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Messages - Windekind

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76
Unofficial Rules / Re: Santa Claus versus the Grinch
« on: October 24, 2017, 04:18:02 AM »
This is my idea. If someone has a different game play or concept, it's always nice to hear.

78
Unofficial Rules / Re: Santa Claus versus the Grinch
« on: October 22, 2017, 10:48:15 AM »
To respond to ny1050220 & Decar:



* Here you have an image where a city is finished. When the Santa draws a tile (winter version), he can place next to the tiles lying OR on top of the right tile. If we assume that the game is now done. Will the Grinch player get 0 points extra. And will Santa get 1 point extra because his card is on top.

* If Santa has "snowed" the whole city. So if 3 snow tiles lay on the 3 base tiles. Santa will get 1 point per tile. So 3 points. Plus 5 points because city is finished at the same height (with the same winter edition tiles). Santa scores 8 points in total.

* If Santa can only place 2 tiles on top (for example the 2 right ones). And the Grinch also place a tile on top of its left-hand tile (the same course). If we assume that the game is now done. Santa will gat 2 points extra. And the Grinch 1 point extra. Nobody gets 5 points because the city is not finished in the same carcassonne version (3 tiles of the basic game or 3 tiles of the Winter edition).


* If there is a meeple on the 1st layer, you can not place a tile on it. Because that tile is owned.




79
Unofficial Rules / Santa Claus versus the Grinch
« on: October 22, 2017, 09:32:58 AM »
I have two Carcassonne versions. Carcassonne and Carcassonne Winter. I thought to myself why we could not combine those two. And see the result here:
(PS: sorry for my english, it is translated with google translate.)

Santa Claus versus the Grinch

The story took place in the winter period where the Santa is preparing for his distribution of the packages. Everything goes well until the Grinch comes into play. The Grinch hates Christmas Day and other holidays. He also wants the Christmas atmosphere to be banned. He does his best to clear all the snow away, but Santa makes sure this will not happen, he tries to make it snow again. Who will win this winter?

Preparation
This game is played by 2 people.
To play this game you will need two game boxes. The basics of Carcassonne and the spin-off Carcassonne Winter Edition.
12 tiles are removed from the Winter Edition and 1 tile from the basic version (not the starting tile). You can also find the similar tiles in the other Carcassonne extensions.



The 70 tiles of the basic game are stacked upside down. The 70 tiles of the Winter Edition are placed on a separate stack with the back side upwards.
In advance, it is agreed who the Santa is and who the Grinch. The Santa is playing with the Winter Edition cards and the Grinch with the basic game cards. If you wish, you can each use a scoreboard.
The 2 starting tiles (base and winter) are laid side by side. How to put them next to each other does not matter, you decide;
The youngest player decides who starts.

But in this game there are 2 possibilities to place a tile. In the usual Carcassonne way OR if a tile is pulled and it is the same tile that is already on the table, you can place the tile on top of it. Also in a finished city, road or monastery, you can place a 2nd tile. You can place your own tile on your same own tile, which means that a finished city on 2nd tile height will receive 5 points. (See further)

Deploy a follower
The second step is to place a follower. This remains the same as the basic game. It is not allowed to place a follower indirectly.
The Grinch places his follower on his tiles and the Santa places his follower on his Winter tiles.
On the second tile you can not placed a follower.

Score
The score is counted the same as in the basic game.
- Finished city: 2 points / tile + 2 points / shield
- Finished road: 1 point / tile
- Finished monastery: 9 points

If you finish completely a city, in same tile version, on the 2e tile height,you get 5 points.

Final scoring
The final score is the same as the basic game.
- Unfinished city: 1 point / tile + 1 point / shield
- Unfinished road: 1 point / tile
- Unfinished monastery: 1 point / tile + 1 point for the monastery

But then it will be counted further. Each tile on the 2nd height that has changed the tile version gives you 1 point per tile per version.




What do you think of this game play?





80
Official Rules / German Cathedrals and cult place
« on: December 14, 2016, 07:01:24 AM »
Hello,

Can someone help me with this question?
If you play with German Cathedrals and Cult Places, the German Cathedrals are therefore seen as a kind of monasteries?
If the Cult Place is located next to a German Cathedral and the heretic is surrounded by 8 tiles, win the heretic player than 9 points?


81
Official Rules / Carcassonne south sea - small & large ware tokens?
« on: December 02, 2016, 10:43:46 AM »
Hello,

When reading the manual Carcassonne South Seas, there was something not clear.
In the beginning, there is noted in 'Game components':
Quote
60 wooden Ware tokens: (10 large and 10 small of each type) Each small ware token is worth 1 Ware of that type. Each large ware token is worth 3 Wares of that type

But later in the text, there is not noted when you may use the small ware or the large ware tokens.

At the end it says:
Quote
Now we total each player's points:
- Each player receives points for their acquired ships
- Each player receives 1 point for each 3 remainign Wares regardless of type.

During the scoring There is nothing noted concerning the small or the large ware tokens.

Can anyone help me?
Thank you.

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