Author Topic: (Not a) Bug report: placing River II tile  (Read 3012 times)

Offline mike_bike_kite

  • Vagabond
  • *
  • Posts: 9
  • Merit: 0
  • I haven't updated my profile yet!
    • View Profile
(Not a) Bug report: placing River II tile
« on: May 19, 2015, 11:54:06 AM »
I think this is a bug but then I might just be having one of my senior moments  ::)

It's the start of the game and I appear to have 2 places I can place my tile but only one is highlighted. It might also be that I don't fully understand the placement rules. Anyway I've attached a picture of the position.

PS would it be worth having some textual way to show the current position and moves? a bit like either a FEN or a PGN in chess. This would allow you to test these "bugs" a little easier. Obviously we'd need some option to show this text at any point in the game.

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=1769.0
« Last Edit: May 19, 2015, 02:27:14 PM by mike_bike_kite »

Offline jungleboy

  • Viscount Chevalier
  • ****
  • Posts: 3045
  • Merit: 89
  • Nine points!
    • View Profile
    • Spirit of the Camino
Re: Bug report: placing River II tile
« Reply #1 on: May 19, 2015, 01:00:49 PM »
Hi Mike, you can't have parallel rivers, which is why you can't place your tile in the space above the red farmer. If your tile was a 'straight' river tile, then you could place it there.

Offline mike_bike_kite

  • Vagabond
  • *
  • Posts: 9
  • Merit: 0
  • I haven't updated my profile yet!
    • View Profile
Re: Bug report: placing River II tile
« Reply #2 on: May 19, 2015, 01:52:50 PM »
Thanks for that. I must of missed that in the rules.
Can I ask why you can't have parallel rivers?
Is it because it would cut the board in half and dull the game?

Offline jungleboy

  • Viscount Chevalier
  • ****
  • Posts: 3045
  • Merit: 89
  • Nine points!
    • View Profile
    • Spirit of the Camino
Re: Bug report: placing River II tile
« Reply #3 on: May 19, 2015, 02:21:03 PM »
From the CAR:
Important: A U-turn with the river tiles is not possible. This means that a 180° turn is not allowed, as it may lead to difficulties in placing all the tiles.

Offline mike_bike_kite

  • Vagabond
  • *
  • Posts: 9
  • Merit: 0
  • I haven't updated my profile yet!
    • View Profile
Re: (Not a) Bug report: placing River II tile
« Reply #4 on: May 19, 2015, 02:27:28 PM »
cheers


Share via delicious Share via digg Share via facebook Share via furl Share via linkedin Share via myspace Share via reddit Share via stumble Share via technorati Share via twitter

  Subject / Started by Replies / Views Last post
xx
JCZ 3.0: Wagon Sharing - Bug Report

Started by danisthirty

23 Replies
12251 Views
Last post September 23, 2014, 12:26:08 PM
by danisthirty
xx
Bug report: Pig Herd bonus

Started by Jéré

19 Replies
10438 Views
Last post May 27, 2015, 07:39:34 AM
by Hounk
xx
JCloisterZone 3.0.1 - Tower/Abbot Bug Report

Started by rfielder

11 Replies
6345 Views
Last post November 04, 2014, 01:50:24 AM
by farin
xx
Bug Report: Magic Portal

Started by rfielder

1 Replies
2395 Views
Last post May 24, 2015, 03:02:20 AM
by farin
xx
Bug report with skip feature

Started by khalidqasrawi

8 Replies
4521 Views
Last post October 11, 2015, 03:35:08 PM
by khalidqasrawi