Author Topic: Cloisters/Monasteries contiguous placement  (Read 2172 times)

Offline Allograft

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Cloisters/Monasteries contiguous placement
« on: February 07, 2021, 03:44:16 PM »
For some reason, I thought that Cloisters could not be contiguous with one another, such that no cloisters could be placed as one of the 8 surrounding a center cloister. Apparently, I was wrong. So, we started playing by the normal rules...but it seems a little easier. So, I'm not really asking for anything other than peoples' experiences or any thoughts that this provokes. -  :pink-meeple:

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=5044.0

Offline Meepledrone

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Re: Cloisters/Monasteries contiguous placement
« Reply #1 on: February 07, 2021, 03:57:21 PM »
This is what some people call cloisterville... when you get several monasteries together completing each other at times.

The only restriction for monasteries involves shrines (Exp. 6). A shrine cannot be adjacent to more than one monastery / abbey / special monastery / ... and vice versa in order to avoid simultaneous challenges.
Questions about rules? Check WICA: wikicarpedia.com

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Re: Cloisters/Monasteries contiguous placement
« Reply #2 on: February 07, 2021, 04:00:12 PM »
I haven't tried it yet, but in a cloisterville scenario, if some monasteries are unoccupied, you could use a wagon to jump between them as you complete them all. Easier said than done.

Offline Allograft

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Re: Cloisters/Monasteries contiguous placement
« Reply #3 on: February 07, 2021, 05:21:38 PM »
Tehhehehehe. Yeah, I like the wagon. Last night, I had a chance to get a flier (Mayor) into my 8-year-old's 12 tile city before it was completed, and I would have tied for control. This possibility led to upset and crying, so I didn't follow through with it, but yes, it drives my family nuts when I pull special moves that are allowed by rules :-) -  :pink-meeple:

Offline corinthiens13

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Re: Cloisters/Monasteries contiguous placement
« Reply #4 on: February 07, 2021, 08:50:56 PM »
This is what some people call cloisterville... when you get several monasteries together completing each other at times.

The only restriction for monasteries involves shrines (Exp. 6). A shrine cannot be adjacent to more than one monastery / abbey / special monastery / ... and vice versa in order to avoid simultaneous challenges.

Is it the features themselves that cannot be adjacent to more than one (a shrine cannot be adjacent to more than one monastery, and vice versa); or a heretic that cannot be adjacent to more than one monk (a shrine can be adjacent to more than one monastery, as long as there isn't more than one that's occupied)?

Offline Meepledrone

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Re: Cloisters/Monasteries contiguous placement
« Reply #5 on: February 08, 2021, 07:19:48 AM »
Tehhehehehe. Yeah, I like the wagon. Last night, I had a chance to get a flier (Mayor) into my 8-year-old's 12 tile city before it was completed, and I would have tied for control. This possibility led to upset and crying, so I didn't follow through with it, but yes, it drives my family nuts when I pull special moves that are allowed by rules :-) -  :pink-meeple:

This is what happens when you catch some players by surprise, especially the youngest ones!  :o

Offline Meepledrone

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Re: Cloisters/Monasteries contiguous placement
« Reply #6 on: February 08, 2021, 07:24:30 AM »
This is what some people call cloisterville... when you get several monasteries together completing each other at times.

The only restriction for monasteries involves shrines (Exp. 6). A shrine cannot be adjacent to more than one monastery / abbey / special monastery / ... and vice versa in order to avoid simultaneous challenges.

Is it the features themselves that cannot be adjacent to more than one (a shrine cannot be adjacent to more than one monastery, and vice versa); or a heretic that cannot be adjacent to more than one monk (a shrine can be adjacent to more than one monastery, as long as there isn't more than one that's occupied)?

The rules refer to features (monasteries, shrines), not the role of the potential occupiers... Bear in mind that an incomplete unoccupied monastery or shrine may be occupied with a magic portal or a flying machine. So chaos could unfold any time if monasteries and shrines could form a cluster without any restrictions.

All this is to ensure that monks and heretics cannot participate in more than one challenge at a time no matter what.

Offline corinthiens13

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Re: Cloisters/Monasteries contiguous placement
« Reply #7 on: February 08, 2021, 08:31:38 AM »
Seems logical by reading the rule. I don't know why I thought it was the meeple placement that was forbidden...


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