Author Topic: WikiCarpedia: Scoring During Game - developing  (Read 155 times)

Offline Bumsakalaka

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WikiCarpedia: Scoring During Game - developing
« on: May 11, 2024, 09:27:37 AM »
Hi,
I'm creating this thread just for Scoring During Game (current Scoring During Turn Sequence).

Please numerate each request.

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=6654.0
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Offline Bumsakalaka

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Re: WikiCarpedia: Scoring During Game - developing
« Reply #1 on: May 11, 2024, 09:28:27 AM »
1. Missing Vodyanoy

The is not Vodyanoy in current Scoring During Turn Sequence, is it requested or it's just forgotten scoring event?

Offline Bumsakalaka

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Re: WikiCarpedia: Scoring During Game - developing
« Reply #2 on: May 11, 2024, 09:32:47 AM »
2. Paying for protecting meeple against Peasant Revolt during turn (except placing a meeple / placing a phantom)

In Order of Play and also in Peasant Revolts page, is mentioned, then it's possible to protect a meeple during a game for example, when exchange meeple, when move meeple to the city by the Gifts or by the Drawbridge etc.

This is also missing in current Scoring During Turn Sequence.

My idea is place it to Any time phase.

Add there a new section: When available.

And place there a new group - Protecting a meeple during game.

Question is that "Any time" is not good name for this "phase". Maybe it should be. Independent of phase?

Offline Meepledrone

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Re: WikiCarpedia: Scoring During Game - developing
« Reply #3 on: May 13, 2024, 06:25:22 AM »
1. Missing Vodyanoy

The is not Vodyanoy in current Scoring During Turn Sequence, is it requested or it's just forgotten scoring event?

Meeples trapped by Vodyanoy only score -2 points at the end of the game. No points associated to Vodyanoy are scored during the game.

What do you think it is mssing?
Questions about rules? Check WICA: wikicarpedia.com

Offline Meepledrone

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Re: WikiCarpedia: Scoring During Game - developing
« Reply #4 on: May 13, 2024, 06:29:35 AM »
2. Paying for protecting meeple against Peasant Revolt during turn (except placing a meeple / placing a phantom)

In Order of Play and also in Peasant Revolts page, is mentioned, then it's possible to protect a meeple during a game for example, when exchange meeple, when move meeple to the city by the Gifts or by the Drawbridge etc.

This is also missing in current Scoring During Turn Sequence.

My idea is place it to Any time phase.

Add there a new section: When available.

And place there a new group - Protecting a meeple during game.

Question is that "Any time" is not good name for this "phase". Maybe it should be. Independent of phase?

You may need to add an action named PROTECT to add as an epilog to any meeple placement action, so it may be invoked any time you place a meeple.

Offline Bumsakalaka

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Re: WikiCarpedia: Scoring During Game - developing
« Reply #5 on: Today at 12:06:20 AM »
3. Modifiers on features which are relevant to Castle trigger value

Which modifiers are relevant for Castle trigger value. Castle token icon is showed on scoring rule to indicate that this is relevant.


Roads:
Tiles - yes
Landsurveyors - Uprising / Farmers' market - yes
German Cathedral - yes
Inn - yes
Mage - yes
Witch - yes
Land surveyors - Poverty - no? or yes? I suppose yes, it change value of feature
Little buildings - ??
German Castle - yes?
Bathhouse - yes?
Sighposts - yes or no


Cities
Similar to roads
Darmstadtium - yes?


I think others can be evaluated by previous. Thanks


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