Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - corinthiens13

Pages: 1 ... 58 59 [60] 61
886
Official Rules / Re: Order of play in french
« on: August 06, 2019, 01:33:42 PM »
Yes, on the 1st of September   :))

But I can't test Solovei Razboynik and Vodyanoy as I don't have them  :-\

887
Official Rules / Re: Order of play in french
« on: August 06, 2019, 12:33:34 PM »
Awesome!!! Looking forward to seeing the new version!  :(y)

Do not forget the C2 scoring board  ;)

The C2 scoring board has also been added ;)

Cheers !

888
Official Rules / Re: Order of play in french
« on: August 02, 2019, 12:15:28 AM »
Hi,

Thanks for the correction. Now that I don't have other questions, I updated the file to version 3.7 with correction of the crop circles, labyrinth and messages rules, plus a few other improvements.

Cheers !

889
Official Rules / Re: Order of play in french
« on: August 01, 2019, 03:17:05 PM »
Hi,

Thanks for your clarifications. Here's what I think is a contradiction :

"- If you do not have any meeples of the indicated type in play and did not place the tile, you do not perform the chosen action."

Written like this, we may think that the active player (who placed the tile) can't skip the chosen action.
I'd remove the "and did not place the tile", as it doesn't matter if you placed the tile or not, if you do not have any meeples of the indicated type, you do not perform the chosen action.

Let me know what you think  :)

Cheers!

890
Official Rules / Re: Order of play in french
« on: July 31, 2019, 12:31:47 PM »
Thanks, the corrections of the french rules are almost done. One more clarification for the WICA crop circle page:

I think one of those two points may be false, as they imply a contradiction:
- If you do not have any meeples of the indicated type in play, but you placed the tile, you must still choose A or B. so the active player can chose an action he won't be able to perform (B if he doesn't have any meeple of the indicated type) ?
- If you do not have any meeples of the indicated type in play and did not place the tile, you do not perform the chosen action. So every player except the active player has to skip the action if they don't have the indicated meeple type. And what about the active player if he doesn't have any meeple of the indicated type ?

And this one seems strange to me:
- Once all players have performed the chosen action, play resumes, starting with the player on your left. So the end of the active player's turn is skipped (builder action, + siege for C1 rules) ?

Cheers

891
Official Rules / Re: Order of play in french
« on: July 29, 2019, 02:34:23 AM »
Hi,

I'm ok with the 3 rules now. I corrected Crop Circles rules and messages, robbers were already ok.

For the messages, you note that you can score 0 points. This scenario may cover:
- A highwayman on road with an inn
- A knight in city with a cathedral
- A knight on besieged city
- A farmer in field with no completed cities
- A mayor in city with no pennants
- A mayor on castle token
- A lord/lady on castle token
- A meeple on tower
Of course, choosing to do this rather than take the 2 points in the seal would be an odd tactical decision...

But if we have to look at the majority, then there's another scenario:
 - You do not have the majority

Right ?

Cheers !

892
Official Rules / Re: Order of play in french
« on: July 27, 2019, 09:23:02 AM »
Hi,

I'm using the WICA rule ;) (We MUST remove a meeple or we MUST place a meeple on a feature where we already have one).

But then, for rules option 2 and 3, it has to be clarified on which sub-features of the labyrinth we may place a meeple. For rule option 3 I'd say we may place it only on the same sub-feature, as the labyrinth is considered as a village except for completition. For option 2, as we are "placing a meeple", I'd also say we may only place it on a sub-feature where we already have a meeple of the same color?

1. Basic rules:
* The labyrinth works as a regular roundabout tile.
* The road network behaves as one normal feature.

2. Advanced rules - Literal rules:
* The labyrinth works as a regular roundabout tile.
* The road network behaves as one normal feature except for meeple placement (it defines 5 sub-features that can be claimed independently.), also for meeples placed with a crop circle?
* They provide an additional scoring mechanism for meeples.

3. Extended rules - Labyrinth extended rules:
* The labyrinth works as a special roundabout tile.
* The road network behaves as one normal feature for completion, but for meeple placement and other interactions it considers 5 independent sub-features, namely ferries, Solovei Razboynik, and crop circles (?).
* They provide an additional scoring mechanism for meeples.

893
Official Rules / Re: Order of play in french
« on: July 27, 2019, 03:02:07 AM »
Hi,

I love the option that players have to choose between the three rules.

