green - right tile - in correct row, column and positionred - wrong tileviolet - right tile - wrong column and wrong rowblue - right tile - in correct columnyellow - right tile - in correct rowblack - right tile in correct positionorange - right tile in wrong position
Quote from: kettlefish on June 16, 2017, 08:12:53 AMgreen - right tile - in correct row, column and positionred - wrong tileviolet - right tile - wrong column and wrong rowblue - right tile - in correct columnyellow - right tile - in correct rowblack - right tile in correct positionorange - right tile in wrong positionWould you clarify the meaning of the colours, please?"Green: right tile, correct row, column, and position." I think position implies both row and column. Do you mean orientation instead?
Sorry missed that rule:
I don't understand what you are asking us to do ... just put nine tiles from the base game in a legal formation?
I guess I can't find the constraints or requirements that would tell me what my grid of nine tiles has to conform to.
The base game has 72 tiles total - but there are only 24 tiles which are different.
I don't understand what you are asking here.
I could be wrong but have you ever played the game mastermind? This seems to be a carcassonne version. 9 tiles are placed, you have to work out the landscape chosen by the challenger from the meeples awarded to your guess. So if from your 9 tiles 6 were correct, the meeples would show this. You'd then have another guess replacing the wrong three and switching order of the correct 6 until you match the answer. If I'm wrong that'd be a great new game!
Got to be honest, I have no idea what's going on, even though I should, so here are my adjustments:
Started by kettlefish
Started by Safari
Started by ac1982
Started by dsegel