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Messages - danisthirty

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5926
Thanks Carcking, you too.

For anyone who's interested, a full video of our first game can now be found via the following thread:

http://www.carcassonnecentral.com/community/index.php?topic=776

Dan

5927
Leagues (including expansion leagues) / My Latest Video Project...
« on: May 12, 2014, 03:20:35 PM »
This is a video of the first of two games of Carcassonne I played last week against Carcking as part of the online league we're both taking part in at the moment:



(I have already checked with Carcking that he is happy for me to share our game via these forums and he is)

The game was played over the internet using JCloisterZone (http://jcloisterzone.com/en/) and recorded (at my end) using Screen Recorder from Rylstim (http://www.sketchman-studio.com/rylstim-screen-recorder). Both are free and very easy to use.

After we'd finished the game I edited the video using Windows Movie Maker to remove some of the long pauses due to thinking-time or general lag and sped the whole thing up too (the game is played back at double-speed). The result of this was that the video of our 20-minute game now lasts around four and a half minutes.

The background music was a random acoustic track I downloaded from last.fm (http://www.last.fm/music/+free-music-downloads). I wasn't fussy about what music I used but didn't want to use anything too distracting and was quite particular about length too. The track I chose is called "Soulful Filling" by General Fuzz.

I used a different version of Movie Maker to add the titles at the start and the still images/ link at the end of the finished video, and to tie the whole thing together before finalising it and uploading the end product onto YouTube.

Overall it was very easy to do using entirely free tools so I thought I'd link to it here in case anyone else has a passing interest in video editing/ Movie Maker and would like to do something similar of their own.

I hope you enjoy watching it almost as much as Carcking and I enjoyed playing it!

Dan

5928
Reviews & Session Reports / Re: Championship in Thailand
« on: May 12, 2014, 05:17:59 AM »
Well done on reaching the semi-finals! I've played a little bit of Settlers of Catan in the past but I wasn't very good at it and found it very frustrating when everyone else seemed to be getting lots of resources and building things everywhere whereas I always seemed to be left behind. A game of Carcassonne would have to be going very badly indeed for me to get as stuck as I typically did when playing Catan!

5929
Leagues (including expansion leagues) / Re: A Carcassonne League?
« on: May 10, 2014, 03:42:20 PM »
I have finally written the report for my match against Carcking earlier in the week!

It can be found here:

http://www.carcassonnecentral.com/community/index.php?topic=766.0

5930
Game 1 - danisthirty (120) vs Carcking (98):
I placed the first tile and the game got off to a good start for me. A couple of short roads and a 20-point city enabled me to build an 18-point lead within the first dozen or so tiles. CK refused to be left behind though, and kept his score ticking over nicely with several small cities of his own.

I was first to place a farmer but CK soon had a farmer of his own on the same field. I was quick to place another on an adjacent field but CK did an excellent job of making it as difficult as possible for me to join the two farms, trapping another of my meeples in a nearby cloister at the same time.

By halfway our scores were close and the lead I'd built up early on had been reduced to 10 points. We spent much of the second half of the game fighting for control of two features in particular. One of these was a city at the top of the map. This had been tied from early on with one meeple each but when CK added a second I reluctantly followed suit to maintain the tie.

The other feature was the main farm. As my original attempt to get a second farmer onto the main farm wasn't looking too good I tried elsewhere and succeeded in winning it back. But CK quickly matched my two farmers with a second farmer of his own, and then a third!

With only a few tiles left to play I made a somewhat desperate attempt to get a third farmer onto the main farm but CK blocked this with his very next tile! I had a 17-point lead at this point but didn't fancy my chances of winning without the 24-point farm.

Everything changed with the final tile of the game as it was exactly what I'd been waiting for in order to join my second farmer from much earlier in the game onto the main farm. This tied it with three farmers each, winning us both 24 points. I think CK felt somewhat robbed by this, but I think the game would still have gone my way if I'd drawn a different tile (by just three points!)






Game 2 - danisthirty (120) vs Carcking (113):
Our second game seemed rather scrappy at first. CK placed the first tile and was much more conservative/ intelligent than I was with regard to his meeple placement since I was too keen to claim whatever was available. He capitalised on this with some deviously-placed tiles which soon left me with almost no meeples left to deploy and 40 or 50 tiles left to place!

By the halfway stage I had two meeples trapped in uncompletable cloisters, a further two meeples locked in a battle for a medium-sized city and another in a city in an awkward position at the top of the map. CK however seemed to have at least four meeples in hand throughout the majority of the game and was coolly expanding his features with every tile he placed.

I was happy/ relieved to tie the city that I'd invested two meeples in when I had the chance to close it, as this gave me a fighting chance to get back into the game with the two meeples I got back. I managed to a get a farmer onto the main farm a few tiles later but felt sure that I would be out-farmed here, and it looked like this was going to be the case when CK placed another farmer on an adjacent farm. I tried to join him on this farm too but never seemed to draw the right tile to do so.

As the game began to draw to a close there were a couple of late developments. CK claimed a cloister which he placed in the top-right corner of the map and I managed to get a meeple into his (incomplete) mega-city which tied it. With no meeples left to do anything useful with after this, I placed my final few tiles such that I could prevent CK from completing one final city and then sat back and admired the view (since this was pretty much all I could do!)

