I guess I'll just make a house rule then, since it makes the Count mechanics much better if cloisters are more valuable and therefore worth joining. Hills and Sheep could be another good expansion to play with the Count for the same reason, because cloisters can be worth more due to the vineyards.
Another House rule that I adopt for this combination is that, in a contest between a cloister and a shrine, the winner gets all the points for both features
It might also be fun to encourage more of these conflicts by using both cloisters and monasteries, along with my extra shrines.
I used the base game; Traders & Builders; Bridges, Castles and Bazaars; True North (my modified version from the one suggested by Just a Bill) with Leven's added tiles; ...
Started by DLloyd09
Started by theaeblackthorn
Started by ooh_jim
Started by cicerunner
Started by Allan in Brisbane