We have low-res images on purpose, in order to avoid any copyright issues.
The reference pages allow you to select the expansions you want to include and then everything gets configured accordingly.
What do you find confusing on WICA?
I honestly never looked before at the functionality you mention. I will try it out as it looks like a boon for constructing this mega game.
Confusing parts of WICA since you ask and I am quite new to it. I've done google searches and sometimes WICA comes up and I like what I've found, but when I recently went searching around the website I'm greeted from the home page with the following:
1. Tools
2. WICA Toolbox
And that is it. I can scroll down and click on many links in the article, but that is not very intuitive. So I've immediately searched elsewhere rather than navigate through this. I will keep exploring it and thanks for some direction/prodding on using it. Oh, I've given up on registering for the site. Hopefully there is some way to save results......
Wow. Once you get the hang of it, was not bad to enter all the expansions. This is probably going to be a lifesaver because with all those expansions this will be good training for me:
"Step 1B: Draw a Tile
If you have tiles that you are required to play, you must use them instead of drawing a new tile or choosing a tile from your supply.
If you have a tile from a previous bazaar auction, you must use that tile.
If you do not have to use a tile and you have one or more tiles in your supply, you may use one of them instead of drawing a tile, if there is a valid space to place it.
An abbey tile
A German castle tile
If you did not perform any previous action in Step 1B, randomly draw a tile.
Show the tile to all players. Place the tile in front of you while performing the actions associated to the tile.
If a hill is depicted on the tile, immediately draw another tile if any available. If so, keep this new tile face-down underneath the tile with the hill.
If a Wheel of Fortune icon is on the tile, resolve Wheel of Fortune. ROBBERS
If a peasant revolt symbol is on the tile, resolve the peasant revolt for the feature type indicated. ROBBERS
If the tile is placeable and you decide to open a gift in your supply, turn the card face up, resolve the action, and place it on top of the discard pile. ROBBERS
Step 1C: Place the Tile
Place the tile. If the placement is illegal, you must discard the tile (and the tile drawn to place underneath a hill as well, if any) and go back to Step 1B.
You may build a bridge on the tile just placed or a tile orthogonal to the tile just placed if you have any left in your supply. The bridge may be required to make the tile placement legal. If the placement is illegal without the bridge, you may choose to discard the tile.
If placing a bridge on a tile with a tower, you may need to move it slightly to make room for the bridge.
No bridge can be built on an acrobat tile with one or more acrobats.
You can build a bridge on a circus tile (with or without the big top).
Note: any tile-based feature that is finished is considered complete at this time.
If a volcano symbol is on the tile, place the dragon on this tile.
If a princess symbol is on the tile, and the tile is added to an existing city with a knight on it, you may remove a knight of your choice and skip Steps 2B-1 and 2B-2.
If a gold symbol is on the tile, you must place a gold piece on that tile and an adjacent tile.
If a mage and witch symbol is on the tile, or if the tile joins the features with the Mage and Witch, you must move the Mage or the Witch.
If a robber symbol is on the tile, your robber and next player’s robber still in their supply may be placed on the scoreboard. If you had already played your robber, you may move it.
If there is a quarter-wind rose on the tile and you place the tile in the appropriate quadrant of the playing field, you score 3 points. ROBBERS
If a hill is on the tile, place the hill tile while keeping the face-down second tile underneath it.
If placing a circus tile for the first time, place an animal token facedown on the circus area and then the big top on it.
If there is a fruit-bearing tree on the tile, place a stack of 4 fruit tokens of the same type facedown on the tile (it doesn't matter if it matches the type of tree.)
If the tile placed is the last one to surround a bathhouse with a trapped meeple, the meeple can be taken back by its owner for free. If the owner forgets, the player will have to pay to get it back.
If you extended at least one road or city occupied by one or more players where you don't have the majority after placing the tile, you draw a gift card, look at it without showing it to anyone, and place it face down in your supply."
I've got a little FireHD tablet that I pay put on a picture stand oriented like a phone and have this handy for each move.