Author Topic: The Drawbridges – Rules  (Read 481 times)

Offline NGC 54

  • Marquis
  • ***
  • Posts: 504
  • Merit: 10
  • HiG must provide clarifications for all expansions
    • View Profile
    • WikiCarpedia user page
The Drawbridges – Rules
« on: November 17, 2023, 01:33:00 PM »
https://wikicarpedia.com/car/The_Drawbridges (https://cundco.de/media/pdf/2e/7b/5d/Die-Zugbruecken-Regel-The-Drawbridges-rules.pdf)
NOTE: I might make major edits to this post, including adding additional questions or modifying the already listed ones.

Let's discuss WICA related changes needed for The Drawbridges WICA page (https://wikicarpedia.com/car/The_Drawbridges), the The Drawbridges related changes needed in other WICA pages, and the rules for this expansion, both when played only with the base game and when played with the base game and other expansion(s).

Stuff that (most likely) does not has to be discussed (but should be clarified by WICA):

As a note, I think that it is clever that HiG provided us 2 CCRFs and 2 CCFRs (https://wikicarpedia.com/images/2/22/The_Drawbridges_C3_Promo_Image.jpg).


Linkback: https://www.carcassonnecentral.com/community/index.php?topic=6519.0
« Last Edit: November 17, 2023, 05:01:58 PM by NGC 54 »
I translate WikiCarpedia in Romanian (https://wikicarpedia.com/index.php/Main_Page/ro). I have 38,600+ edits at WICA. My WICA user page: https://wikicarpedia.com/index.php/User:NGC_54. Romanian translation of WICA: https://wikicarpedia.com/car/Special:LanguageStats?language=ro&x=D#sortable:3=desc.

Offline Meepledrone

  • Owner
  • Chatelain Grand Officier
  • *
  • *
  • Posts: 6121
  • Merit: 442
  • It is full of... Meeples!!!
    • View Profile
Re: The Drawbridges – Rules
« Reply #1 on: November 17, 2023, 04:41:19 PM »
Note that the scoring of any meeples takes place as usual, so if the fairy or any ghosts were assigned to a meeple on a road wih drawbridges, they should be removed after the road is scored.

The only difference is those meeples on the road to be moved are not returned to their owners... It is similar to moving a wagon into a city in C1 (the distance moved didn't matter).
Questions about rules? Check WICA: wikicarpedia.com

Offline NGC 54

  • Marquis
  • ***
  • Posts: 504
  • Merit: 10
  • HiG must provide clarifications for all expansions
    • View Profile
    • WikiCarpedia user page
Re: The Drawbridges – Rules
« Reply #2 on: November 17, 2023, 05:03:25 PM »
Note that the scoring of any meeples takes place as usual, so if the fairy or any ghosts were assigned to a meeple on a road wih drawbridges, they should be removed after the road is scored.

The only difference is those meeples on the road to be moved are not returned to their owners... It is similar to moving a wagon into a city in C1 (the distance moved didn't matter).

I agree. On my first read of the rules, I have not seen that the player receives points for the road it he/she chooses to move the highwaymen in a city.

Offline Meepledrone

  • Owner
  • Chatelain Grand Officier
  • *
  • *
  • Posts: 6121
  • Merit: 442
  • It is full of... Meeples!!!
    • View Profile
Re: The Drawbridges – Rules
« Reply #3 on: November 17, 2023, 05:10:29 PM »
Here you are my initial list of interactions for The Drawbridges.

General Comments:

• Meeple on a road that can be moved into a city by using a drawbridge that is down:
        o   Normal meeple (Base Game)
        o   Large meeple (Exp. 1 – Inns & Cathedrals)
        o   Wagon (Exp. 5 – Abbey & Mayor)
        o   Ringmaster (Exp. 10 – Under the Big Top)
        o   Guard meeple (Exp. 11 – Ghosts, Castles & Cemeteries)
        o   Phantom (The Phantom)
• Figures on a road that cannot be moved into a city by using a drawbridge that is down:
        o   Builder (Exp. 2 – Traders & Builders)
        o   Fairy (Exp. 3 – The Princess & the Dragon)
        o   Mage (Mini #5 – Mage & Witch)
        o   Witch (Mini #5 – Mage & Witch)
        o   Ghost added to meeple (Exp. 11 – Ghosts, Castles & Cemeteries)
• The meeple on a road -to be moved into a city- can be on any tile of the road or its bridges (Exp. 8 – Bridges, Castles & Bazaars), and even on roads connected by tunnels (The Tunnel), ferries (Mini #3 – The Ferries), roundabouts (Exp. 5 – Abbey & Mayor, Exp. 7 – The Catapult, The Signposts, the Spiel’18 tile) or labyrinths (The Labyrinth).
• The meeple moved into the city can be placed on any tile of the city. This may be relevant when playing with the dragon (Exp. 3 – The Princess & the Dragon), towers (Exp. 4 – The Tower), the plague (The Plague), or the Change Position gift card (The Gifts), and so on.
Note: The meeple can only be placed on city segments. Any monasteries within the city cannot be occupied (Exp. 3 – The Princess & the Dragon, Exp. 8 – Bridges, Castles & Bazaars).
• A road sending a meeple into a city can be completed by the placement of a tile (including abbeys from Exp. 5 – Abbey & Mayor), by the movement of a ferry (Mini #3 – The Ferries) or by the placement of a tunnel token (The Tunnel).
• The movement of a meeple into a city cannot trigger actions such as:
        o   Harvesting or selling fruits (The Fruit-bearing Trees).
        o   Scoring the Notre-Dame bonus when the meeple is placed adjacent to a monastery (The Wonders of Humanity) --- Unless HiG approve this bonus outside 2. Placing a meeple (still open).
•The movement of a meeple into a city can trigger actions such as:
        o   Trapping the meeple by Vodyanoy (Russian Promos).

