It could be added a notice on MediaWiki:Anonnotice (https://wikicarpedia.com/index.php/MediaWiki:Anonnotice; https://www.mediawiki.org/wiki/Manual:Interface/Sitenotice) that a lot of rules should be updated.
I think that WikiCarpedia should describe interactions with 1. double tiles and halflings and 2. flying machines, bathhouses, ringmaster bonuses, dragon, towers, watchtowers, plague, special monasteries, gold ingots, castles, German castles, acrobats, circus and barns on a page named "Special-sized tiles".
Thanks for the suggestion!In the meantime I have updated the following pages to include the clarifications in this topic. More to come soon.* C2 Halflings: https://wikicarpedia.com/index.php/Halflings* C2 German castles: https://wikicarpedia.com/index.php/Castles_in_Germany* Summary of Rule Sets & Changes: https://wikicarpedia.com/index.php/Summary_of_Rule_Sets_%26_ChangesAll your comments are welcome.
Scoring of a completed castleA castle can be completed and scored the same way as monasteries. As soon as the castle is surrounded by other Land tiles, you, the lord gets 12 points and take your meeple back to your stash.At the end of the game all Land tiles surrounding an incomplete castle score one point. The Castle tile itself counts as 2 points.
The German castle rules are okay if you consider that they only consider square tiles. If you check all the rules even for the base game with Halflings in mind, you will find them all incorrect. Bear in mind that the rules always speak of square tiles (and the translation to occupied spaces happens when triangular and double-sized tiles get into the picture...) It would require to rewrite all the pages with this in mind.Now we have one or two tiles occupying one square space and one tile occupying two square spaces... We have to think of mechanics considering square spaces and affecting all the tiles overlapping a given square space, even if the tiles overflows the square space. Rewording everything would make everything correct (for the time being) but messy for the non-initiated player in this semantic finesse. This 5% of the game may drive crazy the 99% of the players.So far we are containing all these implications to the pages about with Halflings and German Castles. We should include a hint in Markets of Leipzig too or, as Carcassonne93 suggested, create a page dealing with special tiles and include all the clarifications there. So you would find the answer to scoring a German castle with Halflings in the Halflings page.However, you may find a situations like this one that it is not even considered in the German castle rules, since minor expansions don't know each other...
A space is considered as occupied as soon as a single halflings is placed in it. A space occupied by two halflings is considered as a single tile for actions and evaluations (it takes one movement of the dragon to cross a space occupied by one or two halflings for example).A double-tile is considered as two different tiles for actions and evaluations (it takes two movements of the dragon to cross it, or two points from the flying machine's dice for example), but the whole is affected as soon as part of the double-tile is affected by an action (the dragon eats the figures of the entire double-tile as soon as it reached one of its two spaces, a meeple landing on a part of a double tile with a flying machine may be placed anywhere on the double tile).
Started by Meepledrone
Started by LilliB