Firstly, sorry for the delay here - I was having it handed to me last night during a Princess and Dragon League game.
But now we're ready to continue the favouritism polls this week by asking you:
What are your favourite Base Game Rules?
As we explore the world of completionism, I think it's also good to take stock of some of the changes that also occurred during the development of Carcassonne. It's hard to believe over the past 16 years the Carcassonne Rules have been through some subtle enhancements. Most significantly, the farmer rules. What I find incredible, is I still go to events and people have to clarify which farmer rules were using. The last change to farmer scoring was in 2002; but even now Carcassonne is well known for the difficulties scoring farms brings.
Who knows where farmers will be in the years to come? Carcassonne II has relegated farmers into a special appendix!
I will briefly summarize the differences between editions:
Small City Scoring:

Up until 2002 - The this small city would only score 2-points, not 4 as it does today.
Farming:The first thing to note is that Farmers would Stand Up like every other Meeple, you can see this, most clearly on the rear of the game boxes:



An option not available today is the 2001 edition, which quickly suggested a playing tip, that farmers should lie down to make it their function clearer, but this rule was only clarified in 2005. This option is left off because essentially, the same as the 2000 edition.
Farmer Scoring - 1st Edition - 2000For each completed city, the player with the most farmers touching it gets four points. Tied players all get four points, each.
So in this example:

So for each City going anti-clockwise:
Large City: Red: +4 , Blue: +4 - both players have 2 farmers touching it
Small City1: Red: +4 , Blue: +4 - both players have 2 farmers touching it
Small City2: Red: +4 , Blue: +4 - both players have 1 farmer touching it
Long City: Red: +4 - The Red player have 2 farmers touching it
Red: 16
Blue: 12
Decar's Difficulty Rating: Pretty Simple
Farmer Scoring - 2nd Edition - 2001The player with the majority of farmers inside that field will score for that field. Tied players all get all points.
A field will score 3 points for each completed city adjacent to the field.
A player can score for a single city one time, and only one time... no matter how many fields and farmers he has next to it.
Back to our example:

North Field: Blue has the most farmers in this field, so may score the Large City for +3
West Field: Red has the majority of farmers in this field, so may score +6 for the Large and Small City.
South Field: Blue may score +6 for both small cities
Centre Field: Red can score +6 for the small and Long City
North East Field: Red cannot score the Long City again.
Red: 12
Blue: 9
Decar's Difficulty Rating: Pretty Fiddly, should that Blue field to the north score the large City, and I have to keep track that the long city was scored once already.
Farmer Scoring - 3rd Edition -2002The player with the majority of farmers inside that field will score for that field. Tied players all get full points.
A field will score 3 points for each completed city adjacent to the field.
Each field is scored for itself. Therefore, a city may score more than once for a player.
Our Example Again:

North Field: Blue: +3
West Field: Red: +6
South Field: Blue: +6
Centre Field: Red: +6
North East Field: Red: +3
Red: 15
Blue: 9
Decar's Difficulty Rating: Simples
SummarySo the significant change between the 1st and 2nd Edition was the switch from 'Majority of Farmers per City' to: 'Majority of Farmers per Field'. I think the example above shows the difficulty with keeping track of scoring cities more than once. I had to re-read the rules 3 times to make sure I understood that Blue, being the majority owner in that field, could score the large city - and I'm still not convinced. Overall though, it seems the 2002 edition does allow for a bigger difference between scores, being 6 points behind, rather than 3 or 4.
Anyway, over to you - Did I make some glaring mistake? Have you ever played with the older rules? Do you play with some kind of variant? And Most importantly: Which is your favourite?
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