The WikiCarPedia page for The Robbers is not specific on normal meeple placement.1. Draw a tile with a Robber logo.2. Place or move your personal Robber on the scoreboard next to another player’s scoring figure. (You cannot place it on your own scoring figure).3. Going around the board in order, the next player who’s Robber is not on the scoreboard yet places their Robber on the scoreboard. (This happens only one time, not once for each player).The “Placing a meeple” section of the Wiki page only says “The figures in this expansion are not placed on the standard land tiles as part of the game.” It does not say that you can also place a normal meeple and/or Phantom on the robber land tile.It then goes into “Scoring a feature”, again only talks about how the Robber is scored.I have two questions:1. I assume that after placing up to two Robbers on the scorecard, you can then place your normal meeple and or Phantom on the Robber Tile. Is that correct?
2. Also, if the placement of the Robber Tile also completes a feature for another player, since the Robber placement happens in phase 2 of your turn and feature scoring happens in phase 3, are you allowed to place your Robber on that player’s scoring figure so that you can immediately receive your rogue points?
Thank you for the feedback so far. We will be playing our first “The Robber” expansion with our personal Center Scoreboard expansion this weekend, and I do have just one more question!In this example, Green will score 8 points for a City and 2 points for a Road. Since the first 8 point movement of the Green scoring figure places it on the same point space as Red’s Robber, does this force Red to score just 1 rogue point for Green’s 2 point Road and also removes the Red Robber from the scoreboard?That is the way I read the rules, just checking with the authorities before we play the game!
I have a doubt,is the robber that choose wich point will score,correct?
I have to add one more question to this thread, just want to be sure of the official rules before tonight’s game.If the Red Robber is on the scorecard next to the Green and Blue scoring meeples, in a single turn, if neither Green nor Blue score any feature related points, but Blue scores 3 rogue points, can the Red Robber make the choice of staying with the Green scoring meeple, or is the Red Robber forced to move 3 spaces with the Blue rogue scoring Meeple?
9. If a robber is on the same space as scoring figures from 2 other players, and one of those figures scores points from robbing another player (rogue points) while the other player does not score anything, the robber must move with the figure rather than staying behind. (Bullet point 1 applies here, but bullet point 3 does not, as only 1 scoring figure is getting points.) (5/2014)
Quote from: davide on July 29, 2022, 04:06:28 PM I have a doubt,is the robber that choose wich point will score,correct?If a player can score points for more than one feature on a given turn, the player gets to choose the order in which their scoring figure moves on the scoreboard. If a player’s Robber is on the scoreboard next to multiple other player’s scoring figures, and more than one of those scoring figures moves in a single turn, the Robber gets to choose which scoring figure it will steal rogue points from.Let me also add this to the thread:Our neighborhood group of 4 has been playing Carcassonne since June 2021 and we will literally be playing with the Robber expansion for the first time tomorrow. This post was initially made to help to clarify the Robber rules for that game.Most of the time, after a player places a tile, a single scoreboard figure can move. The rules for also moving a Robber’s scoring figure a number of rogue points are relatively straight forward and simple to follow.But, we have also played many games where the placement of a single tile completes multiple feature, some of which are occupied by multiple players, so we do need to come up with a proper set of rules to handle Robber movements in these situations.Here is what might be considered the proper order for performing multiple interactive movementsStep 1: Determine how many points each player will receive from each completed feature.Step 2: If any player will get points from multiple features, determine the order in which that player will move their scoring figure.Step 3: Starting with the player who placed the tile, perform the scoring figure movements for each player in a clockwise order, keeping track of how many rogue points each player can receive.Step 4: Starting with the player who placed the tile, perform the rogue point movements. If any player can receive multiple rogue point movements, each player must choose to move only one rogue point movement.Step 5: If any Robbers were left behind by rogue movements, move them with their rogue scoring figure.
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