1. Missing VodyanoyThe is not Vodyanoy in current Scoring During Turn Sequence, is it requested or it's just forgotten scoring event?
2. Paying for protecting meeple against Peasant Revolt during turn (except placing a meeple / placing a phantom)In Order of Play and also in Peasant Revolts page, is mentioned, then it's possible to protect a meeple during a game for example, when exchange meeple, when move meeple to the city by the Gifts or by the Drawbridge etc.This is also missing in current Scoring During Turn Sequence.My idea is place it to Any time phase.Add there a new section: When available.And place there a new group - Protecting a meeple during game.Question is that "Any time" is not good name for this "phase". Maybe it should be. Independent of phase?
Quote from: Bumsakalaka on May 11, 2024, 09:28:27 AM1. Missing VodyanoyThe is not Vodyanoy in current Scoring During Turn Sequence, is it requested or it's just forgotten scoring event?Meeples trapped by Vodyanoy only score -2 points at the end of the game. No points associated to Vodyanoy are scored during the game. What do you think it is mssing?
Quote from: Bumsakalaka on May 11, 2024, 09:32:47 AM2. Paying for protecting meeple against Peasant Revolt during turn (except placing a meeple / placing a phantom)In Order of Play and also in Peasant Revolts page, is mentioned, then it's possible to protect a meeple during a game for example, when exchange meeple, when move meeple to the city by the Gifts or by the Drawbridge etc.This is also missing in current Scoring During Turn Sequence.My idea is place it to Any time phase.Add there a new section: When available.And place there a new group - Protecting a meeple during game.Question is that "Any time" is not good name for this "phase". Maybe it should be. Independent of phase?You may need to add an action named PROTECT to add as an epilog to any meeple placement action, so it may be invoked any time you place a meeple.
Roads:* Little buildings - yesCities:* Little buildings - yesMonasteries (and othr monastic buildings):* Little buildings - yes
Roads:* Tiles - yes* Land surveyors - Highway / Pasant Upriging / Stret Fair - yes* German Cathedral - yes* Inn - yes* Mage - yes* Witch - yes* Land surveyors - Poverty - yes* Little buildings - yes* German Castle - yes* Bathhouse - yes* Signposts - yesOther related bonuses/penalties not affecting the value of the feature:* Watchtowers* Markets of Leipzig - Wainwrights quarter bonus* Stonehenge* Ghosts * Fairy* RingmasterCities:* Tiles - yes* Coats of arms - yes* Siege/Cathars - yes* Land Surveyors - Bad Neighborhood / Siege- yes* Cathedral - yes* Mage - yes* Witch - yes* Land surveyors - Wealth / Poverty - yes* Little buildings - yes* German Castle - yes* Bathhouse - yes* Darmstadtium - yesOther related bonuses/penalties not affecting the value of the feature:* Watchtowers* Markets of Leipzig - Coiners quarter bonus* Ghosts * Fairy* Ringmaster* Gingerbread Man (WE)Monasteries (and othr monastic buildings):* Tiles - yes* Vineyards - yes* Little buildings - yes* Land surveyors - Wealth / Hermit Monastery / Pilgrimage Route - yes* Little buildings - yesOther related bonuses/penalties not affecting the value of the feature:* Darmstadt church bonus* Markets of Leipzig - Bookbinders quarter bonus* Ghosts * Fairy* Ringmaster
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