I think I need help understanding how this expansion should be played. As I get it from JPutt's rules, each player sets aside one meeple in a competition to inherit the throne of an ailing king. As the game evolves, it is possible to lose more meeples in this endeavour, depending on what's written in the cards, so to speak. Not clear to me what happens if there are no meeples in stock, as they are on the map: does the player give up a feature to help the king?
After a player reaches step seven on the additional tracking board, the game ends? I mean, the main Carcassonne game? What about being the new king?
Thanks, SxN
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