Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Maj. Frost

Pages: 1 2 [3] 4 5 ... 9
31
News and Events / Re: Essen Spiel '18 25th Oct - 28th Oct
« on: October 24, 2018, 11:43:12 AM »
I'll be wearing a white carnation in my blazer pocket (ps....i wont be)

Just look for a guy in black t-shirt with meeple printed in place of heart.

32
News and Events / Re: Secret Santa 2018
« on: October 17, 2018, 01:29:51 PM »
:(y) :(y)

You need to work out your Christmas nickname.

33
General / Re: Custom Box
« on: October 17, 2018, 12:36:02 PM »
Looks classy!
Welcome to the forum.

34
News and Events / Re: Secret Santa 2018
« on: October 17, 2018, 07:54:01 AM »
I am in. Just one clarification, when is deadline? In Poland we exchange on 24th of December.

35
Official Rules / SAFARI - token gain and spending in same turn
« on: October 11, 2018, 12:59:30 PM »
It may be too soon to ask questions about SAFARI, but maybe someone knows answer from 1st ICM or has some contact do HiG to ask this question.

Can I spend animal token the same turn as I got it?

Little clarification.

I can get token in two ways.

1. By placing baobab and meeple on it (like cloister), I get two tokens in tile placing phase.
2. By finishing baobab (it is finished like cloister), I get two tokens on scoring phase.

The problem is that tokens are used to boost score in scoring phase.

So if with the same tile I finish baobab and one of my other features I do not know if I can use those new tiles. In turn summary scoring forest or path is before gaining token. BUT this is UNORDERED list of things that happen in scoring phase.

So what do you think? :)

36
News and Events / Re: New Expansion: German Monasteries Second Edition
« on: October 11, 2018, 12:42:37 PM »
This
is
ugly.

I agree... But, ... we all would still get it, won't we?  ;) O0


37
News and Events / Re: New Expansion: German Monasteries Second Edition
« on: October 10, 2018, 10:58:18 PM »
This
is
ugly.

38
News and Events / Re: Carcassonne - Safari
« on: October 10, 2018, 02:12:04 AM »
Polish distributor really did good job. We had premiere on  Monday.

39
News and Events / Re: Carcassonne - Safari
« on: October 05, 2018, 01:33:04 PM »
I got mail that my piece in on way to me. I should get it on Monday.

40
General / Re: Collaborative Carcassonne
« on: October 03, 2018, 03:55:07 AM »
What kind of drink is next to the tiles? I would like to know what we are drinking.

41
General / Re: Collaborative Carcassonne
« on: October 02, 2018, 12:55:16 PM »
Finally, I will know what is going on in Decar's head.

42
General / Re: Collaborative Carcassonne
« on: October 02, 2018, 03:39:55 AM »
+1 For Wolnic
I would follow the same logic, but putting it right of green, just under yellow.

43
General / Re: I love the postman...
« on: September 26, 2018, 12:21:48 PM »
Some magazines. Without naked ladies this time.


44
Official Rules / Re: village or crossroad
« on: September 25, 2018, 02:13:48 PM »
Thank you. This is exact same logic I follow. Still, I understand that someone can be think otherwise due to this new "village ends a road" approach.

45
Official Rules / Re: village or crossroad
« on: September 25, 2018, 01:40:32 PM »
So, anybody else have an idea about that?

How do you play? Does this little village split the road or not?

Argument "This is how we played old version" is not valid.

Can we address this to HiG?

Pages: 1 2 [3] 4 5 ... 9