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Messages - jungleboy

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61
General / Re: Carcassonne Spin-off Meeples
« on: December 24, 2018, 01:46:15 PM »
This is cool. Something to add for the Castle are the two new types of followers from the Falcon expansion - kings and falconers.

62
Would anyone (from any of the three divisions) like to play a friendly game using divisional league rules tonight? I'd like to have at least one trial game before starting the league. To find me, reply here or check the Slack channel.

63
News and Events / Re: 2019 Basegame League?
« on: December 21, 2018, 05:11:52 AM »
Would love to give it a go as I have never played the game online.   Will I be able to participate using my MacBook?

Yes. JCloisterZone, which we use to play online, works on Macs as well as PCs.

64
In Carcassonne, all information is known based on what's on the table in front of you. If one person is trying to hide something from his or her opponent(s) to give themselves an advantage then I would see this as cheating and wouldn't play with that person again.

Do you mean to say that this is all I needed to do to stop you bugging me to play with you for all these years?

65
Leagues (including expansion leagues) / Re: CCDL - Premiership Winter 2018
« on: December 09, 2018, 02:26:30 AM »
Félicitations Jéré !

66
Leagues (including expansion leagues) / Re: CCDL - Premiership Winter 2018
« on: December 06, 2018, 02:54:40 PM »
Sorry for my lack of availability so far. I'll be home in two weeks so hopefully I'll have a chance to start playing some games then.

67
Leagues (including expansion leagues) / Re: CCDL - Premiership Winter 2018
« on: December 01, 2018, 06:21:23 AM »
I am up for a friendly game tonight or tomorrow night if anyone's keen.

68
Leagues (including expansion leagues) / Re: CCDL - Premiership Winter 2018
« on: November 27, 2018, 08:43:56 AM »
Oh, and this one...



(before calculating our final scores Nick and I were still on the same square and I'd successfully resisted a delicious burger that had been sitting next to me for at least 15 minutes)

So, the final scores were:

Dan :blue-meeple: (87)
Nick :green-meeple: (75)
Tom :yellow-meeple: (64)

That one doesn't count as I was thrown off by the 70-point scoreboard.

69
Leagues (including expansion leagues) / Re: CCDL - Premiership Winter 2018
« on: November 27, 2018, 03:19:37 AM »
Thanks again Steve for setting this up. I'm keen to play some practice games, especially since I haven't actually played Carcassonne in ages. Actually I've only ever played Carcassonne three times and, amazingly, all three games resulted in victories over danisthirty - two practice games in 2014 and the Ark of the Covenant showdown.

At the moment organising games is a bit difficult while I'm travelling (re: Internet access, timing etc). I'm three hours behind UK time right now, but by Friday it'll be back down to two hours, so maybe this weekend or next week it might be easier to arrange a game.

70
General / Re: Bests Spin-Off Games
« on: November 19, 2018, 09:46:21 AM »
- Ark of the covenant (not played)
-The discovery
-A new world

This is funny - you must really dislike the two below the one you haven't played  ;)

71
I'll take Mage and Witch.

72
After creating a suitable amount of suspense and inspiring the ‘Will jungleboy play in the divisional league?’ mega-thread, I’m casually announcing that I’m in. Press conference details TBA.

73
General / Re: I love the postman...
« on: April 19, 2018, 02:56:26 PM »
I really hate Correos of Chile, but absolutely I love you Jungleboy! Thanks  ;D :blue-meeple:

Great to see that it finally arrived. It only took about four months!!

74
General / Re: I love the postman...
« on: April 11, 2018, 11:54:11 PM »
The absolute worst of all was the Dice Game and a surprise hit for me was CardCassonne.

Agree on both points from the same meetup.

75
Official Rules / Re: Traders & Builders Question
« on: March 31, 2018, 04:16:09 AM »
Hi manolaren, there are no rounds in Carcassonne. When a city/road/cloister is completed, it is scored at the end of that player's turn (i.e. immediately). The general order of events in a player's turn (if applicable) is 1. place tile 2. 'move wood' 3. score.

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