Question #24.2: The Grinch places this tile on Blue's behalf. The player has the following questions:
a) What happens when the tile is placed? (1 point)
b) What happens when the blue builder is placed? (1 point)
c) Does Blue get a double turn this turn? (1 point)
d) How many points does each player score this turn? (1 point)
e) Which player gets the Teacher after scoring? (1 point)
f) If this was the last tile of the game, how many points does each player score during the end-game scoring? (1 point)
Notes:
* No large meeples were used in this question.
* Yellow has the Teacher and wants to score the most points for it.
* The players will try that the Teacher to score the least points.
* The Labyrinth is scored according to the Advanced Variant rules.
* No tunnel tokens were placed during this turn.
Answer #24.2: As soon as this tile is placed in
1. Placing a tile, Solovei Razboynik will trap the the
red meeple bottom right. It is the closest meeple/special figure to the tree (3 tiles away, through the tunnel with the
red tunnel tokens). This capture is triggered by extending the road with the Solovei Razboynik tree.
As soon as the
blue builder is placed on the tile in
2. Placing a meeple, it will be captured as well. It is the closest meeple/special figure to the tree (3 tiles away). This capture is triggered by placing a special figure on the road with the Solovei Razboynik tree.
Blue will not get a double turn. The figure is trapped as soon as it is placed and the road is completed right away as well. So it cannot be extended.
>> Scoring during the turn (
3. Scoring a feature)
The tile placement completed the following features:
* A city occupied by
Blue* A road occupied by
Blue and
Red. Both players share the majority, since the
red builder does not affect the majority in the road.
* A Darmstadt church (the Russian Orthodox Church of St. Mary Magdalene) occupied by
YellowThe following picture higlights the road completed in
black and another uncompleted road leading to the School in
red. The figures crossed out are trapped and move to the Solovei Razboynik tree.
Blue will score 4 points for the city (2 tiles x 2 points per tile).
Blue and
Red will score 20 points for the completed road marked in
black (16 + 4 points):
* 16 points for the road itself (16 tiles x 1 point per tile). Note that tiles contributing more than once to the road due to tunnels are counted only once.
* 4 points for the Advanced Variant rules (2 meeples x 2 points per meeple). These two meeples are the
blue meeple on the Labyrinth tile and the
red meeple on the Bogatyr tile top center-right.
Yellow will score 9 points for the Darmstadt church (9 tiles x 1 point per tile). Additionally, the Darmstadt church grants a bonus to the player with the majority in those 9 tiles:
*
Blue has 1 meeple (in the city)
*
Red has 4 meeples (1 + 1 + 2 meeples)
* 1 meeple on the uncompleted road leading to the School (marked in
red):
* 1 phantom on the tower
* 2 meeples trapped on the Solovei Razboynik tile
*
Yellow has 1 meeple on the church tile
As a result,
Red will score 3 bonus points.
Yellow will score 20 points for the Teacher. The players will score their points in order from less points to more points.
*
Blue will score 4 points for the city first, and then 20 points for the road.
*
Red will score 20 points for the road first, followed by the Darmstadt bonus (ignored by the Teacher)
*
Yellow will only score 9 points for the Darmstadt church.
Yellow can then choose between 4 points, 20 points and 9 points. The player will choose the most points, that is 20 points from
Red. The Teacher will return to the School and
Blue will take it for completing a road leading to the School. Note that the 3-tile road occupied by
Red leading to the School and connected to a tunnel with no token is still uncompleted, so the Teacher may be away from the School.
At this point, all the meeples on the features completed are removed.
>> End-game scoringRed will score 3 points for the uncompleted road leading to the School. It ends at a tunnel entrance with no tunnel token. The player will score 3 points (3 tiles x 1 point per tile)
Yellow will score 7 points for Baba Yaga’s Hut (1 + 6 points):
* 1 point for Baba Yaga’s Hut tile
* 6 points for the adjacent empty spaces (6 empty spaces x 1 point per space)
The meeples trapped by Solovei Razboynik score no points at the end of the game, the same as the phantom on top of the tower.
Bottomline:a) Solovei Razboynik will trap the the
red meeple bottom right.
b) Solovei Razboynik will trap the the
blue builder.
c) No,
Blue does not get a double turn
d) The scoring is as follows during this turn:
*
Blue will score 24 points (4 points for the city + 20 points for the road)
*
Red will score 23 points (20 points for the road + 3 points for the Darmstadt bonus)
*
Yellow will score 29 points (9 points for the Darmstadt church + 20 points for the Teacher).
e)
Blue will take the Teacher
f) The end-game scoring is as follows:
*
Blue will score no points
*
Red will score 3 points for the uncompleted road
*
Yellow will score 7 points for Baba Yaga’s Hut