I have another question.By rules of Solovei Razboinik: meeple is trapped when Solovei tree tile is connected to road with meeple, or this road is enlarged or another road with meeple is connected to road with Solovei tree.Is meeple (or special figure) traped when I place it to existing road? For example placed Builder, or placed meeple by Flier / Magic Portal / Crop Circles etc without enlarge original road?
Quote from: Bumsakalaka on November 18, 2021, 12:02:43 PMI have another question.By rules of Solovei Razboinik: meeple is trapped when Solovei tree tile is connected to road with meeple, or this road is enlarged or another road with meeple is connected to road with Solovei tree.Is meeple (or special figure) traped when I place it to existing road? For example placed Builder, or placed meeple by Flier / Magic Portal / Crop Circles etc without enlarge original road?This is one of the question I sent yesterday and didn't answer yet.Another question I sent is what happens if you extend the road by moving a ferry or when you close a road end with an Abbey tile.Still waiting for an answer.
Quote from: Meepledrone on November 18, 2021, 12:41:20 PMQuote from: Bumsakalaka on November 18, 2021, 12:02:43 PMI have another question.By rules of Solovei Razboinik: meeple is trapped when Solovei tree tile is connected to road with meeple, or this road is enlarged or another road with meeple is connected to road with Solovei tree.Is meeple (or special figure) traped when I place it to existing road? For example placed Builder, or placed meeple by Flier / Magic Portal / Crop Circles etc without enlarge original road?This is one of the question I sent yesterday and didn't answer yet.Another question I sent is what happens if you extend the road by moving a ferry or when you close a road end with an Abbey tile.Still waiting for an answer.Hmm I will suggest when moved ferry trigger join road and placement of Abbey not enlarge road.Anyway Solovei rules are talking about follower (in English translation) so Builder is not affected ? ( In case that same color meeple still stay on road)Odoslané z SM-A202F pomocou Tapatalku
Merit from me too But... This makes those tiles way too difficult to manage! I can't imagine myself explaining to other players that yes, you placed that tile so a meeple is removed, then no, you placed a tile on a road, then connected it to solovey by moving a ferry, but Solovei is not activated, then yes, I placed a tile with meeple on a road, moved a ferry to connect it to Solovei, so it is activated and I remove your last meeple on the road before scoring it This is way too complicated to apply in game
Still seems complicated... And what if two meeples are on the same tile? Which one is trapped? Both?
+1000000 merit from me emoji code1]
Started by Push
Started by edarling
Started by Meepledrone
Started by Thrawn
Started by LaPorxada (aka BigBoss)