Author Topic: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)  (Read 138827 times)

Offline kettlefish

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #90 on: January 31, 2014, 06:59:53 AM »

(I just noticed that it looks like we lost some more posts. I think Whaley wrote after my previous post but now his post is gone. Not sure if there were others.  :-\ )
Yes of course we lost posts from the whole day 25 01 2014. The daily backup doesn't work. The server has only the database backup from the 24 01 2014. That means all posts were gone. The next correctly backup of the database was the 26 01 2014, but without all the lost posts from the 25 01 2014...

I have told the community this problem and I have informed the BigOnes by PM at BGG and also in the hidden forum at CarcF.
« Last Edit: January 31, 2014, 08:27:19 AM by kettlefish »

Offline henrysunset

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #91 on: January 31, 2014, 11:39:25 AM »
I guess it's time to make more tuckboxes!

Offline Carcking

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #92 on: January 31, 2014, 01:00:28 PM »
Hi kettlefish. I was referring to my post of 1/30/14. Have we lost any posts since then? I thought I saw one by Whaley - but now that I think on it, maybe it was on a different thread. Oh well, hopefully we haven't lost anymore posts.
I just drew the perfect tile for my MonKnighThieFarmer!

Offline kettlefish

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #93 on: January 31, 2014, 01:06:56 PM »
Carcking,
We lost only posts from the 25 01 2014 - that is what I know about it.

(also your nice talk between you and Scott in a different thread about the offical rules...)


Offline Carcatronn

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #94 on: January 31, 2014, 01:50:28 PM »
I must admit, most sheepishly :o, that I will end up buying two copies of Sheep and Hills because I will want to play with more than just 8 Hill tiles. 8 per 72 tiles may be ok (not), but when you get to 150 plus we'll surely need more Hill tiles.

I'm there with you Carcking! Depending on how the stacking works, more hills will be needed indeed!  8)
PM me for for a list of remaining items from the Carcassonne Shoppe.

Offline Merlin_89

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #95 on: February 01, 2014, 02:53:18 PM »
When can we expect to get release day for this expansion? I'm so excited about this one!

Offline kettlefish

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #96 on: February 01, 2014, 04:16:09 PM »
When can we expect to get release day for this expansion? I'm so excited about this one!
The release will be in Germany this Spring 2014.

Offline kettlefish

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #97 on: February 02, 2014, 01:24:33 PM »
The first report  from Spielwarenmesse 2014 in Nuremberg
It is in German - from poeppelkiste:

poeppelkiste:
HiG Verlag

In this report are all the new games and expansions from HiG.
« Last Edit: February 02, 2014, 01:27:29 PM by kettlefish »

Offline ChoadWolf

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #98 on: February 02, 2014, 03:20:08 PM »
Thanks, kettlefish. Sounds really cool! So, vineyards enhance Cloister scoring. I think that's cool because all other features have got updates throughout all the expansions, but Cloisters had been left behind.
« Last Edit: February 02, 2014, 03:41:40 PM by ChoadWolf »

Offline MrNumbers

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #99 on: February 02, 2014, 11:17:25 PM »
I think that's cool because all other features have got updates throughout all the expansions, but Cloisters had been left behind.

But what about Shrines and Heretics? And Cathars/Besiegers in some way? Not so big updates, but still updates :)
"I never lose. Either I win or I learn." (Nelson Mandela)

Offline kettlefish

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #100 on: February 02, 2014, 11:40:01 PM »

I think that's cool because all other features have got updates throughout all the expansions, but Cloisters had been left behind.

But what about Shrines and Heretics? And Cathars/Besiegers in some way? Not so big updates, but still updates :)
I have no rules yet. But I will give HiG your thoughts...

Offline Fritz_Spinne

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #101 on: February 03, 2014, 01:20:28 AM »
Translation of poeppelkiste http://www.poeppelkiste.de/messe/2014/nuernberg/verlage/hg.p...

Shepherd, sheep and wolf: If you extend a field with your shepherd with a new tile, you can either get points for your sheep or draw a new sheep token - but beware of the wolf: all sheep (and the wolf) are put back in the bag and your shepherd is backed in the supply.

Hills: If you draw a hill-tile, you draw an extra tile and place it under the hill tile, so there are no complicated stacking rules. In case of a tie (I think same number of farmers in the same field) the farmers on the hills tip the balance.

Vineyards: A tile with vineyards gives 3 points extra for cloisters (I think if you place it adjacent to your cloister).

Offline kettlefish

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #102 on: February 03, 2014, 09:44:19 AM »
Some more information:

total 16 Tokens: 2 wolves and 14 sheep

---------------------------------------------------------
Link to the report from TricTrac Guido - again in German:
TricTrac - Spielwarenmesse 2014 Nuremberg
« Last Edit: February 03, 2014, 10:20:28 AM by kettlefish »

Offline Whaleyland

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #103 on: February 03, 2014, 09:49:02 AM »
I think that's cool because all other features have got updates throughout all the expansions, but Cloisters had been left behind.

But what about Shrines and Heretics? And Cathars/Besiegers in some way? Not so big updates, but still updates :)
I've never considered either of those really improvements to Cloisters. Shrines just make it so Cloisters may not be worth ANYTHING during a game while Cathars/Siege/Besiegers really refer to the Cities

Offline Carcking

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Re: Carcassonne - 9th expansion: Schafe und Huegel (Sheep and Hills)
« Reply #104 on: February 03, 2014, 10:47:28 AM »
Shepherd, sheep and wolf: If you extend a field with your shepherd with a new tile, you can either get points for your sheep or draw a new sheep token - but beware of the wolf: all sheep (and the wolf) are put back in the bag and your shepherd is backed in the supply.

I noticed that the sheep tokens have varying numbers of sheep on them. Some have 1 sheep and I saw one with I think 4 sheep on it. I wonder if they all score the same number of points per token. Or do they score points for each sheep?

Hills: If you draw a hill-tile, you draw an extra tile and place it under the hill tile...

This is an interesting concept - a mechanic that "buries" tiles. I don't consider myself a tile counter - but I think I do have some awareness of the "likelihood" of certain tiles still being in the bag or stacks, although with a fair margin for error. But with tiles being buried, and let's say so that only the player knows what tile is being buried, that will certainly disarm any player who considers himself a tile counter. This is an unexpected pleasure in this new expansion...
« Last Edit: February 03, 2014, 10:52:02 AM by Carcking »


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