Game started and a huge, stubborn war for a road immediately broke out, helped by bridges and flying machines.
In the end,
Red and
Black tied, 15 points each so there were no winners and no losers, and the battle moved to the nearest growing city...
On a serious note, happenings like this increasingly convince me that street segments should be counted, not tiles.
This was also the first time we tried out a new way to manage baazars in 2-players game:
- Player A draws a bazaar tile, he completes his turn normally, then draws another tile keeping it face down
- Player B also draws a tile, also keeping it face down
- Player A can either play the newly drawn tile or decide to switch tiles with Player B
- Player B has the ability to block the switch by paying 4 points
It worked well, way better than our previous method, involving a Whatsapp chat, well timed bidding and convoluted subrules in case of identical offers
In the end, a very funny game. Final result:
Black 144 - 114
Red Linkback: https://www.carcassonnecentral.com/community/index.php?topic=6324.0