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Messages - Snearone

Pages: 1 [2] 3 4 ... 9
16
Unofficial Rules / Re: Playing "quicker" games
« on: May 01, 2023, 06:37:13 AM »
Does players draw next tile as soon as they lay down previous one, so they have time to think about it, or they wait for previous player to finish the move and then draw the tile?
In my experience this one is a must, as it greatly speeds up the game.

17
General / Re: The Wells
« on: April 29, 2023, 01:06:08 PM »

18
General / Re: Do you recognise this start tile?
« on: March 26, 2023, 06:20:04 AM »
I've gone back to the document I created for all the Lost Expansions (originally this was for expansions mentioned on carcassonne.nl, an early Carcassonne fan site), and the notes for The Holy Grail lead me to be (almost) 100% sure that this is the start block from that expansion. Sample images, for the descriptions below, were missing in the original source.

That's it! It all adds up, including the 14 valuation square and the cloister.
Excelent work +1 @wolnic  :(y)

19
For that CCCC with monastery the easiest approach would be

Quick Selectors tab - button Clear All
Expansions tab - select all
Edges tab, click [+] next to Square Tiles, select CCCC ( City, City, City, City )
Features tab - click [+] next to Regular Features, select Cloister / Monastery

And as you would see, all of them are grayed out, as the selector always displays selected tiles by the edges and expansions, if there are required features it would be not grayed out.


20
Anything Else / Re: Happy Birthday
« on: February 23, 2023, 05:12:23 AM »
Once again, Happy Birthday @Bumsakalaka ;D


21
Strategy Guide / Re: Tactical Tips for Ferries?
« on: February 13, 2023, 03:44:08 PM »
Scoring more then once the "same" road. Especially when it have an inn. Even better when combined with Mage meeple.
Yes, my friends don't like it, but I do. Very much  ;D ;D ;D

22
General / Re: WikiCarpedia and Carcassonne Central traffic
« on: February 10, 2023, 02:08:58 PM »
These types of sites do not give any kind of meaningful statistics. Without implementing anything into the site itself, it's just guessing and estimating based on some sample group, small number of people who, for example, voluntarily installed some extension in the browser that, while doing what it should, tracked web traffic as well.


23
General / Re: What is your favorite tile in the basegame?
« on: January 28, 2023, 04:11:53 AM »
I almost never play just a base game, so it is a hard choice.
So tactics aside, in the visual aspect it will probably be the CCCC.

24
General / Re: Carcassonne by Forums 2023
« on: January 18, 2023, 08:43:36 AM »
I'm in. Blue color for me please :)
If there will be more players interested in this, we can split and do two games simultaneously for greater chaos in a thread (or create second one, but it's less fun).
Regarding "table" it can be created digitally, in VASSAL, just plain layers in graphic program, or creating that on a site that @kothmann uses to play online with his additions.

Sent from my 21091116UG using Tapatalk


25
To my surprise, my second slice contained another prize.... A blue meeple. The yellow meeple has a friend. Yaaaay!  :blue-meeple: :yellow-meeple:

So you found only two? I though it will be more... After all when the cake is delicious, you can't not devour it  ^-^
Good thing you didn't chip your tooth on it, would be very unfortunate, Roscón de Reyes traditionally have only one figurine, so the appearance of more can actually be quite a surprise.

26
General / Re: What is wrong with this picture?
« on: January 09, 2023, 04:39:33 AM »
Too many tokens.
Search for more stuff like this on official previous and you will find plenty. Best one so far were (and in some cases still are) on big box 7 front art.


27
General / Re: Goods tokens: C1 vs C2 vs C3
« on: January 07, 2023, 12:02:39 PM »
Those C3 tokens look so off  :-\

Increase the print margin, use less accurate cutting machines, have less returns... that's what I'm seeing :(

This may also be the reason for the overflowing cities with buildings. One cut off building looks bad, if they are all like that than it was meant to be this way, obviously. Goodbye well-fitted roads  :'(

28
Very nice comparision, thank you @Linksux for the photos  :(y) +1
If only 2022 version had as many buildings in the cities as one from 2012...

29


Quote
Funny think is question 24, nobody answered it correctly.
Indeeed, and I'm really frustrated at answering the main question correctly, and then making a silly answer for ingots... Snearone did also answer the main question correctly, congratulations  :yellow-meeple:

Congrats to you as well, and I feel you, for me it was stating that no meeple goes to bathhouse completely overlooking that 1 point road one.

Sent from my 21091116UG using Tapatalk


30

Thank you Meepledrone for the quiz!

Congratulations on your win and for retaining your title @corinthiens13 :(y) :(y) :(y)
You have also almost equalled with @Challa007 and @KBellon in correct answers without unnecessary additional points scoring ;D :(y) :(y)

Additional congratulations to the three champions who were the only ones to answer question #17 fully correctly  :(y) :(y) :(y)

If only I hadn't stopped answering as soon as possible from question 18 onwards, I would have repeated exactly same places as last year :D Still, I'm surprised I didn't fall much much lower because of it  ::)

My biggest mistake was in question 18, I've got the scoring right, but done the simplest and very visible math wrong
"Blue scores 22 from a city, 8 and 7 from bets, 27 total" ouch.

But there is one thing I need to come back to  O:-)

Answer #4: The tile placed completes a road with 10 tiles which features a bridge, two tunnels connected by the yellow and black tunnel tokens and an Ukranian traditional house acting as an inn by the lake. There is a regular inn in the scenario but it is not connected to the completed road network.

I've underlines crucial part that wasn't stated in the question, as CundCo says:
"You can use it as a normal tile, as an additional tile for the 1st expansion Inns and Cathedrals, where it can be used as an inn, and/or as an additional tile for the mini-expansion The Crop Circles."

That tile features Ukrainian house, not an inn, it can act as one but does not need too! You can not play those two tiles with an in from exp8 and claim that they have no inns while playing also with exp1, but you can do exactly that with Ukrainian tile, so that needs clarifiyng on WICA  O:-)

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