Carc Central Community > Official Rules

Any suggested house rules for Ferry + Robber Baron?

(1/2) > >>

jvnoledawg:
In CAR v6.2, p129, fn 368, peterjpromnitz notes the following:

"...the flip-flopping mechanic of the ferries can wreak havoc when using the Robber Baron, effectively allowing the road to be completed and re-opened mutiple (sic) times.  Depending on your experiences, creation of a house rule may be necessary."

Does anyone have any suggestions on how to resolve such problem?

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=239.0

Scott:
I'm not entirely clear on the problem. For the Robber Baron to change hands, you need to complete a longer road. If the same road(s) is/are being completed multiple times, they aren't getting any longer.

Something I would probably want a house rule, or maybe even an official ruling, on is the combination of Ferries with Magic Portal. I don't think it should be permitted to deploy a follower through the magic portal to a road which is otherwise completed except that the ferry needs to be toggled.

jvnoledawg:
It's not the longer road problem, it's the end of game scoring: 1 point per completed road. How many times do you count a road that opens and closes with movement of the ferry, and how do you keep track of it?

kettlefish:

--- Quote from: jvnoledawg on April 14, 2013, 10:04:11 AM ---It's not the longer road problem, it's the end of game scoring: 1 point per completed road. How many times do you count a road that opens and closes with movement of the ferry, and how do you keep track of it?

--- End quote ---

the rule:
"at the end of the game, the player in possession of the Robber Baron receives 1 point for
every completed road."
The rule doesn't say anything like this: completed and scored (during the game play) road.

kettlefish:

--- Quote from: Scott on April 14, 2013, 07:33:01 AM ---Something I would probably want a house rule, or maybe even an official ruling, on is the combination of Ferries with Magic Portal. I don't think it should be permitted to deploy a follower through the magic portal to a road which is otherwise completed except that the ferry needs to be toggled.

--- End quote ---

The magic portal
A player who places a magic portal tile may deploy a follower in this turn to
that tile or to a tile already in play.
The usual rules must be followed—for example, the follower may not be
deployed to an already occupied or completed road, city, cloister, or farm

The ferries
Continuing a road with a ferry – If, by placing a tile, a player continues a road where there is a ferry, that player may move the ferry.

...using the magic portal and then move the ferry - that doesn't work.

Navigation

[0] Message Index

[#] Next page

Go to full version
Powered by SMFPacks SEO Pro Mod