I had no idea who was going to win but I suspected it wouldn't be me. I knew I had 15 points to come from my two cloisters but I didn't think this would be enough to overcome CK's second farm despite the small lead I'd built-up. My heart sank when I saw the final tile of the game, but fortunately for me CK missed the opportunity to merge his farms and the final scores revealed that I'd won by seven points!






Summary:
In summary I'd say that although I really enjoyed both games, the five-hour time difference between us meant that neither CK or I felt like we were on top form at the time of our match. CK had literally just got in from work when we started and it was midnight where I was after a 5:45am start that morning! But I'm glad that we made it happen, even though I felt bad for CK as there's no doubt in my mind that he completely outplayed me in our second game and certainly deserved to win it.

5931
Great report MrNumbers. I love the look of that mega-city in the first game, but feel almost disappointed that it didn't get completed.

I really need to write up the match I had with Carcking a few nights ago...

5932
Leagues (including expansion leagues) / Re: A Carcassonne League?
« on: May 10, 2014, 01:27:47 PM »
Congratulations on your match guys, hope you enjoyed it! Did you have any difficulty getting the network game to work?

Now we just need rfielder and Rosco to have their match and then we'll be ready to move on to the next round...

5933
Leagues (including expansion leagues) / Re: A Carcassonne League?
« on: May 09, 2014, 05:39:28 AM »
Carcking and I had our match last night as planned. There were a few teething problems at first but we soon determined that these were down to the fact that CK was using an older version of JCloisterZone. Once we were both running the latest version (2.6) everything went very smoothly.

I won't describe the games in detail as I'm doing a write-up separately. In summary though, the first game could have gone either way. I felt like I had the edge after getting off to a good start and holding on to a narrow lead throughout most of the game. But I was lucky to get a third farmer onto the main farm (which had previously been tied) with the final tile and won by 120 to 98. At the halfway point I felt like the second game was going terribly as CK did such a great job of locking up my meeples from the start, but this turned out to be another win for me (albeit an undeserved one) by 120 to 113.

Looking forward to hearing about the other two matches so that we can establish the overall standings at the end of round 1!

5934
General / Re: MEGA CARCASSONNE
« on: May 08, 2014, 06:53:48 AM »
Hi Nebus, welcome to the forums!

This is a great question, and I feel that there are probably going to be a lot of different answers to it depending on how people like to play. Personally I agree with Rosco, that if you're playing with the full set of expansions then you should have enough pieces (i.e. 7 regular meeples, 1 large, 1 mayor, 1 wagon, 1 phantom) without needing any extras.

If anybody decides to place a farmer early on then that's up to them, but it's worth remembering that there are almost always opportunities to steal/ "glom" onto that farm later on after you've had the benefit of one meeple more than the other player for the majority of the game. Remember also that even if you do farm early you can still get those farmers back by placing your barn. Your farmers may also be returned to you by any of the corn circles, plague, dragon, tower, festival and possibly other expansions either by you or another player.

At the end of the day, Carcassonne is about a lot of things and one of the most important factors is being able to manage your meeples effectively. If you can do this then I think the standard set is enough for any game regardless of how many expansions you include. But as I said earlier, this is just my view and I stand to be corrected by some of the other guys here who have far more experience and wisdom than I do!

5935
Leagues (including expansion leagues) / Re: A Carcassonne League?
« on: May 08, 2014, 03:17:13 AM »
None at present, although I'm very much looking forward to my match against CarcKing which is scheduled for midnight tonight (my time)! In the mean time I've been getting lots of practice in against the computer but it's not quite the same...

I've not heard anything from any of the others (MrNumbers, quevy, rfielder, Rosco) recently. How's it going guys? Please give me a shout if you need any assistance with hosting or anything else.

5936
News and Events / Re: UK Carcassonne Championship 2014
« on: May 06, 2014, 05:31:10 AM »
Excellent. Look forward to seeing you there asparagus! I hope you and your daughter have a blast. Have you attended any similar competitions before?

5937
Leagues (including expansion leagues) / Re: A Carcassonne League?
« on: May 05, 2014, 01:06:52 PM »
@rfielder - I know what you mean about the undo button. Best I can do is to point this out to the guy responsible for JCloisterZone and hopefully he will consider it for a future release.

The other two issues I haven't really experienced myself. Were you using any expansions when those problems occurred? I know that if you're playing with Traders & Builders and Princess & Dragon then the game seems to get confused if you place a dragon tile on a turn that should generate you a bonus turn through your builder. You do get the bonus turn after the dragon has been moved but it doesn't really let you play it and the game kind of stops (this has been reported). Saving and loading fixes this, but the score breakdown at the end of the game will only remember features scored since the load (final scores are unaffected).

5938
An excellent write-up. I loved being able to watch the game being played too, even though it was a bit weird not being part of it...

Merit for you!

5939
@rfielder - did you see the PDF attachment in the email I sent you on Friday? There are a couple of sections in there relating to hosting/ connecting to network games which should hopefully be enough to help you out. If there are any specific questions please drop me an email (or post them here) and I will try to help out...

5940
General / Re: 150 Points?
« on: May 04, 2014, 03:30:11 PM »
I finally won the "No Mercy" award (image attached) after about 4 months and a combined score of 60,119. I'm glad to say that that's all of the achievements now.

This can only be good news for the battery life of my phone!

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