier tile and destination tile?  ^-^
Good question! What if a dragon is on the destination tile? This seems obvious: the follower goes back to the supply. But there's no hint in the rules of "Princess & Dragon" you can't place a follower on a tile with a dragon with the magic portal, so the first question should be: Is it allowed to place a follower on a tile with the dragon with the magic portal?
« Last Edit: May 09, 2015, 12:37:23 AM by Fritz_Spinne »

Offline Carcking

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Re: The Flying Machines
« Reply #8 on: May 11, 2015, 03:13:15 AM »
...Is it allowed to place a follower on a tile with the dragon with the magic portal?

To me, it would seem so because you are not "choosing" to place him on that tile with the Dragon, it's where your wing lands you. In a practical sense you cannot control the wing that well when you are flying so you don't have complete control over where you land. If you happen to land on a Dragon...well, that's tough knocks.

Offline Vital Pluymers

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Re: The Flying Machines
« Reply #9 on: May 13, 2015, 11:21:14 PM »
...Is it allowed to place a follower on a tile with the dragon with the magic portal?

To me, it would seem so because you are not "choosing" to place him on that tile with the Dragon, it's where your wing lands you. In a practical sense you cannot control the wing that well when you are flying so you don't have complete control over where you land. If you happen to land on a Dragon...well, that's tough knocks.

I believe that if you are a very lucky and the dragon is lazily enjoying the southern French sunshine, you might be able to touch down the earth very shortly next to the dragon by using the flying machine or the magic portal. Still, as soon as you hit the ground the dragon will sense your nervously beating heart and smell your cold sweat and you will be eaten in a second...

Offline cidervampire

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Re: The Flying Machines
« Reply #10 on: May 16, 2015, 11:23:27 AM »
What happens when a flyer moves diagonally  over one of big castle double tiles? Does he move sideways on the big tile then move off diagonally or does he follow a realistic straight line over the castle? On a similar note, does the castle only count as one tile when counting the kidnap range for a tower?

Offline obervet

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Re: The Flying Machines
« Reply #11 on: May 20, 2015, 10:43:13 AM »
What happens when a flyer moves diagonally  over one of big castle double tiles? Does he move sideways on the big tile then move off diagonally or does he follow a realistic straight line over the castle? On a similar note, does the castle only count as one tile when counting the kidnap range for a tower?

Good questions. These will need clarifications.

Offline Paul

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Re: The Flying Machines
« Reply #12 on: May 20, 2015, 11:41:03 AM »
What happens when a flyer moves diagonally  over one of big castle double tiles? Does he move sideways on the big tile then move off diagonally or does he follow a realistic straight line over the castle? On a similar note, does the castle only count as one tile when counting the kidnap range for a tower?

Good questions. These will need clarifications.

From what I understand the Flyer can only land on an unscored Road, City and Cloister. A Castle is neither of these things and not on _a_ tile, sort of outside the gameplay area.

This would be reasonble enough to have the Flyer fly straight no matter what obstacles.

Which does bring up a funny thought. What about a very high Tower?  O:-)

Offline Just a Bill

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Re: The Flying Machines
« Reply #13 on: March 31, 2017, 07:20:02 AM »
What if a dragon is in between the flier tile and destination tile?  ^-^

So that question was probably tongue-in-cheek, and I realize I'm necroing here, but nevertheless I'm going to respond anyway. It seems the general question here would be, is there any reason why a flier cannot fly over any and every kind of space it could not actually land on?

If it's okay to fly over a field



or a completed feature



or a space without a tile,



then I would think one could fly over a volcano



or even the dragon.



CAR 7.4 states (emphasis mine) that "At no point may followers occupy the same tile as the dragon." Seems to me that a flier does not actually occupy the spaces flown over; otherwise none of the scenarios above would work. (And I would expect the rules to have said something if this were the design intent.)

Also the dragon is not actually defined as immediately and constantly eating everything that shares its airspace; it specifically eats when it moves into a new space. It's noteworthy that it does not actually eat other things that move into its space; rather, other things are not allowed to enter its space. The dragon eats when hunting, and then everything avoids it at all other times.

(Many thanks to the amazing CAR for its tireless collection and presentation of the rules, as well as all the image resources I needed to indulge myself in Photoshop today.)
« Last Edit: July 18, 2018, 07:58:15 AM by Just a Bill »
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Offline ny1050220

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Re: The Flying Machines
« Reply #14 on: March 31, 2017, 08:22:32 AM »
I don't think the rules in Fliers mention anything that is not on the destination tile, so I would assume one can fly over a dragon. But an official confirmation is nonetheless great if we can have one.
Or we just house rule that one pays a fee (points to the bank) to fly, and the fee is decided on the basis of the number of tiles and features on those tiles


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