Exp. 5 – Abbey & Mayor: After scoring, a player with a wagon placed on a road ending at a drawbridge which is down can choose only one of the following actions:
• Remove their wagon.
• Move the wagon to an adjacent tile as stated in the rules of Exp. 5 – Abbey & Mayor.
• Move the wagon into the incomplete city, no matter its distance to the city.
The wagon can perform only one of these actions and cannot combine the two possible movements.

Exp. 6 – Count, King & Robber: All the meeple already placed on a road and those deployed from Carcassonne can be moved into an incomplete city connected by a drawbridge to the road.

Exp. 10 – Under the Big Top: The movement of meeple into cities takes place before the scoring of the big top.

Exp. 11 – Ghosts, Castles & Cemeteries: Any ghosts assigned to a meeple on a road will return to the general supply before moving the meeple into a city.

The Peasant Revolts:
• A meeple protected from peasant revolts will be stay protected if moved into a city.
• When moving a meeple into a city you may pay 4 points to place it protected.
« Last Edit: November 17, 2023, 05:38:01 PM by Meepledrone »

Offline NGC 54

  • Marquis
  • ***
  • Posts: 504
  • Merit: 10
  • HiG must provide clarifications for all expansions
    • View Profile
    • WikiCarpedia user page
Re: The Drawbridges – Rules
« Reply #4 on: November 17, 2023, 05:30:04 PM »
"or roundabouts" plus the labyrinth.

Offline Meepledrone

  • Owner
  • Chatelain Grand Officier
  • *
  • *
  • Posts: 6121
  • Merit: 442
  • It is full of... Meeples!!!
    • View Profile
Re: The Drawbridges – Rules
« Reply #5 on: November 17, 2023, 05:38:25 PM »
Added labyrinths to the post above!  ;)

Offline Bumsakalaka

  • Count Chevalier
  • **
  • Posts: 2140
  • Merit: 29
  • Fan of Fan expansions
    • View Profile
    • www.scifi.sk
Re: The Drawbridges – Rules
« Reply #6 on: November 18, 2023, 05:32:36 AM »
Exp. 6 – Count, King & Robber: All the meeple already placed on a road and those deployed from Carcassonne can be moved into an incomplete city connected by a drawbridge to the road.


- this is not 100% correct. Only these meeples which player(s) has majority on a scored road connected by a drawbridge
Check JCloisterZone Add-ons with fan expansions and also some Slovak sci/fi projects in English https://www.scifi.sk/en/

Offline Meepledrone

  • Owner
  • Chatelain Grand Officier
  • *
  • *
  • Posts: 6121
  • Merit: 442
  • It is full of... Meeples!!!
    • View Profile
Re: The Drawbridges – Rules
« Reply #7 on: November 18, 2023, 05:36:03 AM »
Yes, of course majority has to be taken into account. Didn't want to repeat the rules in every sentence.

Offline Bumsakalaka

  • Count Chevalier
  • **
  • Posts: 2140
  • Merit: 29
  • Fan of Fan expansions
    • View Profile
    • www.scifi.sk
Re: The Drawbridges – Rules
« Reply #8 on: November 18, 2023, 05:38:04 AM »
Yes, of course majority has to be taken into account. Didn't want to repeat the rules in every sentence.

Understood, but here it is important, because that "any" can someone read and said, that really any :)

Offline Meepledrone

  • Owner
  • Chatelain Grand Officier
  • *
  • *
  • Posts: 6121
  • Merit: 442
  • It is full of... Meeples!!!
    • View Profile
Re: The Drawbridges – Rules
« Reply #9 on: November 18, 2023, 06:13:13 AM »
Do you prefer this wording?

Exp. 6 – Count, King & Robber: Any meeples deployed on a road from Carcassonne may also be moved into an incomplete city if the drawbridge conditions are met.

Offline NGC 54

  • Marquis
  • ***
  • Posts: 504
  • Merit: 10
  • HiG must provide clarifications for all expansions
    • View Profile
    • WikiCarpedia user page
Re: The Drawbridges – Rules
« Reply #10 on: November 21, 2023, 07:07:51 PM »
• Move the wagon into the incomplete city, no matter its distance to the city.


Maybe it should be more clearly specified that this is possible only as long as the owner of the wagon had the majority on the road.



Share via delicious Share via digg Share via facebook Share via furl Share via linkedin Share via myspace Share via reddit Share via stumble Share via technorati Share via twitter

  Subject / Started by Replies / Views Last post
clip
The Drawbridges - New mini coming soon

Started by Meepledrone

62 Replies
3096 Views
Last post November 30, 2023, 11:08:07 AM
by Meepledrone
xx
Drawbridges

Started by Broadstorm

4 Replies
436 Views
Last post November 30, 2023, 03:35:57 AM
by kothmann
xx
Print whole rules and annotated rules from wikicarpedia

Started by joanBC

4 Replies
862 Views
Last post October 27, 2021, 03:54:02 AM
by Meepledrone
xx
New Complete Annotated Rules v. 6.4

Started by obervet

33 Replies
17546 Views
Last post April 19, 2014, 07:30:47 PM
by coyote
xx
Ultimate Railroads English Rules.

Started by Mikeagan

5 Replies
1437 Views
Last post August 28, 2022, 02:57:51 PM
by Mikeagan