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Messages - BBG

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1
General / Re: What's up with the River 3?
« on: December 07, 2023, 01:25:55 PM »
  >:(
No need to get angry, your wrath won't change the fact that it's not River III

:(y)
Aah the boomer thumb up... I guess it's settled then now  ;D

2
General / Re: What's up with the River 3?
« on: December 04, 2023, 01:52:11 AM »
First thing I'll do when I become emperor of the Universe is to ban everyone from calling "River 3" the river from the BB5. It's a slightly modified River I FFS, no need to give it a separate numeration! :))

3
General / Re: NOËL
« on: November 30, 2023, 01:34:28 PM »

4
News and Events / Re: The Drawbridges - New mini coming soon
« on: November 30, 2023, 07:16:00 AM »
The empty ditches are for dumping all the misprinted Spell Circles tiles that will be unsold.

5
General / Re: Drawbridges
« on: November 30, 2023, 12:10:39 AM »
Definitely a good expansion, one of those minor ones I'll likely include often during a game. It adds tension to fights for cities, that is very fun (contrary to fighting for fields, that is stressful and bad for your health  ;D )


6
General / Re: Spell Circles Seconds Review?
« on: November 29, 2023, 04:45:23 AM »
I have Spell Circles and if I hadn’t known in advance I would not have suspected any problems.
For what it's worth, I received my Spell Circles today and it was the same for me: if I hadn’t known in advance I would not have suspected any issue of any kind... tiles looks good, I wouldn't even know what to check

7
Official Rules / Re: Two doubts about German Castles expansion
« on: November 27, 2023, 11:09:08 AM »
Thank you for the clarification. Is there any "general/global rule" on why something is "part" of a feature or not, or is just decided depending on the specific case? I really can't understand what differentiates the german castle bonus from the watchtower bonus, so that they have different way to handle the scoring.

8
Official Rules / Re: Two doubts about German Castles expansion
« on: November 27, 2023, 05:42:53 AM »
If you complete a 4 tile road that starts at a German castle and ends at another, and you have the majority on the road, you would score 10 points for the road (4 + 3 + 3). So not 4 and 6, or 4 and 3 and 3; you have only one scoring to manage with your scoring figure.
Oh, this surprises me a bit. I was sure every different scored feature would be counted as a separate scoring. If by placing a tile I score both a 4 point road and a 12 point city, for example, I can move my scoring meeple by 4 and my messenger by 12, OR do the opposite, OR I can move one of the two by 16. This is correct, right? I thought it was the same for every other feature and so in this scenario too, since I didn't see the German Castles as "part" of a road.

9
Official Rules / Two doubts about German Castles expansion
« on: November 27, 2023, 04:49:52 AM »
The rules say: "If a road or a city which ends on the Castle tile is completed, players get bonus points. Each player who gets points gets 3 bonus points for each castle which is involved."
So, to get the bonus point, I must score a city, not just complete it, is this correct? If I complete a city or a road with no meeples on it, I get nothing, right?

Also, let's say I complete a 4 tile road that starts from a German Castle and ends into another. Rules say I get "4 points for the road and 2 x 3 points for the castles". This means I have three different scorings to manage with my messenger (4, 3 and 3)? Or do I have to consider only two (4 and 6)?

Sorry if this has been already explained somewhere.

10
General / Re: Carcassonne Winter Edition
« on: November 27, 2023, 04:37:47 AM »
And witt the right fan expansions you may play a Winter + Summer Carcassonne game... ;D
Just out of curiosity, I like to play Green+White sometimes (that is, combining a base game with a winter edition) and the fan expansion is not that needed. Place the two river source tiles close to each other in a way that will produce rivers in different directions. Then mix all the tiles in a bag and play: each drawn tile must be placed so that it touches at least one side of the same kind  O:-)

11
General / Re: C3 Artwork Discussion.
« on: November 27, 2023, 04:25:21 AM »
My hostility towards the C3 style is unmitigated. I dislike the overcrowded cities with all myself and I hate the fact that the continuity among buildings is broken between two tiles.
No idea if some official reason has been released but I'm quite sure the actual one was "We have to make some changes so people will spend more money on our products" but Carcassonne doesn't have that much graphical elements to shake up so this happened:
  • Roads are impossibile to change and they remained the same
  • Monasteries are monasteries, what to change? So they just got the cross out of the roof, for a little bit of unnecessary politically correctness
  • Colours are a mess anyway, every producer use their tones of green and brown according to who knows what reason
  • What remains? Cities! What's in the city? Buildings! Let's change them!
Add some bushes here and there and here we go: C3 is on the table.

12
News and Events / Re: The Drawbridges - New mini coming soon
« on: November 26, 2023, 01:56:46 AM »
Just out of curiosity why are you peopel calling "minis" this expansion? I thought "Minis" was the name for Flying Machines, Messages, With & Mage, Boats, Gold, Robbers and Circles. And the others were just minor or smaller expansion

13
General / Re: would you open them?
« on: November 25, 2023, 02:31:05 PM »
So there's people desperately trying to find one copy of these to finally be able to play 'em... and the people who actually have them keep them sealed and unused. Oh I'm so mad  O:-)

14
News and Events / Re: The Drawbridges - New mini coming soon
« on: November 23, 2023, 11:21:48 PM »
I don’t like mismatched artwork.
Amen, brother

15
News and Events / Re: The Drawbridges - New mini coming soon
« on: November 23, 2023, 03:37:24 AM »
long live C3.
I would pay actual money for them to change their mind and revert to C2 like tomorrow  :-\

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