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Messages - wolnic

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1
Today, my partner and I played a couple games using every expansion I have that does not add any landscape tiles!

When I read this first I thought you were playing without any tiles, just the components from those expansions ... and wondered what sort of game that might be ...  :)

2
General / Re: I love the postman...
« on: October 31, 2022, 02:58:28 PM »
Finaly you can fulfill your C3 box!

Or maybe "fill-full" ?

3
General / Re: Carcassonne: Carc Central Edition?
« on: October 17, 2022, 07:18:22 AM »
I just wish I'd had more creative input than just trying different drop-down menus until something pretty appeared!  ;D

Nothing wrong with that. I figured that it would be a way to fill out the complete set of tiles if there weren't enough "alternative" ideas. A couple of my submissions to Willem have used a similar approach, messing around with the Effects menus in Photoshop. The "Bold Strokes" one looks good.

4
General / Re: What is your least favorite tile?
« on: September 25, 2022, 03:18:13 AM »
For contrast, I like the CCRR tile in Abbey and Mayor with 2 road segments and 2 city segments, which I think is the only tile of this edge combination that separates the cities.  I would probably like it better if the roads joined in a circle at the center of the tile, because it is difficult to imagine that the road would not have been constructed that way.

I made up the following for personal use ... is this the sort of thing you were thinking of?

5
General / Re: What is your least favorite tile?
« on: September 25, 2022, 03:03:20 AM »
I dislike the tiles that totally abandon realism in order to get a desired topology.  There are three of these in Abbey & Mayor:

CRCR, where the road goes straight through a wall and then into a tunnel to emerge from the other side.
CCCC & CCCF, both of which have ridiculous bridges over a city.

I'm with Kothmann on these "bridge over city" tiles, and there are a few fan expansion "city" tiles I'm not so keen on either - visually, they "jar" for some reason. I'll see if I can dig any of them out - I've attached one from "All The Rest Of The Tiles". There are also some CCCC tiles with internal city walls that divide the city into multiple segments. Nothing against the design concept, or the reality aspect, but easy to overlook when playing.

6
News and Events / Re: Mists over Carcassonne
« on: September 14, 2022, 01:10:18 PM »
No, it is S for Stream (since R is used for Roads)

7
News and Events / Re: Mists over Carcassonne
« on: September 14, 2022, 08:13:28 AM »
From a fan expansion perspective, M is for Mountains ... and W is for Forests (aka Woods)

8
General / Re: question about carcassonne mechanic
« on: July 14, 2022, 09:24:48 AM »
Welcome dodobass.

Are you meaning that if a player places a tile there may be a follow-on action based on a feature or something on it, or an adjacent tile, that immediately, for example, allows the player to take another tile, which might trigger another tile, and so on? Like a continuing builder so long as the city he's in is extended?

I've been looking though all the fan expansions for a listing on Wikicarpedia and don't think I've seen anything that creates a series of knock-on events - normally the follow-on action only occurs once. However, it's possible I've missed it as I've looked at an awful lot of expansion rules over the last few months ...

9
General / Re: I love the postman...
« on: July 07, 2022, 08:40:26 AM »
See 10th Anniversary Box meets The Repair Shop ... although mine wasn't quite as badly separated

10
General / Re: Feel the pain - When you get tiles like these...
« on: June 14, 2022, 01:57:34 PM »
And a few have two trade tokens ...

11
General / Re: Feel the pain - When you get tiles like these...
« on: June 14, 2022, 05:14:47 AM »
It's an official version of "Divided Cities" ...

12
The falcon of Zamek version is coming soon…

Did you mean on WICA, or the Test Page? It's been on WICA for a few months ...

13
General / Re: Alien sightings in Carcassonne...
« on: May 17, 2022, 08:13:57 AM »
And this UFO expansion on BGG ...

14
General / Re: What is your number 2?
« on: May 16, 2022, 01:25:25 PM »
The game that my wife and I play most often, after Carcassonne, is Acquire (link to entry on BGG).

15
I guess the magnetic version would be OK for Zero Gravity - International Space Station, maybe?

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