If you place a the fairy next to a meeple on the wonder tile, it will protect its 5 square spaces from the dragon. Therefore, the dragon will not be able to land on the wonder tile.
This is valid for all tiles which not have preprinted lines like in City of Carcassonne. On City of Carcassonne, there is obvious, which "tile" is protected by fairy, and where is placed dragon.
Quote from: Meepledrone on January 07, 2024, 04:17:46 AMIf you place a the fairy next to a meeple on the wonder tile, it will protect its 5 square spaces from the dragon. Therefore, the dragon will not be able to land on the wonder tile.What, why is that? This means if I have a fairy on the left side of the double river tile the dragon can't enter the right side?
Or that the dragon can't enter the whole City of Carcassonne 3x4 tile if the fairy is present on any of the 5 border spaces with a feature in it?
Or that the dragon can't enter the whole starting tile from Expansion 11 if the fairy is present at all on it?
When required
I still don't understand why some printed lines - so not a game feature but something "outside" of said tiles - should be considered to make a rule.
So if I get a custom 3x4 tableau without printed lines, it won't allow the dragon to enter if the fairy is present on any tile?
You said "Each one of those tiles is independent", referring to the 3x4 tableau. Why aren't the 4 tiles in the 2x2 Expansion 11 independent? Just because they didn't draw a line?This is chaoticQuote from: Meepledrone on January 12, 2024, 03:50:12 PMWhen requiredMy problem here is that there seems to miss a requirement. It's... random?
So, since you have to count the tiles and not the road pieces while scoring a feature, this road would be worth 12 points and not 14?
This road would score 7 points. The number of occupied square spaces is counted, even if that starting tile is a single 2x2 large tile.
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