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Messages - danisthirty

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1
General / Re: I love the postman...
« on: August 17, 2022, 07:35:32 AM »
Great find carca82. Congrats! :(y)

2
General / Re: Least fun Carcassonne game you've played?
« on: August 17, 2022, 02:35:17 AM »
...I think the mistake was having 3 core boxes rather than 2.  >:D

All added to the fun of separating everything out after the game had finished! :-\

3
News and Events / Re: Another little meet up!
« on: August 17, 2022, 02:27:48 AM »
Also I love the Orero Meeple - Great stuff MMike :D

I must confess, I had a scan through the pictures before reading the main text and when I saw those meeples thought "Wow! That looks just like an Oreo!"

I was most impressed when I realised that that's what they're supposed to be! :D :(y)

4
General / Re: Least fun Carcassonne game you've played?
« on: August 17, 2022, 02:22:41 AM »
I think the worst game I played was at a meetup in Rugby.  It was still fun, playing with people, but we played with 3 base games and a mixture of mini fan-expansions.  It took about 3 hours to play as there were about 7 players.  Basically it just took too long for me, a real marathon with lots of down time.  I think it might have been better to play 4 or 5 games with groups in the same time.  On the other hand I have a very vivid memory of all being sat around the massive table and explaining the rules of the fan expansions as they came up. So as much as I like to complain about it, it was still a great experience :D

As games of Carcassonne go, for sure this wasn't a great one. I don't remember the time between turns seeming excessive, so was surprised we managed to burn so much time playing it and would rather we'd broken into perhaps a 4 and a 3 and played some smaller games instead. From my perspective it was still enjoyable though, and there was a good atmosphere around the table which was a good reminder that it was all a bit of fun and great community building.

I usually have 3 or 4 games going round my head that feel like they're my worst game ever. Generally it's the near losses that I regret most though, especially if the loss was down to a mistake on my part rather than merely bad luck. It's always the "what ifs...", the "should haves" and the "could haves" that I dwell on the most.

This said, I will occasionally have games where I feel pretty much powerless and can't seem to make any kind of difference to the outcome of the game regardless of whatever I try to do. I recently had a game like this against my good friend Ven Gee Lim (3 times UK Carcassonne champion) who plays on BGA as "ted the notty bear". We happened to meet in round 7 of one of BGA's weekly Swiss-style tournaments and both of us were unbeaten at that point. I won't pretend that a loss against Ven Gee was unexpected, but we've played a lot and are usually quite evenly matched so I wasn't expecting our game to go quite as badly as it did! BGA users can watch a replay of our game here: https://boardgamearena.com/gamereview?table=281705792 .

(Ven Gee went on to win the tournament with a perfect record of 8 wins from 8 games while I managed 2nd with 7 out of 8 wins. Another former UK champion and member of the UK Carcassonne team - @JackFace - finished in third to make this one of the most successful BGA tournaments for UK players ever!)

5
News and Events / Re: Another little meet up!
« on: August 16, 2022, 06:15:32 AM »
I've never played any of the other version of Love Letter, but understand they often have slightly different rules (or better said, other effects on the cards)?
I have the standard old edition, and have played the deluxe one, but have recently learned from @Scott that the new edition has new characters again!

I've not played enough of the original edition to compare how it stacks up against Batman Love Letter, but I guess the principle mechanics should at least be consistent. I know there are quite a few different versions now (although I can't think of any of them except for Simpsons Love Letter which I can find no evidence of actually existing and am starting to think I may have played it in a dream), but I loved the idea that MMike shared on Instagram recently about a Carcassonne themed version! :o

6
I think it's fair. But it brings work to @Meepledrone for update CarcC and @danisthirty  for authorize users.
This is the way :D

I'm always in favour of anything that involves work for other people, but have to think more carefully about it when it involves me having to do something... ;)

7
General / Re: I love the postman...
« on: August 16, 2022, 05:32:26 AM »
Those cards look great! :-*

Loving those Carcassonne fridge magnets too @Scott !

8
News and Events / Re: Another little meet up!
« on: August 16, 2022, 05:29:08 AM »
Looks like a great meetup with some interesting games. Love Letter used to be very popular at work (although it was always the Batman edition) but I'm not familiar with the others.

