Quote from: DrMeeple on March 31, 2020, 04:48:19 AMQuote from: Meepledrone on March 31, 2020, 04:43:05 AMQuote from: DrMeeple on March 30, 2020, 08:23:51 AMQuote from: Carcassonne93 on March 30, 2020, 08:04:13 AM(180.) Are these monasteries completed?Yes all of them..... Allow me to disagree. The second example is not complete as there is an empty square space adjacent to the space with the monastery.Two halflings on the same space are not enough to complete the monastery even if the position of the monastery seems not to touch the empty space.When adding Halflings to the equation, we have to think of occupied spaces (the one with the monastery and the 8 adjacent ones). I visualize it as a 3x3 grid. Each space has to be occupied somehow: by one or two triangular tiles, by a square tile or even by half a double-sized tile. Only individual triangular gaps are ignored so a space with a triangular gap is considered occupied of the sake of the completion of the monastery.As you know, this is all we have including clarifications and interpretations of the rules for C1:http://wikicarpedia.com/index.php/Halflings_(1st_edition)Let's see if HiG makes our lives any easier with the release of Halflings for C2. I have my reservations since they will not be able to include all the interactions due to the lack of space to include them all. Let's wait and see.Then there is a big contradiction with 1 halfling - 1 tile. Enviado desde St. Meeple HospitalThat is correct for scoring but monasteries stick to the 3x3 space grid as in the basic game to decide their completeness. The image below would be clearly an incomplete monastery, but as per the Halflings geometry would be equivalent to the one above, that you considered complete.
Quote from: Meepledrone on March 31, 2020, 04:43:05 AMQuote from: DrMeeple on March 30, 2020, 08:23:51 AMQuote from: Carcassonne93 on March 30, 2020, 08:04:13 AM(180.) Are these monasteries completed?Yes all of them..... Allow me to disagree. The second example is not complete as there is an empty square space adjacent to the space with the monastery.Two halflings on the same space are not enough to complete the monastery even if the position of the monastery seems not to touch the empty space.When adding Halflings to the equation, we have to think of occupied spaces (the one with the monastery and the 8 adjacent ones). I visualize it as a 3x3 grid. Each space has to be occupied somehow: by one or two triangular tiles, by a square tile or even by half a double-sized tile. Only individual triangular gaps are ignored so a space with a triangular gap is considered occupied of the sake of the completion of the monastery.As you know, this is all we have including clarifications and interpretations of the rules for C1:http://wikicarpedia.com/index.php/Halflings_(1st_edition)Let's see if HiG makes our lives any easier with the release of Halflings for C2. I have my reservations since they will not be able to include all the interactions due to the lack of space to include them all. Let's wait and see.Then there is a big contradiction with 1 halfling - 1 tile. Enviado desde St. Meeple Hospital
Quote from: DrMeeple on March 30, 2020, 08:23:51 AMQuote from: Carcassonne93 on March 30, 2020, 08:04:13 AM(180.) Are these monasteries completed?Yes all of them..... Allow me to disagree. The second example is not complete as there is an empty square space adjacent to the space with the monastery.Two halflings on the same space are not enough to complete the monastery even if the position of the monastery seems not to touch the empty space.When adding Halflings to the equation, we have to think of occupied spaces (the one with the monastery and the 8 adjacent ones). I visualize it as a 3x3 grid. Each space has to be occupied somehow: by one or two triangular tiles, by a square tile or even by half a double-sized tile. Only individual triangular gaps are ignored so a space with a triangular gap is considered occupied of the sake of the completion of the monastery.As you know, this is all we have including clarifications and interpretations of the rules for C1:http://wikicarpedia.com/index.php/Halflings_(1st_edition)Let's see if HiG makes our lives any easier with the release of Halflings for C2. I have my reservations since they will not be able to include all the interactions due to the lack of space to include them all. Let's wait and see.
Quote from: Carcassonne93 on March 30, 2020, 08:04:13 AM(180.) Are these monasteries completed?Yes all of them.....
(180.) Are these monasteries completed?
You know now why EVERYBODY loved Halflings since 2014 and they will love it again since 2020 if HiG does do their homework right Halflings has had a lot of complicated areas since its inception and the clarifications from 10/2015 solved half the issues only...
I only read again the rules.
Quote from: Carcassonne93 on April 01, 2020, 01:53:42 AMI only read again the rules.So, to clarify, you have had a big Carcassonne collection for some time and you're now returning to the game and so reading the rules thoroughly?
Yer, there are exactly written: The tile depicting the crop circle is played differently from the normal crop circle tiles.But nice feature is get 3 sheeps which are protected agains wulf and also dragon.
Quote from: stano.lacko on April 01, 2020, 06:59:13 AMYer, there are exactly written: The tile depicting the crop circle is played differently from the normal crop circle tiles.But nice feature is get 3 sheeps which are protected agains wulf and also dragon.Where have you read this?
Quote from: Vital Pluymers on April 01, 2020, 10:32:43 PMQuote from: stano.lacko on April 01, 2020, 06:59:13 AMYer, there are exactly written: The tile depicting the crop circle is played differently from the normal crop circle tiles.But nice feature is get 3 sheeps which are protected agains wulf and also dragon.Where have you read this?Again: https://www.carcassonne-forum.de/viewtopic.php?f=383&t=5005Rules for C2 Halb so wild, page 2, section "3"But there is a problem with new rules which change scoring monasteries. Maximum points (without wineyards or other expansions) is 9 points for finished monastery. One point for every standard "tile" position:If two triangular tiles have been placed instead of a regular land tile you still only score 1 point for this segment.
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