The cults are also in HiG.Ofcourse they would need the cathars in it too. it would be a nice expansion. but most of these exept tunnel are still available.
I agree that those could go well bundled together as the next major expansion but it does seem like a bit of a hotch-potch in that there isn’t any kind of common theme between them. You could argue that this wouldn’t be the first time this has happen since the same is true of Count, King & Consort (and perhaps Bridges, Castles & Bazaars) but hopefully that was a one-off, as a sense of commonality was restored to some extent with Hills & Sheep.I was particularly disappointed when RGG had to cancel their plans for their expansion to include Corn Circles, Tunnels and Plague. At 16 tiles it wouldn’t have been the smallest major expansion but there would have been enough to it to make it worthwhile if they had been able to go ahead with it.
Quote from: danisthirty on October 29, 2014, 03:27:07 AMI agree that those could go well bundled together as the next major expansion but it does seem like a bit of a hotch-potch in that there isn’t any kind of common theme between them. You could argue that this wouldn’t be the first time this has happen since the same is true of Count, King & Consort (and perhaps Bridges, Castles & Bazaars) but hopefully that was a one-off, as a sense of commonality was restored to some extent with Hills & Sheep.I was particularly disappointed when RGG had to cancel their plans for their expansion to include Corn Circles, Tunnels and Plague. At 16 tiles it wouldn’t have been the smallest major expansion but there would have been enough to it to make it worthwhile if they had been able to go ahead with it.Yeah, they even got the box art done for it. It's a shame it never released. I think the hodgepodge expansions continue. What do shepherds have to do with hills or vineyards? They're just as independent as Bridges, Castles & Bazaars. Abbey & Mayor is also composed of mostly separate features. Even Inns & Cathedrals are separate features, despite the similar inns and cathedral rules. Plus, Tunnels and Plague could work together quite well while Windroses would work find with Plague. Halflings I would get features done faster in the face of the fleas. Only the Little Buildings wouldn't work well in that set. Hmm, now I want to try all those expansions together to see how well they actually work...
What do shepherds have to do with hills or vineyards? They're just as independent as Bridges, Castles & Bazaars. Abbey & Mayor is also composed of mostly separate features. Even Inns & Cathedrals are separate features, despite the similar inns and cathedral rules.
Quote from: whaleyland on October 29, 2014, 03:33:17 AMWhat do shepherds have to do with hills or vineyards? They're just as independent as Bridges, Castles & Bazaars. Abbey & Mayor is also composed of mostly separate features. Even Inns & Cathedrals are separate features, despite the similar inns and cathedral rules.I agree on H&S, BC&B and A&M as I said yesterday in another thread. But I think Inns and Cathedrals is still a very harmonious expansion even though inns and cathedrals are not inherently related. Cathedrals make cities more valuable, inns make roads more valuable, and the big follower brings it together by making it easier to claim one of these more valuable features. I think the same is true for the other 'harmonious' (if destructive!) expansion, the Princess and the Dragon. Princess, dragons and magic portals may not have much to do with each other, but they are designed to work well together in the expansion - the princess and the dragon remove followers from features and the portals allow you to put them back in.
If a large expansion was released including little buildings, I would like to see the buildings as wooden pieces. The rules for this are very simple and I think the expansion can be vastly improved by giving a new visual component to the map. I have personally done this already, off my own bat and it does look good and makes it easier to see when adding scores at the end.
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