Author Topic: New general rule for The Wells  (Read 2000 times)

Offline Bumsakalaka

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New general rule for The Wells
« on: February 11, 2024, 03:40:07 AM »
We are trying in Fan Expansions complete rules section on WikiCarpedia (https://wikicarpedia.com/car/Fan_Expansions) to made all covered expansion compatible and playable with other expansion and covered fan expansion with explain all possible interactions.


So I found issue with The Wells.


If there is road with Inn then well get double score.
If there is road with Stable (from fan expansion Roads to Vistory) then well get double score. 


So it has sense for me (and as we spoke on Discord also with @Snearone and @Meepledrone ), it has like coat of arms (pennant) of road.
So if some expansion increase value of each tile of feature (here the road), then it's increased also value of each well on road.


So my question is:
Made this as "general rules" which can be used for other expansion which were not released in time when original expansion The Wells was released, or was unknown for author of fan-expansion?


If yes, then for German Cathedrals, road leading to German Cathedrar has to increase also value of each well on that road.


What do you think @meepleater (this is autor of original The Wells expansion - https://wikicarpedia.com/car/The_Wells_(Fan_Expansion)
and @wolnic (author of Wells 2)?

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Offline meepleater

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Re: New general rule for The Wells
« Reply #1 on: February 12, 2024, 07:26:00 PM »
So my question is:
Made this as "general rules" which can be used for other expansion which were not released in time when original expansion The Wells was released, or was unknown for author of fan-expansion?


If yes, then for German Cathedrals, road leading to German Cathedrar has to increase also value of each well on that road.


What do you think @meepleater (this is autor of original The Wells expansion - https://wikicarpedia.com/car/The_Wells_(Fan_Expansion)
and @wolnic (author of Wells 2)?

I’m not sure I understand the phrasing of the question, but my intention was for wells to function the same way as pennants in cities do, so a feature that would increase the value of a pennant in a city would also increase the value of a well on a road.

I’m not sure I can speak for all fan expansions since I’m not familiar with them all, I think it would come down to whatever makes the most logical sense in a given case.

Offline Bumsakalaka

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Re: New general rule for The Wells
« Reply #2 on: February 13, 2024, 08:34:14 AM »
So my question is:
Made this as "general rules" which can be used for other expansion which were not released in time when original expansion The Wells was released, or was unknown for author of fan-expansion?


If yes, then for German Cathedrals, road leading to German Cathedrar has to increase also value of each well on that road.


What do you think @meepleater (this is autor of original The Wells expansion - https://wikicarpedia.com/car/The_Wells_(Fan_Expansion)
and @wolnic (author of Wells 2)?

I’m not sure I understand the phrasing of the question, but my intention was for wells to function the same way as pennants in cities do, so a feature that would increase the value of a pennant in a city would also increase the value of a well on a road.

I’m not sure I can speak for all fan expansions since I’m not familiar with them all, I think it would come down to whatever makes the most logical sense in a given case.

Thanks @meepleater for quick response.

So just for confirmation.

German Cathedrals grant double points for each tile like Inns.
Well on road connected to German Cathedral will score 2, wouldn't?

Offline meepleater

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Re: New general rule for The Wells
« Reply #3 on: February 13, 2024, 06:17:13 PM »
Yes that’s correct.

Offline Bumsakalaka

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Re: New general rule for The Wells
« Reply #4 on: February 14, 2024, 05:22:48 AM »
@meepleater what do you think about this General rule:

When any feature doubles, triples, or has any other multiplier for each tile of the road, the same effect occurs with the value of the well.

This solution if fine, because it excludes Mage expansion from this definition, because Mage works only with tiles and not with coat of arms (pennants).

Offline meepleater

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Re: New general rule for The Wells
« Reply #5 on: February 14, 2024, 01:48:16 PM »
@meepleater what do you think about this General rule:

When any feature doubles, triples, or has any other multiplier for each tile of the road, the same effect occurs with the value of the well.

This solution if fine, because it excludes Mage expansion from this definition, because Mage works only with tiles and not with coat of arms (pennants).

I think that sounds good

Offline Bumsakalaka

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Re: New general rule for The Wells
« Reply #6 on: February 15, 2024, 12:49:46 AM »
@meepleater what do you think about this General rule:

When any feature doubles, triples, or has any other multiplier for each tile of the road, the same effect occurs with the value of the well.

This solution if fine, because it excludes Mage expansion from this definition, because Mage works only with tiles and not with coat of arms (pennants).

I think that sounds good

Ok. WikiCarpedia updated.

Offline Meepledrone

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Re: New general rule for The Wells
« Reply #7 on: February 18, 2024, 11:38:33 AM »
Whenever possible, I would prefer a wording indicating that any given expansion adds +1 point per well. Expansions normally do that to the number of points a coat of arms or a tile is worth. In the basic case, going from 1 point to 2 points can be seen as doubling the value when it it just adding +1 point.
Questions about rules? Check WICA: wikicarpedia.com

Offline Bumsakalaka

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Re: New general rule for The Wells
« Reply #8 on: February 19, 2024, 01:07:04 PM »
Whenever possible, I would prefer a wording indicating that any given expansion adds +1 point per well. Expansions normally do that to the number of points a coat of arms or a tile is worth. In the basic case, going from 1 point to 2 points can be seen as doubling the value when it it just adding +1 point.

Yah I know, but here we are
1. Inns - When a player completes a road with one or more inns, the scoring player(s) receive each 2 points per tile forming this completed road (instead of the usual 1 point per tile).
2. German Cathedrals - When you complete a road leading directly to a cathedral your highwayman/traveler gives you 2 points for each road tile the road consist of.

So we play it as 1 + 1 + 1.

And as I wrote. This is general rule for new expansions and for expansions author doesn't know. And explicitly exclude Mage from this (which as we know, are getting bonus only for tiles in the city and not for the coat of arms). So +1 per tile is not enough for get that bonus also for well.


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