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Messages - CarcinFool

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1
General / Re: How do you unlock AI opponent Frank on iOS Carcassonne?
« on: January 25, 2018, 07:04:17 AM »
Got it! Had to go to the news section (the envelope on the main screen), find the announcement about Frank, then tap the link.

2
General / How do you unlock AI opponent Frank on iOS Carcassonne?
« on: January 25, 2018, 05:20:00 AM »
There's a hidden AI opponent named Frank on the iOS version of Carcassonne. He's got a retro 8-bit avatar and an "I <3 Pixels" achievement associated with beating him.


Once upon a time I did unlock him (I remember doing it, playing him, and I have the achievement mentioned above), but now I'm on a different device now and I don't have him anymore.


Interestingly, a web search has turned up nothing -- does anyone know/remember how to unlock him?


CarcinFool

3
The Marketplace / Re: Dan's Spare Bits Giveaway 2016
« on: November 13, 2016, 06:20:20 AM »
I'd like the Carcassonne-on-tour Wind Roses. I can offer a brand new set of Japanese Buildings (sealed)

I'd love to claim the Japanese Buildings. I have a opened, but perfect condition and still with pinch sheet, king scout and shrines to offer.


Sent from my iPhone using Tapatalk

4
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: November 10, 2016, 03:58:47 PM »
Rosco and I played a fun and tight game. As he mentioned it was close the whole way. I'm not 100% sure about this, but I don't think either of us was ahead by more than 10-15 points at any time.


I was a little bitter at the end because 2 of the last 4 pieces would have let me complete my large 13-tile, 3-pennant, 2-cloth city, but Rosco got both pieces on his last two turns. My builder spent much of the second half of the game languishing in that city -- for about 15 turns I never got a piece that I could add to get an extra turn. If I had gotten one of those pieces it would have been +14 city points , +10 trade goods points, +3 field points, and then 3 or 6 extra field points from placing another farmer on my extra builder turn.


But I can't be too bitter because I still wouldn't have moved on to the next round since I needed to win by 100+ points. ;-)


Fun tourney! Thanks for organizing Dan!
Carcin' Fool

5
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: November 10, 2016, 07:43:41 AM »
Rosco -- I can try to play tonight, but I'm not sure yet I can make it. I'll try to connect to the chat room around 4:30 pm EST. Otherwise, are you around this weekend sometime?


Carcin' Fool

6
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: November 02, 2016, 10:22:20 AM »
Hounk -- I'm in the chat room when you are ready...

7
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: November 02, 2016, 09:00:25 AM »
Hounk -- could you start a game in about 1.5 or 2 hrs?


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8
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 31, 2016, 08:09:01 AM »
Yes, nice game Dan!


I was definitely wary of you somehow coming back by completing that large cathedral city, so I spent a fair bit of attention on that in the last half of the game (including placing one of my guys close by in case I had to parachute him in to share the city with you if it looked like it would be completed). But with about 10-12 tiles left I was fairly confident it wasn't going to happen.


It was nice to have my builder available and placed on a long road near the end of the game so as to be able to steal extra turns and prevent you from chipping away and getting too many of those "decent handfuls of points" you were after. ;-)


You picked up a nice 15 points on your last two tiles (and your builder turn stole my last tile, which I would have used to get 6-8 points), so I think that closed the gap from that 50+ margin of victory you were expecting.


I felt very bad for you after you misplaced your 2x guy, but as usual you made the best of a mistake/bad situation with smart plays later in the game.


Great game and good luck in the rest of your matches!


Carcin' Fool

9
Official Rules / Re: CAR for Carcassonne v2
« on: October 30, 2016, 03:15:53 AM »
I agree with SRBO -- a CAR wiki would be fantastic!


The CAR is an a amazing piece of work and am so grateful for its existence and all the work that has been put into it, but making it a community project would make the resource so much more timely, dynamic, and useful.

10
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 29, 2016, 03:40:16 AM »
I'm up early and around for the next hour or so if anyone wants to play. I'm in the chat room...

11
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 25, 2016, 01:03:28 PM »
Actually scratch that, I didn't see the time Khalid posted -- probably not enough time before you play with him...

12
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 25, 2016, 12:58:13 PM »
Rosco -- want to try to squeeze a game in with me now? I'm in the chat room, but I don't know how to host games. Let me know!

13
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 20, 2016, 08:32:11 AM »
khalidqasrawi -- I'll hop on in about 10 mins if you can still play.


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14
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 11, 2016, 06:25:31 PM »
I know this isn't much notice, but I could start a game in the next 10-15 mins or so (it's 2:30 PM in the US/East Coast).


Owen

15
World Cup of Carcassonne Central / Re: 2016 World Cup - Group D
« on: October 05, 2016, 03:03:04 AM »
Hi group D! Seems like I'm the only one on this continent, so I was wondering what time everyone else was looking to play. I can be somewhat flexible, and could probably do some games in the morning (my time) if needed. I'm on the east coast.


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