Thanks for the write-up Willem! :(y)

9
I agree. The collection is never trully "complete" because complete means something different for everybody. One can always push the boundaries a little further, as I myself have done several times since I started collecting Carcassonne.

I think you summarise it quite well here. I also used to set myself certain goals of things I needed to find and get hold of, then when I'd got them all I'd realise that *actually* I also needed x, y and z. And guess what? When I got x, y and z the goalposts moved again and I needed something else to be truly "complete", and so on. And on. And on. :o

10
I'm that danisthirty guy :) :(y)

Although I set the tournament to invite only, and then invited everyone from our CarcC group BGA individually when the group invite didn't work, there's a chance that non-CarcC members may have snuck into the group and hence the tournament due to the privacy settings on the group. If this is the case then we won't be able to match every BGA username to a CarcC member, which is a shame, but if it grows our community here then there's a silver lining I suppose.

11
Online Games and Competitions / Re: Carcassonne Central on BGA
« on: July 20, 2022, 06:05:25 AM »
Hey all. Quick update to say that as a result of the polls we will be running a Swiss-style basegame competition on BGA. 8) :(y)

I've created the tournament as a private tournament which means it won't be listed on BGAs tournament search page, but it is accessible to anyone who has the link which I've shared via my post on the CarcC BGA group which can be found here: https://www.boardgamearena.com/group?id=12347445 .

Future updates will probably be shared directly to our BGA group page rather than here so this is your final warning if this is something you think you might like to get involved in. I will however post here again in the advance of our next tournament.

12
Looks like it's going to be base game only which seems like a good way to get started before moving onto some expanded games! Thanks to everyone who voted. I'll set something up on BGA and invite everyone from the group to join.

You still have a few days to sign up if interested: https://www.boardgamearena.com/group?id=12347445

13
Online Games and Competitions / Re: Our First BGA Tournament - Style
« on: July 20, 2022, 04:58:10 AM »
Looks like it's going to be Swiss! Thanks to everyone who voted. I'll set something up on BGA and invite everyone from the group to join.

You still have a few days to sign up if interested: https://www.boardgamearena.com/group?id=12347445

14
Online Games and Competitions / Re: Carcassonne Central on BGA
« on: July 12, 2022, 09:31:44 AM »
Mail issue is to set limits and rules what happens if match will be not played or finished.

All of this is handled through BGA. To the best of my knowledge though, all games are created automatically by the tournament schedule and players are assigned to them. This happens at the scheduled start of the tournament and upon the end of each round/ start of the next round cycle.

In a turn-based game both players have a certain amount of time which might be something like 3, 4 or 5 days (I think you set this when you create the tournament) which gradually ticks down while it's your turn. Whenever you log on and play your next move, the timer moves over to the other player and their timer starts ticking down instead of yours. So typically it might involve logging into BGA half a dozen times a day and playing your next move, or sometimes if both players happen to be online at the same time the game ends up being played pseudo-synchronously (i.e. it's still an asynchronous game but both players are there playing at the same time) and is over quickly without any risk of going over time. It's then a case of waiting for the other games in this round to finish before the tournament allocates your next opponent and everyone moves on to the next round.

It IS possible for you to run out of time and for your timer to go negative and continue decreasing. The game doesn't end automatically if this happens, but your opponent can choose to kick you out of the game and get a win by default if they choose to do so. This isn't mandatory and there are no rules regarding whether this should always be expected. In other words, it depends on the player. However, the game WILL end automatically if a certain amount of time has elapsed since it began (i.e. there is a maximum game duration). If this happens, the player with the most time left will be given the win.

In this way, BGA is somewhat stricter than we used to be when we played through JCZ but this will at least ensure that everything happens in line with a pre-defined schedule and we don't have to/ can't make any allowances for those who either don't show up or don't complete their games within the allowed time. As long as everyone who signs up is willing and able to keep a keen eye on BGA for a few days at a time then I don't see this disadvantaging anyone. Another advantage with BGA is that all game results are recorded, as are the games themselves so it's possible to re-watch others' games ;)

15
Online Games and Competitions / Re: Carcassonne Central on BGA
« on: July 12, 2022, 06:25:16 AM »
OK, I take it as having some easy and relax games. Just using the tournament function of BGA to help organise.

yes, exactly this! :(y)

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