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Messages - Bumsakalaka
16
« on: July 14, 2024, 10:51:44 AM »
@Meepledrone please can you check image paths. Tapatalk show them as broken link Odoslané z SM-A346B pomocou Tapatalku
17
« on: July 14, 2024, 10:50:20 AM »
I want of course. My BGA account is Karpenter45 Carcassonne in Carcassone: No Essen: It looks like that no.
18
« on: June 30, 2024, 05:42:40 PM »
@Meepledrone If you will need help with this, I can help. I have experience with WSoD
19
« on: June 13, 2024, 02:06:13 PM »
I own only official expansions as of now. I haven't bought blank sheets yet – they are on the to-buy list after some other items (like the Carcassonne maps and maybe some other spin-offs). If I will ever print any Carcassonne fan expansions, I will play them (but not very often, TBH – mostly like an 'experiment' – I am still a purist at heart, but after playing so many games of 'official' Carcassonne, I could consider playing a game with fan expansions). But when seeing the price on CundCo (yes, I know that it is cheap), I cannot help but thinking that I could buy something else – another tower dispenser, a tile bag, scoring flags...
I know. After finishing my collection of official (pieces in acceptable prices) I realized that fan expansions can brings a lot of new experience to Mega Carcassonne. And when I check games we played in last year, maybe only games on tournament was with only official expansions (or just base game). Every time we have at least one/two fan expansions in the game.
20
« on: June 13, 2024, 01:01:33 PM »
Amazing collection of games. Do you play only official expansions? On images I checked I saw only them.
21
« on: June 13, 2024, 01:00:37 PM »
Is Phantom included in 'move wood'?
Yes. But by extra rules. You can argue, then move wood is not good word. But base Carcassonne rules also defined, that tiles are placing edge to edge keeping edge type - road to road, city to city, field to field, river to river. And then you have Abbey, or which is weird, you can place road to field when you place road bridge to that field which create continuous road. @Bumsakala
22
« on: June 09, 2024, 02:29:42 AM »
It's also refers to "Move Wood" phase, which include move every material made by wood in official distribution (of course except 10th anniversary edition, where were transparent plastic meeples - if I remember)
24
« on: May 27, 2024, 11:59:24 AM »
Ok, @Meepledrone please can you check them. I'm lost
25
« on: May 23, 2024, 12:16:11 PM »
Roads: * Tiles - yes * Land surveyors - Highway / Pasant Upriging / Stret Fair - yes * German Cathedral - yes * Inn - yes * Mage - yes * Witch - yes * Land surveyors - Poverty - yes * Little buildings - yes * German Castle - yes * Bathhouse - yes * Signposts - yes
Other related bonuses/penalties not affecting the value of the feature: * Watchtowers * Markets of Leipzig - Wainwrights quarter bonus * Stonehenge * Ghosts * Fairy * Ringmaster
Cities: * Tiles - yes * Coats of arms - yes * Siege/Cathars - yes * Land Surveyors - Bad Neighborhood / Siege- yes * Cathedral - yes * Mage - yes * Witch - yes * Land surveyors - Wealth / Poverty - yes * Little buildings - yes * German Castle - yes * Bathhouse - yes * Darmstadtium - yes
Other related bonuses/penalties not affecting the value of the feature: * Watchtowers * Markets of Leipzig - Coiners quarter bonus * Ghosts * Fairy * Ringmaster * Gingerbread Man (WE)
Monasteries (and othr monastic buildings): * Tiles - yes * Vineyards - yes * Little buildings - yes * Land surveyors - Wealth / Hermit Monastery / Pilgrimage Route - yes * Little buildings - yes
Other related bonuses/penalties not affecting the value of the feature: * Darmstadt church bonus * Markets of Leipzig - Bookbinders quarter bonus * Ghosts * Fairy * Ringmaster
Interesting. By this I have new question: What doesn it mean "core" yellow rectangle on scoring lines? On original page for Roads: * German Cathedrals have it * Mage and Witch don't have it * Land Surveyors Peasant Uprising have it * Land Surveyors Poverty don't have it
26
« on: May 23, 2024, 12:11:31 PM »
Roads: * Little buildings - yes
Cities: * Little buildings - yes
Monasteries (and othr monastic buildings): * Little buildings - yes
As we are also implementing Fan-Expansions into this page, I have additional question. 1. Bards of Carcassonne
If Little Buildings are modifiers counted to feature value for Castle, then also Note token from Bards of Carcassonne should be counted. 2. SeasonsAs Seasons change value of feature, it should be also counted. 3. The Hans StatueMage & Witch are counted for value for Castle, so also the Hans Statue has to be counted. hasn't it?
27
« on: May 23, 2024, 11:28:27 AM »
2. Paying for protecting meeple against Peasant Revolt during turn (except placing a meeple / placing a phantom)
In Order of Play and also in Peasant Revolts page, is mentioned, then it's possible to protect a meeple during a game for example, when exchange meeple, when move meeple to the city by the Gifts or by the Drawbridge etc.
This is also missing in current Scoring During Turn Sequence.
My idea is place it to Any time phase.
Add there a new section: When available.
And place there a new group - Protecting a meeple during game.
Question is that "Any time" is not good name for this "phase". Maybe it should be. Independent of phase?
You may need to add an action named PROTECT to add as an epilog to any meeple placement action, so it may be invoked any time you place a meeple.
Hmm, it should be named better. It remains me, that this sounds note like turn based but "event" based game... Never mind. But this can happen always, when you place meeple also 20th anniversary edition, crop circles, wagon move, Gifts - Synod, etc. But this also is same situation, which can fire Vodyanoy or Solovey Razvoynik trap. Is is correct?
28
« on: May 23, 2024, 11:21:19 AM »
1. Missing Vodyanoy
The is not Vodyanoy in current Scoring During Turn Sequence, is it requested or it's just forgotten scoring event?
Meeples trapped by Vodyanoy only score -2 points at the end of the game. No points associated to Vodyanoy are scored during the game.
What do you think it is mssing?
Oh. You are right of course. I'm blind
29
« on: May 19, 2024, 12:06:20 AM »
3. Modifiers on features which are relevant to Castle trigger value
Which modifiers are relevant for Castle trigger value. Castle token icon is showed on scoring rule to indicate that this is relevant.
Roads: Tiles - yes Landsurveyors - Uprising / Farmers' market - yes German Cathedral - yes Inn - yes Mage - yes Witch - yes Land surveyors - Poverty - no? or yes? I suppose yes, it change value of feature Little buildings - ?? German Castle - yes? Bathhouse - yes? Sighposts - yes or no
Cities Similar to roads Darmstadtium - yes?
I think others can be evaluated by previous. Thanks
30
« on: May 11, 2024, 09:32:47 AM »
2. Paying for protecting meeple against Peasant Revolt during turn (except placing a meeple / placing a phantom)
In Order of Play and also in Peasant Revolts page, is mentioned, then it's possible to protect a meeple during a game for example, when exchange meeple, when move meeple to the city by the Gifts or by the Drawbridge etc.
This is also missing in current Scoring During Turn Sequence.
My idea is place it to Any time phase.
Add there a new section: When available.
And place there a new group - Protecting a meeple during game.
Question is that "Any time" is not good name for this "phase". Maybe it should be. Independent of phase?
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