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Topics - joanBC

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Official Rules / Print whole rules and annotated rules from wikicarpedia
« on: October 27, 2021, 02:11:50 AM »
Hi,

I would like to have in hand the whole rules and its annotations from the wikicarpedia during match. Base game and its expansions (major and minor)
I figure this would make for a long document/book but it is better to have a book "at-playing-time" than a laptop connected on-line to check for a picky-rule or exception.
I know there is de S-CAR 7.4 document, which looks like a solution to me, but everywhere in the forum says this doc is outdated.

So, Is there a way to print the rules and its valuable annotations into a single doc from wikicarpedia?
I have seen a link to render a printable version of rule on display, but that is rule by rule!

Thanks

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Official Rules / control completed features
« on: October 26, 2021, 08:58:26 AM »
Hi,

Here a question has been discussed somehow in the forum but I think it is not 100% solved. Or at least I didn't find the exact answer in the forum (sorry is this has been already answered before)

If a monastery or a garden has been scored by the Abbot/meeple before the 9 tiles were in place, can another abbot or meeple occupy (and re-score) the monastery/garden using a flying-machine/magic-portal? Or should we make a note of those monasteries/gardens already scored and consider them completed/scored?

Yes, I know a monastery is completed by a meeple only with 9 tiles and meeples do not use gardens. But a combination of partial-scored monastery by an Abbot and then a meeple gets that monastery using a magic portal, for instance.

Do you know what I mean?

3
Official Rules / How to time games
« on: October 26, 2021, 07:11:24 AM »
Hi,

As we use to be 4 players in our games, and we use several expansions, each one of us tend to overthink and take some time to place the tile and decide what to deploy (if any) on it. This situation often leads to over 4 hours games.
We are thinking of timing the game so to set a time limit for every player. Is there a general rule (official or widely accepted) setting what time each player should have? And what happens if tile is not deployed (or turn finished) within that time?


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