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Carc Central Community => Reviews & Session Reports => Topic started by: Green Builder on March 18, 2023, 04:30:05 PM

Title: One of our craziest openings ever
Post by: Green Builder on March 18, 2023, 04:30:05 PM
Game started and a huge, stubborn war for a road immediately broke out, helped by bridges and flying machines.

(https://i.postimg.cc/jS2BH4pP/PXL-20230318-194323513.jpg)

(https://i.postimg.cc/nLQ55ccL/PXL-20230318-194329982.jpg)

In the end, Red :red-meeple: and Black :black1-meeple: tied, 15 points each so there were no winners and no losers, and the battle moved to the nearest growing city...

On a serious note, happenings like this increasingly convince me that street segments should be counted, not tiles.

This was also the first time we tried out a new way to manage baazars in 2-players game:
It worked well, way better than our previous method, involving a Whatsapp chat, well timed bidding and convoluted subrules in case of identical offers ;D

In the end, a very funny game. Final result: Black :black1-meeple: 144 - 114 :red-meeple: Red



Title: Re: One of our craziest openings ever
Post by: kothmann on March 18, 2023, 05:36:11 PM
Nice!  +1 from me.

Photo of final landscape?
Title: Re: One of our craziest openings ever
Post by: Green Builder on March 19, 2023, 03:26:43 AM
Photo of final landscape?

Here it is:

(https://i.postimg.cc/dVKGBZYt/049.jpg)

The completion of the big city was ruined by red :red-meeple: by placing the CCFF on the right. At the time only one CCCF tile was remaining in the game. When Black :black1-meeple: - who was open to a friendly 3-3 tie for the city but was absolutely NOT open to keep fighting for it - drew it, he placed it somewhere else, dooming the city to an everlasting uncomplete status.
Title: Re: One of our craziest openings ever
Post by: Meepledrone on March 19, 2023, 05:52:14 AM
Nice review! Great crazy bridges! ;)

+1 merit from me.
Title: Re: One of our craziest openings ever
Post by: kothmann on March 19, 2023, 08:22:08 AM
…we tried out a new way to manage baazars in 2-players game…
This is great.  Simple and fun.  Could it work in a multi-player game if every player drew a tile, and then you just go around, with each player able to play the tile they got or swap with the player who comes next, unless that player pays 4 points to keep their tile?  Maybe if a player pays, the next player would have to swap or pay?  Anyway I like it.

Quote
Here it is:
Great landscape!  No farmers?  Seems like a sensible choice with the crazy bridges—otherwise, the 10-city farm dominates the whole game.

Thanks again for sharing.
Title: Re: One of our craziest openings ever
Post by: Decar on March 21, 2023, 07:50:09 AM
Nice report - thanks for sharing your game!