Shepherds that get closed in are stuck there until the end of the game.
Don't forget, that sheep kept on board are not counted in final scoring for Shepherds.
Did I say 2? Make it 3.
haha
go and buy Mists over Carcassonne and very carefully read the rules. Then play a few games and your number of house rules has magically increased
I am waiting for 2 copies of Mists Over Carcassonne, 1 to keep separate & 1 to integrate. I haven't even gotten it yet & found something to question while looking at the rules online.
I posted this on BGG:
"• Limit the mist: You place a tile with mist on it such that at least 1 misty side is placed next to an existing, mist-free, tile. In this case, you must then add 1 ghost to one of your own meeples on the game board."
When using "Limit the mist" does it matter which tile is placed first? Can you achieve the same result by placing a mist-free tile next to an existing misty side tile?
Then, I looked further and added this:
The ghosts in the mist don’t matter – ignore them. If you draw a tile with mist on it, you now have the option of adding ghosts to the game. How exactly depends on how you place the tile:
• Expand the mist: You place a tile with mist on it such that at least 1 side expands an existing mist bank. You must then add 1 ghost to another player’s meeple on the game board. It doesn’t matter if you finish the mist bank. You just have to expand it.
• Limit the mist: You place a tile with mist on it such that at least 1 misty side is placed next to an existing, mist-free, tile. In this case, you must then add 1 ghost to one of your own meeples on the game board.
• It can happen that you simultaneously expand one mist bank while limiting another. In that case you must first add 1 ghost to another player’s meeple on the game board, after which you must add 1 ghost to one of your own meeples on the game board.
Limit the mist seems to only work that one way based on how the rule is stated, but the next part seems to indicate that it can work either way. The only tile that has more than 1 mist area is the starting tile. The only way to expand 1 mist & limit another mist with a single tile placement would require that the rule work with either placement order.