Carcassonne Central

Carc Central Community => Online Games and Competitions => JCloisterZone FAQ, Suggestions & Bug Reports => Topic started by: Leven on November 19, 2021, 02:10:28 PM

Title: Engine error
Post by: Leven on November 19, 2021, 02:10:28 PM
Hi,

Is this error message familiar to anyone? I cannot start a game with the new v5.9.0 JCZ, it says Engine error every time.
Title: Re: Engine error
Post by: Bumsakalaka on November 19, 2021, 03:17:05 PM
Hmm.
1. Which OS you have? OS/Win/Linux?
2. Can you check version of tiles, Menu Session / Settings / Add-ons - Classic v6?
3. Menu Help About JCloisteZone Game Engine 5.9.0 2021-11-17?
4. When setup new game, do you have showed tile images?

Title: Re: Engine error
Post by: Leven on November 20, 2021, 03:11:22 AM
Hmm.
1. Which OS you have? OS/Win/Linux?
2. Can you check version of tiles, Menu Session / Settings / Add-ons - Classic v6?
3. Menu Help About JCloisteZone Game Engine 5.9.0 2021-11-17?
4. When setup new game, do you have showed tile images?

1. Win10
2. Classic Artwork v6
3. JCloisteZone Game Engine: 5.9.0 (2021-11-17)
4. Yes, tile images are shown.
Title: Re: Engine error
Post by: Leven on November 20, 2021, 05:24:51 AM
I think I've figured it out. I copied the whole jcloisterzone folder from "C:\Users\<my name>\AppData\Local\programs\jcloisterzone"  to "C:\jcloisterzone", and starting the exe from the latter I get no error message. :)
Title: Re: Engine error
Post by: Bumsakalaka on November 20, 2021, 02:07:24 PM
Hmm. That interesting, because default path for directory is
%AppData%\jcloisterzone
which in my case is "C:\Users\stano\AppData\Roaming\jcloisterzone"
But good to know, I will let to know to @farin.
Title: Re: Engine error
Post by: Leven on November 21, 2021, 04:11:03 AM
Hmm. That interesting, because default path for directory is
%AppData%\jcloisterzone
which in my case is "C:\Users\stano\AppData\Roaming\jcloisterzone"
But good to know, I will let to know to @farin.

Thanks. What is different in my case is that my username includes a [space] character so the whole path might be split into two parts having no quotation marks around it.
Title: Re: Engine error
Post by: Bumsakalaka on November 22, 2021, 01:58:19 PM
Thanks. What is different in my case is that my username includes a [space] character so the whole path might be split into two parts having no quotation marks around it.


Good catch. Reported to @farin. Because there can be issue for loading tilesets, expansion def, a lot of thinks which can caused mine input to allow Addons in JCZ, which caused zillions of changes in engine, client, and core it self.


But have to say, life is now more beautiful. Just adding new possibilities for fan expansions can be more quicker by farin. But year ago, it was not possible, neighter adding tiles. So I'm happy for this what we have :D
Title: Re: Engine error
Post by: Leven on November 27, 2021, 09:44:46 AM
Thanks. What is different in my case is that my username includes a [space] character so the whole path might be split into two parts having no quotation marks around it.


Good catch. Reported to @farin. Because there can be issue for loading tilesets, expansion def, a lot of thinks which can caused mine input to allow Addons in JCZ, which caused zillions of changes in engine, client, and core it self.


But have to say, life is now more beautiful. Just adding new possibilities for fan expansions can be more quicker by farin. But year ago, it was not possible, neighter adding tiles. So I'm happy for this what we have :D

Well, starting JCZ from another directory did not completely solve the issue. Since I've installed some addons (City Gates, Labyrinths) I can't start any new games. I assume the reason for this might be again the location of the installed addon file under the C:\Users\<my name>\AppData\Roaming\JCloisterZone\addons directory.
Title: Re: Engine error
Post by: Bumsakalaka on November 27, 2021, 04:07:16 PM
This can be, because Addons are instaled to %AddData% directory.

Title: Re: Engine error
Post by: farin on December 13, 2021, 10:46:43 AM
fixed in 5.9.1