For crop circle, the question is, for rule option 2 (as it's a meeple placement) and 3:
If a player places the club crop circle and choses the "add a meeple to a feature where you already have a meeple" option. A player having a meeple on one of the labyrinth sub-features can place a meeple only on the same sub-feature where he's having his previous meeple, or can he place his meeple on any of the 5 sub-features?
This doesn't change anything for the road's completition, but it may change something if towers or the dragon are near some of the sub-features.

Cheers!

894
Official Rules / Re: Order of play in french
« on: July 26, 2019, 02:40:32 PM »
Hi,

I'm ok with this, but I think both understandings could be used:

1. Basic rules: The labyrinth is not a crossing; all outgoing roads are interconnected for completing and scoring the road
2. Advance rules: Since the labyrinth makes the connections of the roads quite unmanageable, the placing of meeples as well as any other actions (other than completing and scoring) is regulated differently in this variant

As base game doesn't include any of those "other actions", there was no reason to mention anything else than placing a meeple that'd be regulated differently.

So we have to choose one understanding, yours takes the base rule more literally and expanding it to other expansions's actions, mine is more taking the labyrinth's essence to immagine its interaction with other expansions. That's interesting  ;)

895
Official Rules / Re: Order of play in french
« on: July 26, 2019, 02:35:44 AM »
Hi,

Thanks for the scoreboard picture. I'll add it in the next update.

For the labyrinth, I'd have a different understanding, what do you think of :

As we may place meeples on each branch, the reason would be that anyone on a branch cannot see the other branches (or cannot see if the other branches are part of the same road or not), so they can't do any action past the labyrinth (ferries, crop circles and solovei), as they don'know they're on the same road. So the labyrinth is used like a village (except that we may place a meeple not only on each branches, but also on the labyrinth itself).

And then for scoring, as mentioned in the quiz by Kettlefish, the labyrinth is treated like a roundabout.

For basic rules it's clear the labyrinth is used like a roundabout.

Cheers!

896
Official Rules / Re: Order of play in french
« on: July 25, 2019, 02:08:39 PM »
Hi,

I already have a new question : how does ferries, crop circles and Solovei Razboynik interact with the labyrinth with advanced rules?

My guess is that during the game (except when scoring), the labyrinth tile is considered like a village, with four different segments (moving a ferry is allowed only if the tile placed is connected to the ferry without going through the labyrinth / meeples are sent to Solovei only if they're connected to Solovei without going through the labyrinth / adding a meeple with crop circle is allowed only on road segments connected without going through the labyrinth to another same color meeple )?

For the scoreboard, I couldn't find a C2 picture of an entire scoreboard, I'm still searching.

Cheers

897
Official Rules / Re: Order of play in french
« on: July 24, 2019, 10:09:20 PM »
Hi,

Thanks for your clarifications, I changed the order of step 3, and moved the Solovei Razboynik action to "at any moment of your turn", you have to move any meeple on a road connected to Solovei's tile to the tree.

I'm looking forward to my next méga-Carcassonne game to point other issues  ;)

Cheers

898
Official Rules / Re: Order of play in french
« on: July 23, 2019, 10:08:36 AM »
Hi again,

I realised I'm not sure about the "place a tile" actions order (pages 10-11): do we have any clue if princess, mage and witch, Solovei Razboynik and Vodyanoy actions have to be played before or after moving the dragon ?

And also for "Étape 5 : Actions" (page 13), should we send meeples to Solovei Razboynik before or after (or both) moving a ferry, and before or after the fruit bearing tree action ?

Cheers

899
Official Rules / Re: Order of play in french
« on: July 21, 2019, 08:05:11 AM »
Hi,

Thanks for the merit, I gave you one too for your reviewing.

I can't guarantee I'll spend a lot of time to translate WICA, but I may contribute a little bit  ;)

900
Official Rules / Re: Order of play in french
« on: July 18, 2019, 10:06:13 AM »
Thanks, file updated to ver 3.5. The expansion symbols were added mainly as a visual aid, but I added a second symbol for expansions having different symbols.

By the way, the new edition count, king and robber Wica page ( http://wikicarpedia.com/index.php/Count,_King_and_Robber#3._Scoring_a_feature_-_Moving_meeples_from_Carcassonne ) has the wrong picture for "From the cathedral to a monastery or shrine.". The correct picture can be found in the unused files ( http://wikicarpedia.com/index.php?title=Special:UnusedFiles&limit=500&offset=0 )

Cheers !

Pages: 1 ... 58 59 [60] 61